Player Matchup

Medusa
Medusa
DHG Final
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,253 Elo+
Solo
Sol
Sol
Luna-_-Lux
Sol
Level 88
God Stats
9W - 37L
1,229 SR
Queue Stats
208W - 561L
1,150 Elo+
Party 2
Odin
Odin
xKOJACKx
Odin
Level 84
God Stats
7W - 26L
1,284 SR
Queue Stats
138W - 406L
1,126 Elo+
Party 2
Team Averages
Level 78
1,338 SR
1,177 Elo+

VS

Team Averages
Level 50
1,611 SR
1,386 Elo+
Sobek
Sobek
ItZtoXic_bomb
Sobek
Level 35
God Stats
15W - 15L
1,557 SR
Queue Stats
459W - 570L
1,398 Elo+
Party 1
Ares
Ares
ItZtoXic_shark
Ares
Level 105
God Stats
4W - 0L
1,782 SR
Queue Stats
138W - 152L
1,436 Elo+
Party 1
Vamana
Vamana
ItZtoXic_vision
Vamana
Level 10
God Stats
11W - 11L
1,494 SR
Queue Stats
21W - 35L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DHG Final
Medusa
9
0 / 5 / 1
6,330
575
4,346
6,654
2,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 5 / 1
6,266
570
6,063
7,330
2,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
1 / 4 / 0
6,621
602
6,234
9,830
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
8,613
783
6,673
10,851
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 9
8,061
733
9,423
10,579
7,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 0 / 11
7,461
678
3,984
7,915
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
DHG Final
Medusa
0
5
1
0.1
W
9
0
3
10.5
W
3
1
9
7.5
W
1
0
11
6.5
L
0
5
1
0.1
L
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,643
Damage
20,080
23,814
Taken
29,345
9,442
Mitigated
26,179
2,384
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DHG Final
Medusa
4,346
1,941
0
231
6,654
2,131
0
4,144
1,935
0
19,640
W
6,673
342
1,209
4,955
10,851
11,923
200
2,814
7,787
16,662
0
W
9,423
113
713
1,295
10,579
7,476
285
2,159
8,123
26,621
0
W
3,984
1,530
599
1,811
7,915
6,780
887
1,844
5,903
0
9,573
L
6,063
1,791
0
671
7,330
2,439
0
5,579
1,411
18,799
0
L
Odin
6,234
299
46
1,436
9,830
4,872
0
5,756
3,372
0
14,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,217
Gold Earned
24,135
93
Minions Killed
70
6
Camps Cleared
2
525,031
Distance Traveled
604,418
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,330
575
37
3
3
194,671
0
W
Sobek
8,613
783
19
2
0
203,154
1
W
Ares
8,061
733
33
3
2
208,938
2
W
Vamana
7,461
678
18
2
0
192,326
0
L
Sol
6,266
570
31
3
2
158,318
1
L
Odin
6,621
602
25
2
1
172,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role