Player Matchup

Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
CrAzzYies
Jormungandr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 357L
1,482 Elo+
Party 3
Izanami
Izanami
I FART HERD
Izanami
Level 15
God Stats
35W - 26L
1,262 SR
Queue Stats
55W - 62L
1,298 Elo+
Party 4
Pele
Pele
MORBiD iMPULSES
Pele
Level 48
God Stats
17W - 17L
1,369 SR
Queue Stats
138W - 171L
1,271 Elo+
Party 4
Bellona
Bellona
rMelves
Bellona
Level 15
God Stats
4W - 5L
1,471 SR
Queue Stats
16W - 15L
1,492 Elo+
Party 3
Team Averages
Level 72
1,420 SR
1,409 Elo+

VS

Team Averages
Level 81
1,353 SR
1,372 Elo+
Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Corythehouse
Ymir
Level 43
God Stats
4W - 7L
1,396 SR
Queue Stats
179W - 202L
1,349 Elo+
Party 2
Chernobog
Chernobog
IPutz
Chernobog
Level 147
God Stats
3W - 3L
1,080 SR
Queue Stats
41W - 33L
1,332 Elo+
Solo
Anubis
Anubis
SK_Azreal
Anubis
Level 30
God Stats
2W - 4L
1,215 SR
Queue Stats
131W - 141L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
lejosur
Nu Wa
Level 108
God Stats
20W - 14L
1,572 SR
Queue Stats
459W - 492L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 5 / 2
7,496
500
3,969
7,636
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
CrAzzYies
Jormungandr
12
3 / 1 / 3
7,516
501
6,406
12,699
7,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
I FART HERD
Izanami
7
0 / 6 / 1
5,305
354
2,184
7,458
1,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 4
7,727
515
8,612
13,212
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
rMelves
Bellona
13
0 / 2 / 0
7,471
498
5,888
11,778
9,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 1 / 3
8,493
566
7,603
9,611
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 2
8,850
590
6,807
11,081
7,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
IPutz
Chernobog
12
1 / 2 / 6
7,651
510
7,430
10,104
3,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SK_Azreal
Anubis
13
3 / 1 / 2
7,715
514
3,596
6,735
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
lejosur
Nu Wa
13
4 / 3 / 7
8,633
576
9,457
8,598
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
18
19
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
2
0.6
W
Fenrir
 
Fenrir
8
1
3
9.5
W
2
0
2
3
L
Jormungandr
CrAzzYies
Jormungandr
3
1
3
4.5
L
Izanami
I FART HERD
Izanami
0
6
1
0.08
W
Chernobog
IPutz
Chernobog
1
2
6
2
L
2
5
4
0.8
W
Anubis
SK_Azreal
Anubis
3
1
2
4
W
Nu Wa
lejosur
Nu Wa
4
3
7
2.5
L
Bellona
rMelves
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
34,893
52,783
Taken
46,129
25,430
Mitigated
19,167
11,884
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,969
260
427
1,749
7,636
2,163
0
3,285
4,351
42,179
0
W
Fenrir
 
Fenrir
7,603
1,630
0
1,531
9,611
3,573
54
1,756
7,693
0
54,407
W
6,807
1,024
0
5,774
11,081
7,078
744
1,645
9,436
54,983
0
L
Jormungandr
CrAzzYies
Jormungandr
6,406
913
0
3,185
12,699
7,990
0
3,453
9,246
33,293
0
L
Izanami
I FART HERD
Izanami
2,184
1,309
0
322
7,458
1,665
0
2,431
5,027
0
18,054
W
Chernobog
IPutz
Chernobog
7,430
4,406
0
4,564
10,104
3,194
1,106
4,217
5,803
0
39,923
L
8,612
3,049
0
2,359
13,212
3,988
0
4,522
8,690
0
51,329
W
Anubis
SK_Azreal
Anubis
3,596
0
0
2,320
6,735
2,369
910
1,943
4,658
38,610
0
W
Nu Wa
lejosur
Nu Wa
9,457
3,249
0
3,664
8,598
2,953
124
1,960
6,575
43,800
0
L
Bellona
rMelves
Bellona
5,888
817
0
3,842
11,778
9,624
0
6,169
5,609
8,363
37,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
41,342
341
Minions Killed
407
0
Camps Cleared
0
1,427,925
Distance Traveled
1,360,907
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,496
500
73
5
0
287,433
4
W
Fenrir
8,493
566
86
6
0
336,462
1
W
Ymir
8,850
590
114
8
0
240,977
2
L
Jormungandr
7,516
501
55
4
0
290,247
4
L
Izanami
5,305
354
34
2
0
231,968
0
W
Chernobog
7,651
510
84
6
0
257,223
0
L
Pele
7,727
515
77
5
0
324,618
1
W
Anubis
7,715
514
71
5
0
254,989
0
W
Nu Wa
8,633
576
52
3
0
271,256
2
L
Bellona
7,471
498
102
7
0
293,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role