Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigDoinks6969
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,221 SR
Queue Stats
5W - 2L
1,761 Elo+
Party 1
Jormungandr
Jormungandr
Halomancer
Jormungandr
Level 127
God Stats
1W - 3L
1,447 SR
Queue Stats
82W - 76L
1,533 Elo+
Party 3
Agni
Agni
Ragepanda1
Agni
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,552 Elo+
Party 3
Ra
Ra
SecretSquirrel69
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 3
Set
Set
TheMailDog
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 80
1,434 SR
1,593 Elo+

VS

Team Averages
Level 91
1,588 SR
1,568 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CoolBreezeMP
Scylla
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 114L
1,796 Elo+
Party 2
Geb
Geb
NaughtyNoob
Geb
Level 156
God Stats
4W - 1L
1,707 SR
Queue Stats
233W - 202L
1,652 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheCuteNox
Cu Chulainn
Level 24
God Stats
2W - 0L
1,734 SR
Queue Stats
64W - 74L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigDoinks6969
Ah Muzen Cab
17
4 / 7 / 5
10,390
742
15,102
15,693
6,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Halomancer
Jormungandr
20
4 / 3 / 8
11,014
787
19,557
16,199
22,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 9 / 6
9,047
646
10,955
12,809
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 10 / 6
9,282
663
7,919
14,998
7,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 11 / 5
8,743
625
6,750
13,446
4,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
21 / 2 / 14
13,101
936
26,355
19,178
10,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
 
Kukulkan
19
5 / 1 / 16
11,597
828
13,546
8,160
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
19
6 / 3 / 19
11,546
825
13,332
17,053
7,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 20
10,223
730
9,776
16,751
17,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cu Chulainn
TheCuteNox
Cu Chulainn
17
3 / 4 / 18
10,292
735
4,686
22,514
26,883
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
127
13
Kills
40
40
Deaths
13
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
21
2
14
14
W
Kukulkan
 
Kukulkan
5
1
16
13
L
Ah Muzen Cab
BigDoinks6969
Ah Muzen Cab
4
7
5
0.93
W
Scylla
6
3
19
5.17
L
Jormungandr
Halomancer
Jormungandr
4
3
8
2.67
W
5
3
20
5
L
2
9
6
0.56
L
2
10
6
0.5
W
Cu Chulainn
TheCuteNox
Cu Chulainn
3
4
18
3
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,283
Damage
67,695
73,145
Taken
83,656
45,407
Mitigated
65,618
15,601
Healing
49,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
26,355
972
21,137
13,763
19,178
10,127
932
8,974
10,059
41,021
0
W
Kukulkan
 
Kukulkan
13,546
1,245
3,327
2,606
8,160
3,730
1,953
3,746
4,178
40,761
0
L
Ah Muzen Cab
BigDoinks6969
Ah Muzen Cab
15,102
6,129
1,011
4,509
15,693
6,435
234
13,333
2,360
0
31,504
W
Scylla
13,332
2,601
1,156
1,580
17,053
7,335
1,216
9,244
7,384
26,152
0
L
Jormungandr
Halomancer
Jormungandr
19,557
1,761
166
3,260
16,199
22,595
0
12,956
3,243
37,103
0
W
9,776
737
1,026
1,177
16,751
17,543
106
7,614
8,240
18,583
0
L
10,955
278
875
893
12,809
4,818
269
11,090
1,719
19,068
0
L
7,919
1,058
1,595
3,133
14,998
7,026
195
13,845
1,153
18,101
0
W
Cu Chulainn
TheCuteNox
Cu Chulainn
4,686
629
1,664
2,328
22,514
26,883
671
6,576
15,364
0
11,871
L
6,750
2,710
0
159
13,446
4,533
0
11,785
1,661
0
14,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
56,759
131
Minions Killed
171
0
Camps Cleared
0
1,138,058
Distance Traveled
1,351,229
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,101
936
33
2
0
296,511
0
W
Kukulkan
11,597
828
64
5
0
265,245
0
L
Ah Muzen Cab
10,390
742
34
2
0
249,251
0
W
Scylla
11,546
825
34
2
0
240,615
0
L
Jormungandr
11,014
787
31
2
0
279,000
0
W
Geb
10,223
730
15
1
0
273,139
0
L
Agni
9,047
646
21
2
0
227,464
0
L
Ra
9,282
663
23
2
0
180,091
0
W
Cu Chulainn
10,292
735
25
2
0
275,719
4
L
Set
8,743
625
22
2
0
202,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role