Player Matchup

Skadi
Skadi
 
Skadi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DeSuMaNo ZL
Loki
Level 28
God Stats
2W - 2L
1,282 SR
Queue Stats
38W - 39L
1,408 Elo+
Solo
Sol
Sol
HIGHPOTthesis956
Sol
Level 17
God Stats
10W - 9L
1,348 SR
Queue Stats
148W - 131L
1,366 Elo+
Solo
Ymir
Ymir
KzS_XxMauroxX
Ymir
Level 2
God Stats
2W - 1L
1,311 SR
Queue Stats
3W - 1L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rayray420
Tsukuyomi
Level 6
God Stats
2W - 1L
1,319 SR
Queue Stats
3W - 11L
1,165 Elo+
Solo
Team Averages
Level 20
1,352 SR
1,359 Elo+

VS

Team Averages
Level 9
1,477 SR
1,338 Elo+
Sobek
Sobek
ElCisneros10onYt
Sobek
Level 13
God Stats
2W - 1L
1,762 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Juanrt2onYoutube
Kukulkan
Level 8
God Stats
2W - 4L
1,344 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SPICY KSO
Morgan Le Fay
Level 13
God Stats
5W - 6L
1,433 SR
Queue Stats
6W - 13L
1,267 Elo+
Solo
Ymir
Ymir
Sxxpxx
Ymir
Level 5
God Stats
2W - 4L
1,344 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 1
Osiris
Osiris
kInGDomo974
Osiris
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
17 / 0 / 19
17,002
1,308
49,127
12,826
7,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 3 / 14
13,936
1,072
13,088
11,023
4,135
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 22
13,636
1,049
28,378
13,215
5,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 22
13,648
1,050
12,960
22,393
30,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
rayray420
Tsukuyomi
20
2 / 9 / 11
12,403
954
13,818
16,467
6,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 7
12,100
931
11,580
29,566
24,727
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 8 / 5
13,122
1,009
13,062
23,752
21,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
SPICY KSO
Morgan Le Fay
19
2 / 4 / 7
12,547
965
18,115
17,956
8,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Sxxpxx
Ymir
18
4 / 8 / 7
12,246
942
13,995
29,430
21,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
18
2 / 8 / 4
11,315
870
11,671
25,849
18,497
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
46
39
Kills
16
16
Deaths
39
88
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
17
0
19
26.5
W
9
3
14
5.33
L
2
11
7
0.5
W
5
1
22
16
L
6
8
5
1.06
W
6
3
22
5.67
L
Morgan Le Fay
SPICY KSO
Morgan Le Fay
2
4
7
1.38
L
Ymir
Sxxpxx
Ymir
4
8
7
0.94
L
Osiris
2
8
4
0.5
W
Tsukuyomi
rayray420
Tsukuyomi
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,371
Damage
68,423
75,924
Taken
126,553
53,225
Mitigated
95,059
9,655
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
49,127
26,498
51
3,821
12,826
7,192
0
10,534
2,105
0
86,350
W
13,088
3,534
0
320
11,023
4,135
0
9,590
1,217
0
22,420
L
11,580
1,523
0
1,306
29,566
24,727
0
8,089
21,477
22,724
0
W
28,378
8,998
0
4,863
13,215
5,237
0
8,795
4,294
45,821
0
L
13,062
3,560
997
506
23,752
21,705
0
6,673
17,079
29,438
0
W
12,960
4,685
0
0
22,393
30,034
0
15,027
6,932
21,288
0
L
Morgan Le Fay
SPICY KSO
Morgan Le Fay
18,115
1,798
457
2,126
17,956
8,299
0
3,916
14,040
52,634
0
L
Ymir
Sxxpxx
Ymir
13,995
2,720
0
227
29,430
21,831
0
13,231
16,199
26,693
0
L
Osiris
11,671
4,079
0
0
25,849
18,497
0
9,429
16,420
0
24,330
W
Tsukuyomi
rayray420
Tsukuyomi
13,818
3,362
0
600
16,467
6,627
0
11,681
4,624
0
41,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,625
Gold Earned
61,330
215
Minions Killed
191
7
Camps Cleared
4
1,186,117
Distance Traveled
1,128,287
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,002
1,308
79
6
1
244,119
0
W
Loki
13,936
1,072
37
3
1
238,450
1
L
Sobek
12,100
931
26
2
2
231,117
3
W
Sol
13,636
1,049
29
2
0
251,882
0
L
Kukulkan
13,122
1,009
35
3
0
193,528
1
W
Ymir
13,648
1,050
9
1
1
246,906
0
L
Morgan Le Fay
12,547
965
74
6
1
244,492
0
L
Ymir
12,246
942
30
2
1
198,616
1
L
Osiris
11,315
870
26
2
0
260,534
0
W
Tsukuyomi
12,403
954
61
5
4
204,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role