Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
UnadvisedBeast
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 175L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
andpla563
Cthulhu
Level 122
God Stats
0W - 4L
1,396 SR
Queue Stats
220W - 181L
1,541 Elo+
Party 1
Discordia
Discordia
cosbysdealer
Discordia
Level 42
God Stats
1W - 2L
1,564 SR
Queue Stats
186W - 160L
1,541 Elo+
Party 1
Athena
Athena
koiasg
Athena
Level 59
God Stats
2W - 2L
1,600 SR
Queue Stats
192W - 159L
1,542 Elo+
Party 1
Team Averages
Level 87
1,512 SR
1,533 Elo+

VS

Team Averages
Level 64
1,581 SR
1,460 Elo+
Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Falconoodle
Thoth
Level 61
God Stats
12W - 12L
1,572 SR
Queue Stats
84W - 72L
1,591 Elo+
Party 3
Danzaburou
Danzaburou
Nidot
Danzaburou
Level 44
God Stats
23W - 18L
1,832 SR
Queue Stats
118W - 98L
1,623 Elo+
Party 3
Sylvanus
Sylvanus
Rajelx
Sylvanus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,230 Elo+
Party 2
Hercules
Hercules
Ranunn
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
11 / 3 / 3
10,929
546
12,819
17,595
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 4
7,938
397
6,282
13,598
6,969
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
andpla563
Cthulhu
13
3 / 3 / 5
8,853
443
9,033
14,287
10,058
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
cosbysdealer
Discordia
11
0 / 7 / 6
7,372
369
7,940
12,743
5,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
koiasg
Athena
14
4 / 2 / 8
9,352
468
12,192
22,002
25,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 3 / 7
9,945
497
10,001
20,005
12,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 6 / 7
9,898
495
17,644
13,641
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nidot
Danzaburou
15
7 / 3 / 5
10,586
529
15,363
13,578
4,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Rajelx
Sylvanus
12
2 / 5 / 3
8,408
420
6,932
15,765
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Ranunn
Hercules
14
3 / 2 / 5
9,139
457
8,072
22,090
16,798
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
19
Kills
16
16
Deaths
19
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
11
3
3
4.17
W
Camazotz
 
Camazotz
2
3
7
1.83
W
2
6
7
0.92
W
Danzaburou
Nidot
Danzaburou
7
3
5
3.17
W
Sylvanus
Rajelx
Sylvanus
2
5
3
0.7
W
Hercules
Ranunn
Hercules
3
2
5
2.75
L
1
1
4
3
L
Cthulhu
andpla563
Cthulhu
3
3
5
1.83
L
Discordia
cosbysdealer
Discordia
0
7
6
0.43
L
Athena
koiasg
Athena
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
58,012
80,225
Taken
85,079
58,229
Mitigated
59,033
22,262
Healing
29,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
12,819
2,101
0
5,234
17,595
9,920
0
5,125
12,470
69,132
0
W
Camazotz
 
Camazotz
10,001
5,637
0
7,649
20,005
12,963
750
9,508
10,497
0
72,729
W
17,644
908
74
2,838
13,641
5,185
24
10,012
3,629
70,028
0
W
Danzaburou
Nidot
Danzaburou
15,363
8,019
0
4,432
13,578
4,738
2,221
8,979
4,599
0
75,409
W
Sylvanus
Rajelx
Sylvanus
6,932
2,343
1,839
3,381
15,765
19,349
165
9,401
6,364
19,978
0
W
Hercules
Ranunn
Hercules
8,072
2,657
0
9,177
22,090
16,798
197
10,366
11,724
0
35,243
L
6,282
563
0
5,080
13,598
6,969
149
6,841
6,757
39,859
0
L
Cthulhu
andpla563
Cthulhu
9,033
1,499
939
1,880
14,287
10,058
375
2,055
12,232
43,278
0
L
Discordia
cosbysdealer
Discordia
7,940
613
70
2,962
12,743
5,806
129
3,454
9,289
35,216
0
L
Athena
koiasg
Athena
12,192
3,454
0
6,097
22,002
25,476
268
7,101
14,901
31,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,444
Gold Earned
47,976
373
Minions Killed
414
0
Camps Cleared
0
1,873,012
Distance Traveled
1,761,809
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,929
546
113
6
0
404,390
2
W
Camazotz
9,945
497
107
5
0
409,734
4
W
Thoth
9,898
495
110
6
0
336,445
5
W
Danzaburou
10,586
529
114
6
0
354,051
6
W
Sylvanus
8,408
420
21
1
0
310,122
0
W
Hercules
9,139
457
62
3
0
351,457
0
L
Ymir
7,938
397
70
4
0
347,750
7
L
Cthulhu
8,853
443
92
5
0
412,348
4
L
Discordia
7,372
369
50
3
0
313,710
3
L
Athena
9,352
468
48
2
0
394,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role