Player Matchup

Odin
Odin
ChairmanMeow419
Odin
Level 16
God Stats
20W - 2L
1,866 SR
Queue Stats
130W - 19L
1,933 Elo+
Party 1
Terra
Terra
FidelCatstro279
Terra
Level 36
God Stats
11W - 3L
1,875 SR
Queue Stats
331W - 122L
1,753 Elo+
Party 1
Izanami
Izanami
Inobishi
Izanami
Level 37
God Stats
20W - 20L
1,410 SR
Queue Stats
378W - 370L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
KarllBarxx
Ao Kuang
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
353W - 113L
1,951 Elo+
Party 1
Neith
Neith
witchyonyx
Neith
Level 25
God Stats
126W - 156L
1,449 SR
Queue Stats
183W - 251L
1,378 Elo+
Party 2
Team Averages
Level 26
1,620 SR
1,699 Elo+

VS

Team Averages
Level 17
1,478 SR
1,456 Elo+
Ymir
Ymir
C9 Pesos
Ymir
Level 6
God Stats
8W - 4L
1,391 SR
Queue Stats
38W - 39L
1,294 Elo+
Solo
Poseidon
Poseidon
Khersad
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,519 Elo+
Solo
Thoth
Thoth
MrMarawana
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 321L
1,469 Elo+
Solo
Yemoja
Yemoja
TFG CROW
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,500 Elo+
Party 3
Neith
Neith
The Duckling1
Neith
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 16
11,571
1,052
14,368
11,435
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 0 / 25
12,359
1,124
15,134
13,902
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Inobishi
Izanami
18
6 / 0 / 10
11,246
1,022
15,458
8,962
3,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
KarllBarxx
Ao Kuang
19
15 / 1 / 11
12,667
1,152
21,231
10,341
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
0 / 0 / 9
9,595
872
2,398
834
334
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 8 / 2
9,551
868
7,464
20,375
23,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Khersad
Poseidon
15
0 / 2 / 0
8,485
771
688
1,849
496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
15
0 / 12 / 2
9,309
846
6,337
21,019
7,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TFG CROW
Yemoja
15
0 / 2 / 0
9,568
870
4,740
13,856
13,263
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 7 / 0
9,905
900
13,244
15,753
5,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
6
31
Kills
2
2
Deaths
31
71
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
2
0.13
W
7
1
16
15
W
3
0
25
15.5
W
Izanami
Inobishi
Izanami
6
0
10
11
W
Ao Kuang
KarllBarxx
Ao Kuang
15
1
11
20.5
L
Poseidon
Khersad
Poseidon
0
2
0
0
L
Thoth
0
12
2
0.08
L
Yemoja
TFG CROW
Yemoja
0
2
0
0
L
2
7
0
0.29
W
Neith
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,589
Damage
32,473
45,474
Taken
72,852
38,026
Mitigated
51,306
14,517
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,464
1,041
0
736
20,375
23,945
0
11,418
8,450
29,272
0
W
14,368
2,487
0
1,152
11,435
13,201
0
3,869
7,566
9,623
16,181
W
15,134
188
2,862
4,410
13,902
13,833
0
5,839
8,063
25,035
0
W
Izanami
Inobishi
Izanami
15,458
10,304
0
1,080
8,962
3,545
0
4,329
4,633
0
55,085
W
Ao Kuang
KarllBarxx
Ao Kuang
21,231
6,662
0
4,851
10,341
7,113
0
4,801
5,540
33,214
0
L
Poseidon
Khersad
Poseidon
688
127
0
73
1,849
496
0
845
1,004
5,255
0
L
Thoth
6,337
743
0
0
21,019
7,903
0
12,924
7,532
14,181
0
L
Yemoja
TFG CROW
Yemoja
4,740
1,091
1,629
1,313
13,856
13,263
0
6,738
6,791
12,579
0
L
13,244
6,323
0
1,962
15,753
5,699
0
7,520
7,978
0
24,938
W
Neith
2,398
964
0
162
834
334
0
391
443
0
16,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,438
Gold Earned
46,818
215
Minions Killed
129
10
Camps Cleared
3
1,069,871
Distance Traveled
689,760
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,551
868
52
5
0
167,346
0
W
Odin
11,571
1,052
20
2
0
197,790
3
W
Terra
12,359
1,124
21
2
0
245,144
0
W
Izanami
11,246
1,022
109
10
2
218,921
0
W
Ao Kuang
12,667
1,152
19
2
8
208,124
0
L
Poseidon
8,485
771
11
1
3
40,189
0
L
Thoth
9,309
846
19
2
0
168,109
0
L
Yemoja
9,568
870
12
1
0
155,464
0
L
Neith
9,905
900
35
3
0
158,652
0
W
Neith
9,595
872
46
4
0
199,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role