Player Matchup

Hades
Hades
M4STR CHILI
Hades
Level 28
God Stats
24W - 26L
1,510 SR
Queue Stats
116W - 134L
1,556 Elo+
Solo
Heimdallr
Heimdallr
NerfManikins
Heimdallr
Level 17
God Stats
3W - 2L
1,819 SR
Queue Stats
35W - 36L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spellbound1077
Tsukuyomi
Level 28
God Stats
3W - 4L
1,238 SR
Queue Stats
97W - 109L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
mercuriiiii
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 65L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
rtsshadowheart2
Guan Yu
Level 29
God Stats
2W - 6L
1,409 SR
Queue Stats
157W - 187L
1,457 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,457 Elo+

VS

Team Averages
Level 44
1,499 SR
1,530 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ELEGANTSCMBG
Cthulhu
Level 22
God Stats
4W - 7L
1,190 SR
Queue Stats
103W - 111L
1,356 Elo+
Solo
Ares
Ares
ILainI
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 101L
1,387 Elo+
Solo
Thor
Thor
PapiJesus
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,783 Elo+
Party 2
Anhur
Anhur
Th3Opposition
Anhur
Level 18
God Stats
9W - 3L
1,805 SR
Queue Stats
80W - 53L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,526
470
6,458
11,776
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
NerfManikins
Heimdallr
13
1 / 5 / 7
7,318
457
8,335
11,599
3,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Spellbound1077
Tsukuyomi
13
7 / 2 / 1
8,560
535
8,403
11,827
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
mercuriiiii
Baron Samedi
10
1 / 3 / 5
6,080
380
5,252
6,084
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 7 / 3
8,095
506
6,124
18,494
7,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 6
8,859
554
13,540
8,219
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ELEGANTSCMBG
Cthulhu
13
0 / 1 / 6
8,095
506
7,192
8,734
6,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
ILainI
Ares
11
0 / 3 / 8
7,319
457
4,523
13,423
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
16
11 / 3 / 0
10,258
641
7,667
12,357
4,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 3 / 4
8,397
525
7,833
10,045
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
13
Kills
21
21
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
6
2.33
W
Cthulhu
ELEGANTSCMBG
Cthulhu
0
1
6
3
W
Ares
ILainI
Ares
0
3
8
1.33
L
3
4
0
0.75
L
Heimdallr
NerfManikins
Heimdallr
1
5
7
0.9
W
Thor
11
3
0
3.67
L
Tsukuyomi
Spellbound1077
Tsukuyomi
7
2
1
3.75
W
6
3
4
2.67
L
Baron Samedi
mercuriiiii
Baron Samedi
1
3
5
1.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
40,755
59,780
Taken
52,778
22,377
Mitigated
27,989
20,203
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,540
1,050
60
1,214
8,219
2,529
0
2,386
5,833
55,971
0
W
Cthulhu
ELEGANTSCMBG
Cthulhu
7,192
1,003
0
4,453
8,734
6,984
0
418
8,316
44,240
0
W
Ares
ILainI
Ares
4,523
343
0
2,408
13,423
10,565
0
4,764
8,659
18,065
0
L
6,458
523
92
3,333
11,776
5,364
0
3,673
8,103
42,960
0
L
Heimdallr
NerfManikins
Heimdallr
8,335
5,353
0
3,076
11,599
3,616
0
4,882
6,717
0
54,131
W
Thor
7,667
1,633
0
4,205
12,357
4,768
0
1,823
10,534
0
62,517
L
Tsukuyomi
Spellbound1077
Tsukuyomi
8,403
2,436
0
4,408
11,827
3,938
0
5,224
6,603
0
39,472
W
7,833
2,107
0
3,573
10,045
3,143
0
2,545
7,500
0
47,784
L
Baron Samedi
mercuriiiii
Baron Samedi
5,252
1,401
465
632
6,084
1,729
306
2,237
3,847
18,910
0
L
6,124
1,849
544
7,653
18,494
7,730
229
9,482
9,012
0
47,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,579
Gold Earned
42,928
359
Minions Killed
401
0
Camps Cleared
0
1,439,617
Distance Traveled
1,492,340
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,859
554
93
6
0
285,541
4
W
Cthulhu
8,095
506
77
5
0
296,755
7
W
Ares
7,319
457
13
1
0
310,173
2
L
Hades
7,526
470
74
5
0
273,693
0
L
Heimdallr
7,318
457
84
5
0
293,446
2
W
Thor
10,258
641
119
7
0
315,158
5
L
Tsukuyomi
8,560
535
69
4
0
309,541
1
W
Anhur
8,397
525
99
6
0
284,713
4
L
Baron Samedi
6,080
380
30
2
0
268,589
1
L
Guan Yu
8,095
506
102
6
0
294,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role