Player Matchup

Kukulkan
Kukulkan
AJSWAGGER95
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,180 Elo+
Party 1
Heimdallr
Heimdallr
FatalSlayer0975
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,247 Elo+
Party 1
Fafnir
Fafnir
King Apulia
Fafnir
Level 5
God Stats
3W - 12L
1,117 SR
Queue Stats
24W - 40L
978 Elo+
Party 3
Hercules
Hercules
jordikooXx
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
932 Elo+
Solo
Arachne
Arachne
swagtwan042
Arachne
Level 44
God Stats
59W - 34L
1,615 SR
Queue Stats
165W - 178L
1,351 Elo+
Party 3
Team Averages
Level 14
1,446 SR
1,137 Elo+

VS

Team Averages
Level 22
1,398 SR
1,223 Elo+
Ah Puch
Ah Puch
ArcherFour1403
Ah Puch
Level 27
God Stats
8W - 14L
1,491 SR
Queue Stats
92W - 136L
1,307 Elo+
Party 2
Ao Kuang
Ao Kuang
Chopfernan117
Ao Kuang
Level 27
God Stats
3W - 0L
1,709 SR
Queue Stats
152W - 199L
1,239 Elo+
Solo
Yemoja
Yemoja
Joshrideswhales
Yemoja
Level 13
God Stats
1W - 2L
1,083 SR
Queue Stats
8W - 10L
1,119 Elo+
Solo
Nemesis
Nemesis
Xentizca
Nemesis
Level 15
God Stats
3W - 3L
1,224 SR
Queue Stats
25W - 36L
1,177 Elo+
Solo
Zhong Kui
Zhong Kui
hrvoj789
Zhong Kui
Level 27
God Stats
28W - 37L
1,482 SR
Queue Stats
65W - 108L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJSWAGGER95
Kukulkan
20
4 / 5 / 5
12,363
458
12,349
18,084
6,123
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
FatalSlayer0975
Heimdallr
16
1 / 13 / 8
10,496
389
13,343
22,699
6,771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
19
2 / 3 / 13
12,250
454
8,131
33,612
31,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
jordikooXx
Hercules
4
0 / 2 / 1
7,118
264
76
3,818
1,430
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
swagtwan042
Arachne
20
23 / 6 / 4
15,558
576
33,493
27,193
12,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 11
13,999
518
22,991
15,307
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Chopfernan117
Ao Kuang
19
3 / 5 / 4
13,289
492
11,058
20,056
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 6 / 8
13,155
487
12,461
19,507
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Xentizca
Nemesis
19
4 / 8 / 0
13,130
486
8,929
18,337
11,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
hrvoj789
Zhong Kui
20
10 / 5 / 13
14,851
550
20,797
20,105
15,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
30
Kills
28
29
Deaths
32
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJSWAGGER95
Kukulkan
4
5
5
1.3
W
10
8
11
1.94
W
Ao Kuang
Chopfernan117
Ao Kuang
3
5
4
1
L
Heimdallr
FatalSlayer0975
Heimdallr
1
13
8
0.38
W
1
6
8
0.83
L
Fafnir
2
3
13
2.83
W
Nemesis
Xentizca
Nemesis
4
8
0
0.5
W
Zhong Kui
hrvoj789
Zhong Kui
10
5
13
3.3
L
Hercules
jordikooXx
Hercules
0
2
1
0.25
L
Arachne
swagtwan042
Arachne
23
6
4
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,392
Damage
76,236
105,406
Taken
93,312
58,725
Mitigated
57,972
26,740
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJSWAGGER95
Kukulkan
12,349
2,318
0
250
18,084
6,123
900
12,948
5,136
83,006
0
W
22,991
617
589
2,610
15,307
5,340
2,366
3,411
11,896
69,337
0
W
Ao Kuang
Chopfernan117
Ao Kuang
11,058
2,883
0
4,297
20,056
7,448
6,757
3,484
16,572
75,131
0
L
Heimdallr
FatalSlayer0975
Heimdallr
13,343
10,177
0
2,361
22,699
6,771
1,599
19,242
3,457
0
51,283
W
12,461
2,345
763
1,789
19,507
18,604
137
6,785
12,722
56,364
0
L
Fafnir
8,131
3,399
48
13,908
33,612
31,834
70
19,576
13,651
49,136
0
W
Nemesis
Xentizca
Nemesis
8,929
4,534
0
1,094
18,337
11,197
2,557
3,822
14,515
0
60,689
W
Zhong Kui
hrvoj789
Zhong Kui
20,797
1,932
271
5,001
20,105
15,383
4,111
3,163
16,942
61,410
0
L
Hercules
jordikooXx
Hercules
76
76
0
683
3,818
1,430
0
2,060
1,758
0
2,090
L
Arachne
swagtwan042
Arachne
33,493
20,249
0
9,490
27,193
12,567
372
13,429
13,764
0
110,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
68,424
455
Minions Killed
515
0
Camps Cleared
0
1,898,530
Distance Traveled
2,418,661
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,363
458
132
5
0
396,595
2
W
Ah Puch
13,999
518
88
3
0
460,949
3
W
Ao Kuang
13,289
492
147
5
0
502,741
0
L
Heimdallr
10,496
389
100
4
0
413,399
0
W
Yemoja
13,155
487
72
3
0
492,798
4
L
Fafnir
12,250
454
72
3
0
434,489
2
W
Nemesis
13,130
486
115
4
0
521,359
2
W
Zhong Kui
14,851
550
93
3
0
440,814
0
L
Hercules
7,118
264
2
0
0
120,115
1
L
Arachne
15,558
576
149
6
0
533,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role