Player Matchup

Hun Batz
Hun Batz
Crimsoneyerose
Hun Batz
Level 18
God Stats
7W - 5L
1,359 SR
Queue Stats
37W - 47L
1,353 Elo+
Party 2
Izanami
Izanami
GriefingSpedSimp
Izanami
Level 21
God Stats
18W - 27L
1,442 SR
Queue Stats
19W - 34L
1,359 Elo+
Solo
Terra
Terra
Harmonismissing
Terra
Level 8
God Stats
16W - 19L
1,582 SR
Queue Stats
52W - 67L
1,504 Elo+
Party 2
King Arthur
King Arthur
JoeyButFat
King Arthur
Level 8
God Stats
0W - 3L
954 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Ra
Ra
KaiFuu
Ra
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 2
Team Averages
Level 12
1,319 SR
1,298 Elo+

VS

Team Averages
Level 15
1,621 SR
1,333 Elo+
Cthulhu
Cthulhu
CrustySponge121
Cthulhu
Level 10
God Stats
12W - 9L
1,512 SR
Queue Stats
35W - 38L
1,143 Elo+
Party 3
Anubis
Anubis
EmperoerSauron
Anubis
Level 30
God Stats
20W - 17L
1,531 SR
Queue Stats
48W - 77L
1,434 Elo+
Party 1
Poseidon
Poseidon
Ezbuh
Poseidon
Level 7
God Stats
5W - 0L
1,714 SR
Queue Stats
44W - 43L
1,169 Elo+
Party 3
Thanatos
Thanatos
Vektx
Thanatos
Level 25
God Stats
22W - 20L
1,651 SR
Queue Stats
64W - 67L
1,443 Elo+
Party 1
Hachiman
Hachiman
jbleez
Hachiman
Level 4
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 3L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
9 / 7 / 1
10,267
489
9,596
17,234
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 3
9,664
460
6,082
14,269
3,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 6
9,489
452
5,569
21,532
17,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
JoeyButFat
King Arthur
14
0 / 9 / 3
8,878
423
3,557
13,404
7,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
6 / 10 / 1
10,115
482
9,385
13,582
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 13
10,395
495
4,498
15,578
7,515
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 5 / 6
11,669
556
18,731
13,110
5,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Ezbuh
Poseidon
16
3 / 3 / 9
10,914
520
7,360
11,484
5,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Vektx
Thanatos
19
18 / 2 / 5
13,227
630
20,781
17,366
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
jbleez
Hachiman
17
2 / 4 / 11
10,932
521
9,469
11,462
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
19
Kills
36
38
Deaths
22
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
9
7
1
1.36
W
3
8
13
1.19
W
10
5
6
2.6
W
Poseidon
Ezbuh
Poseidon
3
3
9
2.5
L
3
6
3
0.75
L
1
6
6
0.67
L
King Arthur
JoeyButFat
King Arthur
0
9
3
0.17
L
Ra
6
10
1
0.65
W
Thanatos
Vektx
Thanatos
18
2
5
10.25
W
Hachiman
jbleez
Hachiman
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,189
Damage
60,839
80,021
Taken
69,000
40,985
Mitigated
29,755
6,757
Healing
32,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
9,596
3,616
0
1,787
17,234
7,432
0
5,419
11,815
0
62,224
W
4,498
353
0
2,491
15,578
7,515
447
7,320
8,258
37,985
0
W
18,731
1,055
826
5,796
13,110
5,401
520
3,631
9,479
77,078
0
W
Poseidon
Ezbuh
Poseidon
7,360
2,340
31
5,052
11,484
5,409
1,591
1,328
10,156
55,537
0
L
6,082
3,565
0
1,375
14,269
3,858
1,310
5,287
8,982
0
60,177
L
5,569
373
629
1,753
21,532
17,878
76
11,242
10,290
27,898
0
L
King Arthur
JoeyButFat
King Arthur
3,557
824
0
0
13,404
7,701
675
2,931
10,473
0
36,338
L
Ra
9,385
866
282
931
13,582
4,116
269
5,710
7,872
51,313
0
W
Thanatos
Vektx
Thanatos
20,781
6,578
0
13,889
17,366
7,947
579
3,821
13,545
0
92,547
W
Hachiman
jbleez
Hachiman
9,469
6,130
0
4,107
11,462
3,483
1,587
3,708
7,754
0
67,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
57,137
421
Minions Killed
405
0
Camps Cleared
0
1,802,102
Distance Traveled
1,852,982
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,267
489
91
4
0
384,775
3
W
Cthulhu
10,395
495
41
2
0
362,062
0
W
Anubis
11,669
556
75
4
0
340,180
0
W
Poseidon
10,914
520
90
4
0
359,058
6
L
Izanami
9,664
460
113
5
0
337,689
1
L
Terra
9,489
452
46
2
0
412,592
2
L
King Arthur
8,878
423
72
3
0
326,030
0
L
Ra
10,115
482
99
5
0
341,016
0
W
Thanatos
13,227
630
93
4
0
436,119
1
W
Hachiman
10,932
521
106
5
0
355,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role