Player Matchup

Zeus
Zeus
Cashhungrybandit
Zeus
Level 127
God Stats
233W - 152L
1,782 SR
Queue Stats
490W - 495L
1,624 Elo+
Party 1
Set
Set
DarthDesecrus
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 70L
1,401 Elo+
Solo
Hachiman
Hachiman
NOLON1
Hachiman
Level 6
God Stats
21W - 14L
1,528 SR
Queue Stats
54W - 41L
1,634 Elo+
Party 1
Yemoja
Yemoja
Saphaels
Yemoja
Level 18
God Stats
3W - 1L
1,737 SR
Queue Stats
82W - 60L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vrew275
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,727 SR
Queue Stats
21W - 30L
1,688 Elo+
Solo
Team Averages
Level 35
1,655 SR
1,564 Elo+

VS

Team Averages
Level 22
1,546 SR
1,529 Elo+
Cthulhu
Cthulhu
Brego8188
Cthulhu
Level 29
God Stats
3W - 6L
1,426 SR
Queue Stats
164W - 177L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FLAMINGM8NGO
Morgan Le Fay
Level 27
God Stats
5W - 6L
1,887 SR
Queue Stats
73W - 86L
1,490 Elo+
Solo
Heimdallr
Heimdallr
IvoryMango4
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,590 Elo+
Solo
Medusa
Medusa
ZZTTEEDDZZ
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,504 Elo+
Solo
Ra
Ra
marvellkiller24
Ra
Level 28
God Stats
5W - 10L
1,419 SR
Queue Stats
196W - 189L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 8
17,916
995
49,387
13,175
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 12 / 12
16,506
917
25,450
40,089
34,053
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
NOLON1
Hachiman
20
2 / 4 / 10
15,763
876
17,182
20,467
10,151
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Saphaels
Yemoja
20
0 / 2 / 13
14,674
815
5,403
23,035
23,112
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Vrew275
Morgan Le Fay
20
7 / 0 / 7
16,523
918
17,112
13,875
5,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brego8188
Cthulhu
20
1 / 4 / 13
14,643
814
11,642
28,507
40,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
FLAMINGM8NGO
Morgan Le Fay
20
7 / 2 / 11
16,318
907
22,905
17,370
15,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
IvoryMango4
Heimdallr
20
1 / 10 / 13
14,961
831
25,030
25,804
9,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ZZTTEEDDZZ
Medusa
20
2 / 6 / 3
14,070
782
4,643
23,451
9,019
20
8 / 4 / 8
17,427
968
37,703
23,882
8,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
67
26
Kills
19
19
Deaths
26
50
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brego8188
Cthulhu
1
4
13
1.88
W
12
1
8
16
W
5
12
12
0.92
L
Morgan Le Fay
FLAMINGM8NGO
Morgan Le Fay
7
2
11
6.25
L
Heimdallr
IvoryMango4
Heimdallr
1
10
13
0.75
W
Hachiman
NOLON1
Hachiman
2
4
10
1.75
W
Yemoja
Saphaels
Yemoja
0
2
13
3.25
W
Morgan Le Fay
Vrew275
Morgan Le Fay
7
0
7
10.5
L
Medusa
ZZTTEEDDZZ
Medusa
2
6
3
0.58
L
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,534
Damage
101,923
110,641
Taken
119,014
78,877
Mitigated
83,678
22,642
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brego8188
Cthulhu
11,642
553
1,329
0
28,507
40,544
0
17,817
10,690
28,808
0
W
49,387
3,884
0
1,862
13,175
5,855
0
9,578
3,597
82,785
0
W
25,450
11,346
0
3,270
40,089
34,053
0
24,159
15,930
0
40,807
L
Morgan Le Fay
FLAMINGM8NGO
Morgan Le Fay
22,905
1,979
0
631
17,370
15,945
0
12,472
4,898
45,444
0
L
Heimdallr
IvoryMango4
Heimdallr
25,030
9,840
0
681
25,804
9,775
0
15,901
9,903
0
63,404
W
Hachiman
NOLON1
Hachiman
17,182
10,274
0
2,744
20,467
10,151
0
12,828
7,639
0
59,622
W
Yemoja
Saphaels
Yemoja
5,403
1,510
8,605
4,417
23,035
23,112
0
15,713
7,322
22,473
0
W
Morgan Le Fay
Vrew275
Morgan Le Fay
17,112
1,552
0
1,744
13,875
5,706
0
9,972
3,903
59,526
0
L
Medusa
ZZTTEEDDZZ
Medusa
4,643
1,792
0
0
23,451
9,019
0
12,195
11,256
0
12,093
L
37,703
1,514
2,136
3,353
23,882
8,395
0
13,517
10,365
90,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,382
Gold Earned
77,419
350
Minions Killed
334
8
Camps Cleared
5
1,698,084
Distance Traveled
1,715,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,643
814
43
2
0
326,223
0
W
Zeus
17,916
995
80
4
2
306,049
1
W
Set
16,506
917
47
3
0
355,094
0
L
Morgan Le Fay
16,318
907
44
2
1
351,559
0
L
Heimdallr
14,961
831
92
5
0
320,925
1
W
Hachiman
15,763
876
108
6
5
380,282
0
W
Yemoja
14,674
815
32
2
0
294,654
0
W
Morgan Le Fay
16,523
918
83
5
1
362,005
0
L
Medusa
14,070
782
20
1
0
357,370
0
L
Ra
17,427
968
135
8
4
359,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role