Player Matchup

Horus
Horus
ANDR0lD
Horus
Level 34
God Stats
0W - 2L
1,258 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 1
Chang'e
Chang'e
Jxnitta
Chang'e
Level 6
God Stats
5W - 5L
1,579 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
almighty-bush7
Cthulhu
Level 25
God Stats
4W - 7L
1,340 SR
Queue Stats
9W - 25L
1,348 Elo+
Solo
Team Averages
Level 22
1,392 SR
1,423 Elo+

VS

Team Averages
Level 78
1,476 SR
1,455 Elo+
Achilles
Achilles
Dan0nX
Achilles
Level 64
God Stats
5W - 8L
1,208 SR
Queue Stats
85W - 105L
1,399 Elo+
Party 2
Anubis
Anubis
Spying PenciI
Anubis
Level 141
God Stats
4W - 1L
1,718 SR
Queue Stats
55W - 42L
1,576 Elo+
Party 2
Artemis
Artemis
bhad888oi
Artemis
Level 29
God Stats
3W - 2L
1,502 SR
Queue Stats
57W - 81L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ANDR0lD
Horus
16
8 / 5 / 6
13,138
730
17,333
19,256
15,993
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Jxnitta
Chang'e
15
2 / 6 / 11
11,820
657
8,504
13,084
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 7 / 8
12,675
704
13,279
19,815
16,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dan0nX
Achilles
16
3 / 2 / 11
12,069
671
11,748
18,670
14,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 5 / 2
13,343
741
18,486
19,344
9,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
bhad888oi
Artemis
15
2 / 8 / 11
11,961
665
13,341
13,910
3,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
15
Kills
18
18
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
ANDR0lD
Horus
8
5
6
2.2
W
Achilles
Dan0nX
Achilles
3
2
11
4.25
L
Chang'e
Jxnitta
Chang'e
2
6
11
1.25
W
13
5
2
2.8
L
5
7
8
1.29
W
Artemis
bhad888oi
Artemis
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,116
Damage
43,575
52,155
Taken
51,924
35,845
Mitigated
27,686
15,861
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ANDR0lD
Horus
17,333
9,545
1,033
3,790
19,256
15,993
1,151
6,821
12,435
0
37,822
W
Achilles
Dan0nX
Achilles
11,748
3,996
212
7,079
18,670
14,368
1,386
7,325
10,964
0
38,986
L
Chang'e
Jxnitta
Chang'e
8,504
622
4,150
3,626
13,084
3,707
908
5,091
7,993
28,664
0
W
18,486
965
0
9,078
19,344
9,376
480
6,452
12,463
69,887
0
L
13,279
1,441
541
2,721
19,815
16,145
729
6,978
12,837
40,784
0
W
Artemis
bhad888oi
Artemis
13,341
5,383
0
2,956
13,910
3,942
1,606
9,206
4,524
0
46,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
37,373
166
Minions Killed
189
4
Camps Cleared
9
866,398
Distance Traveled
828,572
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,138
730
54
3
2
304,763
4
W
Achilles
12,069
671
51
3
4
328,272
3
L
Chang'e
11,820
657
43
2
0
265,844
1
W
Anubis
13,343
741
80
4
3
217,286
4
L
Cthulhu
12,675
704
69
4
2
295,791
2
W
Artemis
11,961
665
58
3
2
283,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role