Player Matchup

Ne Zha
Ne Zha
ColdBreeze17257
Ne Zha
Level 15
God Stats
1W - 2L
1,323 SR
Queue Stats
312W - 98L
1,650 Elo+
Party 2
Neith
Neith
HarleyQuinn9058
Neith
Level 99
God Stats
255W - 130L
1,636 SR
Queue Stats
572W - 352L
1,609 Elo+
Party 2
Janus
Janus
MerylUwU
Janus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 15L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OfficerOranges
Morgan Le Fay
Level 88
God Stats
27W - 22L
1,707 SR
Queue Stats
179W - 141L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOregonDucky0
Gilgamesh
Level 140
God Stats
27W - 16L
1,667 SR
Queue Stats
585W - 383L
1,574 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,614 Elo+

VS

Team Averages
Level 54
1,564 SR
1,515 Elo+
Scylla
Scylla
BoomBoomKaboom13
Scylla
Level 47
God Stats
5W - 5L
1,577 SR
Queue Stats
45W - 38L
1,518 Elo+
Solo
Neith
Neith
Finishing_Hades
Neith
Level 44
God Stats
27W - 28L
1,597 SR
Queue Stats
426W - 362L
1,580 Elo+
Party 3
Hercules
Hercules
Guilty_Prodigy
Hercules
Level 57
God Stats
8W - 12L
1,580 SR
Queue Stats
444W - 387L
1,457 Elo+
Party 3
Chang'e
Chang'e
MrPervSan
Chang'e
Level 66
God Stats
175W - 169L
1,496 SR
Queue Stats
818W - 714L
1,519 Elo+
Party 3
Ganesha
Ganesha
Sorvadi
Ganesha
Level 58
God Stats
142W - 116L
1,570 SR
Queue Stats
341W - 315L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
10,867
1,087
15,296
13,821
8,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 0 / 12
10,094
1,009
12,599
3,910
1,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
MerylUwU
Janus
17
6 / 3 / 8
11,229
1,123
10,552
5,287
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
OfficerOranges
Morgan Le Fay
17
2 / 2 / 15
10,126
1,013
16,770
10,008
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TheOregonDucky0
Gilgamesh
17
5 / 5 / 11
11,199
1,120
12,464
18,814
16,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

208

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
9,614
961
7,162
8,753
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 4
10,707
1,071
9,520
12,508
5,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
17
8 / 3 / 4
11,655
1,166
9,056
17,375
19,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MrPervSan
Chang'e
17
2 / 4 / 10
10,364
1,036
12,615
15,402
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Sorvadi
Ganesha
17
0 / 4 / 12
10,707
1,071
6,386
16,525
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
18
Kills
14
14
Deaths
18
57
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
2
8
2
W
5
4
11
2.63
L
4
5
4
1.2
L
Hercules
8
3
4
3.33
W
0
0
12
6
W
Janus
MerylUwU
Janus
6
3
8
3.33
L
Chang'e
MrPervSan
Chang'e
2
4
10
1.75
W
Morgan Le Fay
OfficerOranges
Morgan Le Fay
2
2
15
4.75
L
Ganesha
Sorvadi
Ganesha
0
4
12
1.5
W
Gilgamesh
TheOregonDucky0
Gilgamesh
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,681
Damage
44,739
51,840
Taken
70,563
29,923
Mitigated
50,606
6,566
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,162
323
0
0
8,753
3,636
0
3,436
5,317
21,567
0
W
15,296
6,892
0
2,266
13,821
8,090
0
4,410
9,036
0
32,746
L
9,520
4,433
0
1,322
12,508
5,745
0
4,085
8,423
0
43,508
L
Hercules
9,056
2,237
0
3,638
17,375
19,988
0
5,736
11,639
0
10,742
W
12,599
4,987
0
1,736
3,910
1,148
0
2,007
1,861
0
56,681
W
Janus
MerylUwU
Janus
10,552
186
0
275
5,287
1,208
0
4,221
1,018
18,345
0
L
Chang'e
MrPervSan
Chang'e
12,615
692
2,253
3,513
15,402
6,898
0
7,572
7,830
36,561
0
W
Morgan Le Fay
OfficerOranges
Morgan Le Fay
16,770
1,791
0
1,345
10,008
3,113
0
5,695
4,063
29,166
0
L
Ganesha
Sorvadi
Ganesha
6,386
129
36
557
16,525
14,339
0
6,493
10,032
17,589
0
W
Gilgamesh
TheOregonDucky0
Gilgamesh
12,464
3,108
0
944
18,814
16,364
0
9,830
8,257
0
32,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,515
Gold Earned
53,047
214
Minions Killed
206
13
Camps Cleared
4
1,001,776
Distance Traveled
978,308
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,614
961
52
5
0
219,194
0
W
Ne Zha
10,867
1,087
27
3
0
211,001
1
L
Neith
10,707
1,071
91
9
2
176,158
3
L
Hercules
11,655
1,166
8
1
0
182,743
1
W
Neith
10,094
1,009
103
10
4
192,905
0
W
Janus
11,229
1,123
20
2
0
187,104
0
L
Chang'e
10,364
1,036
55
6
2
207,721
3
W
Morgan Le Fay
10,126
1,013
27
3
1
213,946
0
L
Ganesha
10,707
1,071
0
0
0
192,492
0
W
Gilgamesh
11,199
1,120
37
4
8
196,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role