Player Matchup

Ravana
Ravana
Leg1t
Ravana
Level 105
God Stats
4W - 3L
1,618 SR
Queue Stats
51W - 52L
1,484 Elo+
Party 1
Mulan
Mulan
TheLoneBlob
Mulan
Level 85
God Stats
9W - 3L
1,745 SR
Queue Stats
19W - 4L
1,826 Elo+
Party 1
Baron Samedi
Baron Samedi
gasuke
Baron Samedi
Level 75
God Stats
3W - 0L
1,509 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 1
Team Averages
Level 88
1,624 SR
1,600 Elo+

VS

Team Averages
Level 64
1,434 SR
1,388 Elo+
Fenrir
Fenrir
Elsycldarosahdro
Fenrir
Level 121
God Stats
7W - 13L
1,498 SR
Queue Stats
162W - 224L
1,418 Elo+
Party 2
Anubis
Anubis
Sfwoop
Anubis
Level 24
God Stats
1W - 4L
1,253 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 2
Tiamat
Tiamat
maxdaman
Tiamat
Level 47
God Stats
3W - 3L
1,552 SR
Queue Stats
6W - 7L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Leg1t
Ravana
16
8 / 4 / 13
12,088
756
12,192
15,562
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
10 / 0 / 12
12,203
763
20,720
23,328
30,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
gasuke
Baron Samedi
15
7 / 2 / 14
11,851
741
9,084
8,332
8,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,834
615
7,724
16,540
13,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Sfwoop
Anubis
12
1 / 9 / 5
9,809
613
5,142
13,016
4,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
maxdaman
Tiamat
13
3 / 9 / 2
10,002
625
15,635
16,054
9,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
25
Kills
6
6
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Ravana
Leg1t
Ravana
8
4
13
3.63
L
Anubis
Sfwoop
Anubis
1
9
5
0.39
W
10
0
12
16
W
Baron Samedi
gasuke
Baron Samedi
7
2
14
7
L
Tiamat
maxdaman
Tiamat
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,996
Damage
28,501
47,222
Taken
45,610
50,354
Mitigated
27,984
15,372
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,724
1,559
0
1,813
16,540
13,387
0
3,993
11,351
0
17,506
W
Ravana
Leg1t
Ravana
12,192
2,849
0
3,964
15,562
11,476
925
6,280
8,731
0
52,212
L
Anubis
Sfwoop
Anubis
5,142
190
0
2,100
13,016
4,620
0
1,989
10,370
18,117
0
W
20,720
2,243
0
6,000
23,328
30,615
328
9,211
13,223
0
46,410
W
Baron Samedi
gasuke
Baron Samedi
9,084
1,503
2,921
2,487
8,332
8,263
790
4,727
3,384
31,155
0
L
Tiamat
maxdaman
Tiamat
15,635
1,595
406
2,951
16,054
9,977
0
3,550
11,874
35,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,142
Gold Earned
29,645
197
Minions Killed
127
11
Camps Cleared
4
937,558
Distance Traveled
690,517
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,834
615
23
1
1
255,225
3
W
Ravana
12,088
756
92
6
7
330,704
2
L
Anubis
9,809
613
37
2
0
189,542
0
W
Mulan
12,203
763
51
3
4
329,192
4
W
Baron Samedi
11,851
741
54
3
0
277,662
0
L
Tiamat
10,002
625
67
4
3
245,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role