Player Matchup

Aphrodite
Aphrodite
Dokyeom
Aphrodite
Level 61
God Stats
8W - 8L
1,586 SR
Queue Stats
227W - 167L
1,600 Elo+
Party 2
Raijin
Raijin
HashtagChris
Raijin
Level 108
God Stats
1W - 2L
1,173 SR
Queue Stats
226W - 159L
1,628 Elo+
Party 2
Arachne
Arachne
Jpatt
Arachne
Level 129
God Stats
51W - 18L
1,720 SR
Queue Stats
640W - 344L
1,534 Elo+
Solo
Bacchus
Bacchus
PorkSodas
Bacchus
Level 29
God Stats
8W - 3L
1,774 SR
Queue Stats
162W - 102L
1,613 Elo+
Party 2
Cernunnos
Cernunnos
bjhobo23
Cernunnos
Level 48
God Stats
7W - 4L
1,801 SR
Queue Stats
24W - 11L
1,583 Elo+
Solo
Team Averages
Level 75
1,611 SR
1,592 Elo+

VS

Team Averages
Level 56
1,677 SR
1,607 Elo+
Loki
Loki
CrazySkillz2119
Loki
Level 26
God Stats
35W - 16L
1,775 SR
Queue Stats
133W - 57L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
DylanProNoob
Cthulhu
Level 35
God Stats
4W - 2L
1,686 SR
Queue Stats
39W - 41L
1,478 Elo+
Solo
Vamana
Vamana
GenRin
Vamana
Level 143
God Stats
8W - 5L
1,661 SR
Queue Stats
211W - 168L
1,589 Elo+
Party 1
Charybdis
Charybdis
MistahClean
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 25L
1,666 Elo+
Solo
Hera
Hera
reper12395
Hera
Level 37
God Stats
14W - 6L
1,763 SR
Queue Stats
115W - 85L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dokyeom
Aphrodite
18
3 / 1 / 17
11,639
970
17,249
11,637
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
18
10 / 4 / 12
12,716
1,060
24,737
15,353
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Jpatt
Arachne
19
13 / 3 / 13
13,710
1,143
17,074
15,578
7,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
PorkSodas
Bacchus
20
4 / 0 / 24
12,590
1,049
12,864
13,639
16,341
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
bjhobo23
Cernunnos
18
3 / 3 / 11
11,165
930
11,745
9,257
3,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 4
12,640
1,053
18,669
17,488
5,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DylanProNoob
Cthulhu
18
1 / 6 / 7
11,727
977
12,932
22,505
25,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
GenRin
Vamana
17
3 / 6 / 5
11,953
996
15,404
30,774
32,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
MistahClean
Charybdis
15
0 / 2 / 0
9,139
762
2,137
3,686
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 11 / 2
10,318
860
11,461
15,766
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
33
Kills
11
11
Deaths
33
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Aphrodite
Dokyeom
Aphrodite
3
1
17
11.5
L
Cthulhu
DylanProNoob
Cthulhu
1
6
7
0.75
L
Vamana
GenRin
Vamana
3
6
5
0.92
W
Raijin
10
4
12
4
W
Arachne
Jpatt
Arachne
13
3
13
6.5
L
Charybdis
MistahClean
Charybdis
0
2
0
0
W
Bacchus
PorkSodas
Bacchus
4
0
24
16
W
Cernunnos
bjhobo23
Cernunnos
3
3
11
2.83
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,669
Damage
60,603
65,464
Taken
90,219
39,193
Mitigated
71,419
21,154
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,669
4,157
0
0
17,488
5,999
0
12,181
5,307
0
40,479
W
Aphrodite
Dokyeom
Aphrodite
17,249
2,158
8,185
7,463
11,637
6,597
0
5,621
5,946
45,416
0
L
Cthulhu
DylanProNoob
Cthulhu
12,932
1,294
1,335
1,808
22,505
25,835
0
13,739
8,766
28,095
0
L
Vamana
GenRin
Vamana
15,404
8,771
0
5,224
30,774
32,716
0
16,131
14,643
97
42,602
W
Raijin
24,737
2,132
0
791
15,353
5,672
0
4,594
10,651
51,434
0
W
Arachne
Jpatt
Arachne
17,074
12,699
0
4,277
15,578
7,471
0
4,027
11,489
0
32,216
L
Charybdis
MistahClean
Charybdis
2,137
1,090
0
482
3,686
1,316
0
2,838
848
0
7,718
W
Bacchus
PorkSodas
Bacchus
12,864
1,914
0
0
13,639
16,341
0
6,438
7,036
19,861
0
W
Cernunnos
bjhobo23
Cernunnos
11,745
6,451
110
328
9,257
3,112
0
3,337
5,870
0
32,828
L
11,461
2,150
272
255
15,766
5,553
0
9,961
5,805
34,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,820
Gold Earned
55,777
218
Minions Killed
211
9
Camps Cleared
6
1,142,666
Distance Traveled
960,441
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,640
1,053
49
4
1
233,638
0
W
Aphrodite
11,639
970
82
7
2
230,920
0
L
Cthulhu
11,727
977
25
2
1
228,883
1
L
Vamana
11,953
996
51
4
3
224,488
0
W
Raijin
12,716
1,060
57
5
3
189,004
0
W
Arachne
13,710
1,143
26
2
1
267,419
0
L
Charybdis
9,139
762
20
2
0
74,674
0
W
Bacchus
12,590
1,049
13
1
0
254,999
0
W
Cernunnos
11,165
930
40
3
3
200,324
0
L
Hera
10,318
860
66
6
1
198,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role