Player Matchup

Chiron
Chiron
BruceLee94
Chiron
Level 86
God Stats
4W - 5L
1,631 SR
Queue Stats
6W - 10L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
ExpressCheese
Sun Wukong
Level 148
God Stats
7W - 8L
1,673 SR
Queue Stats
278W - 248L
1,641 Elo+
Party 1
Cerberus
Cerberus
PharaohAmunRa
Cerberus
Level 129
God Stats
0W - 1L
1,668 SR
Queue Stats
139W - 124L
1,629 Elo+
Party 1
Fenrir
Fenrir
ShadowKuzu
Fenrir
Level 140
God Stats
3W - 2L
1,695 SR
Queue Stats
23W - 26L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShadowWolfe21
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,649 SR
Queue Stats
8W - 8L
1,634 Elo+
Party 1
Team Averages
Level 124
1,663 SR
1,630 Elo+

VS

Team Averages
Level 118
1,663 SR
1,605 Elo+
Scylla
Scylla
ConoDHelado
Scylla
Level 106
God Stats
10W - 6L
1,738 SR
Queue Stats
153W - 120L
1,633 Elo+
Party 2
Sobek
Sobek
Megaman718
Sobek
Level 85
God Stats
10W - 8L
1,614 SR
Queue Stats
341W - 333L
1,577 Elo+
Solo
Freya
Freya
SidRnr
Freya
Level 133
God Stats
1W - 0L
1,738 SR
Queue Stats
425W - 383L
1,619 Elo+
Party 2
Arachne
Arachne
ZoSHooT
Arachne
Level 146
God Stats
4W - 4L
1,649 SR
Queue Stats
230W - 204L
1,662 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
Level 122
God Stats
202W - 165L
1,575 SR
Queue Stats
356W - 330L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BruceLee94
Chiron
19
4 / 9 / 5
12,303
535
13,345
22,028
8,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ExpressCheese
Sun Wukong
19
5 / 5 / 7
11,648
506
16,299
26,540
25,965
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
PharaohAmunRa
Cerberus
15
2 / 8 / 7
9,845
428
11,820
30,036
27,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ShadowKuzu
Fenrir
17
3 / 5 / 8
10,953
476
6,292
19,489
14,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ShadowWolfe21
Morgan Le Fay
18
5 / 3 / 3
11,129
484
9,852
13,319
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 1 / 11
14,071
612
15,276
9,127
4,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
18
3 / 3 / 17
12,034
523
9,031
20,082
20,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
SidRnr
Freya
20
8 / 4 / 10
13,879
603
17,804
20,914
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ZoSHooT
Arachne
20
10 / 5 / 8
14,778
643
19,856
21,448
10,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
20
4 / 6 / 9
13,974
608
25,014
20,646
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
19
Kills
30
30
Deaths
19
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chiron
BruceLee94
Chiron
4
9
5
0.72
W
Scylla
5
1
11
10.5
L
Sun Wukong
ExpressCheese
Sun Wukong
5
5
7
1.7
W
Sobek
3
3
17
3.83
L
Cerberus
PharaohAmunRa
Cerberus
2
8
7
0.69
L
Fenrir
ShadowKuzu
Fenrir
3
5
8
1.4
L
Morgan Le Fay
ShadowWolfe21
Morgan Le Fay
5
3
3
2.17
W
Freya
SidRnr
Freya
8
4
10
3.25
W
Arachne
ZoSHooT
Arachne
10
5
8
2.8
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,608
Damage
86,981
111,412
Taken
92,217
81,661
Mitigated
52,395
28,182
Healing
44,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BruceLee94
Chiron
13,345
8,087
376
6,122
22,028
8,004
1,722
13,662
8,136
0
95,495
W
Scylla
15,276
1,471
170
3,566
9,127
4,212
3,089
1,857
7,270
100,774
0
L
Sun Wukong
ExpressCheese
Sun Wukong
16,299
3,212
0
7,880
26,540
25,965
129
5,969
20,254
465
81,450
W
Sobek
9,031
664
0
7,882
20,082
20,994
683
5,751
14,331
28,026
0
L
Cerberus
PharaohAmunRa
Cerberus
11,820
378
146
6,041
30,036
27,291
72
11,730
17,634
33,347
0
L
Fenrir
ShadowKuzu
Fenrir
6,292
1,393
0
5,113
19,489
14,711
0
5,242
14,150
0
67,929
L
Morgan Le Fay
ShadowWolfe21
Morgan Le Fay
9,852
666
0
2,504
13,319
5,690
200
4,105
9,069
66,351
0
W
Freya
SidRnr
Freya
17,804
5,711
0
13,173
20,914
7,077
1,841
4,880
16,034
92,029
0
W
Arachne
ZoSHooT
Arachne
19,856
12,546
0
10,828
21,448
10,828
3,592
5,374
16,074
0
130,581
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
25,014
16,306
0
8,892
20,646
9,284
4,291
4,474
16,172
0
118,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
68,736
619
Minions Killed
655
0
Camps Cleared
0
2,046,089
Distance Traveled
2,173,468
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,303
535
140
6
0
355,898
4
W
Scylla
14,071
612
162
7
0
442,583
9
L
Sun Wukong
11,648
506
179
8
0
432,931
2
W
Sobek
12,034
523
38
2
0
483,460
3
L
Cerberus
9,845
428
62
3
0
394,417
2
L
Fenrir
10,953
476
112
5
0
424,066
8
L
Morgan Le Fay
11,129
484
126
5
0
438,777
3
W
Freya
13,879
603
137
6
0
366,198
5
W
Arachne
14,778
643
158
7
0
479,662
3
W
Ah Muzen Cab
13,974
608
160
7
0
401,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role