Player Matchup

Discordia
Discordia
ShambIez-
Discordia
Level 14
God Stats
7W - 10L
1,331 SR
Queue Stats
96W - 104L
1,201 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlimeTheSimp
Tsukuyomi
Level 6
God Stats
9W - 7L
1,195 SR
Queue Stats
35W - 54L
1,045 Elo+
Party 1
Jormungandr
Jormungandr
Slxmes
Jormungandr
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 205L
1,135 Elo+
Party 1
Jing Wei
Jing Wei
SteveOnator88
Jing Wei
Level 22
God Stats
4W - 4L
1,348 SR
Queue Stats
25W - 38L
1,240 Elo+
Solo
Pele
Pele
xoMedulla
Pele
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 142L
1,119 Elo+
Party 1
Team Averages
Level 16
1,375 SR
1,148 Elo+

VS

Team Averages
Level 25
1,272 SR
1,255 Elo+
Morgan Le Fay
Morgan Le Fay
Azmodius_
Morgan Le Fay
Level 16
God Stats
5W - 6L
1,544 SR
Queue Stats
26W - 34L
1,301 Elo+
Solo
Charybdis
Charybdis
ISimp4Eboiz
Charybdis
Level 29
God Stats
3W - 5L
1,313 SR
Queue Stats
42W - 71L
1,208 Elo+
Party 2
Loki
Loki
Timbuck4208426
Loki
Level 28
God Stats
0W - 4L
1,017 SR
Queue Stats
80W - 99L
1,263 Elo+
Solo
Cerberus
Cerberus
fatchocolate0
Cerberus
Level 28
God Stats
6W - 18L
1,233 SR
Queue Stats
37W - 61L
1,224 Elo+
Party 2
Tyr
Tyr
zelda-the-zebra
Tyr
Level 23
God Stats
0W - 1L
1,254 SR
Queue Stats
45W - 58L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ShambIez-
Discordia
20
3 / 4 / 4
14,065
485
13,352
18,125
6,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
SlimeTheSimp
Tsukuyomi
16
3 / 7 / 12
11,960
412
9,890
21,399
8,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Slxmes
Jormungandr
20
12 / 7 / 8
14,643
505
26,529
28,494
20,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
SteveOnator88
Jing Wei
17
2 / 4 / 10
12,265
423
11,451
19,975
7,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
10 / 6 / 3
13,747
474
14,384
29,909
13,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azmodius_
Morgan Le Fay
20
5 / 8 / 8
13,415
463
22,798
20,100
15,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ISimp4Eboiz
Charybdis
14
1 / 9 / 1
9,984
344
7,279
24,829
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
17 / 5 / 4
15,428
532
36,583
26,983
16,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
fatchocolate0
Cerberus
16
3 / 8 / 7
12,136
418
15,616
35,686
50,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

4
1 / 2 / 0
7,705
266
1,086
2,543
686

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
30
Kills
27
28
Deaths
32
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Azmodius_
Morgan Le Fay
5
8
8
1.13
L
Charybdis
ISimp4Eboiz
Charybdis
1
9
1
0.17
W
Discordia
ShambIez-
Discordia
3
4
4
1.25
W
Tsukuyomi
SlimeTheSimp
Tsukuyomi
3
7
12
1.29
W
Jormungandr
Slxmes
Jormungandr
12
7
8
2.29
W
Jing Wei
SteveOnator88
Jing Wei
2
4
10
1.75
L
17
5
4
3.8
L
Cerberus
fatchocolate0
Cerberus
3
8
7
0.81
W
Pele
10
6
3
1.92
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,606
Damage
83,362
117,902
Taken
110,141
56,363
Mitigated
92,847
17,359
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Azmodius_
Morgan Le Fay
22,798
2,526
0
689
20,100
15,777
1,050
11,268
8,832
84,850
0
L
Charybdis
ISimp4Eboiz
Charybdis
7,279
3,874
0
8,647
24,829
8,838
569
6,308
18,521
0
59,931
W
Discordia
ShambIez-
Discordia
13,352
1,828
117
3,686
18,125
6,688
5,520
4,918
13,207
90,092
0
W
Tsukuyomi
SlimeTheSimp
Tsukuyomi
9,890
2,487
0
3,301
21,399
8,577
2,225
8,891
12,508
0
32,502
W
Jormungandr
Slxmes
Jormungandr
26,529
14,404
0
3,693
28,494
20,668
2,121
9,948
18,546
83,896
0
W
Jing Wei
SteveOnator88
Jing Wei
11,451
10,063
0
1,998
19,975
7,360
4,807
5,603
14,372
0
58,161
L
36,583
14,446
0
1,053
26,983
16,863
2,116
8,356
18,627
0
104,234
L
Cerberus
fatchocolate0
Cerberus
15,616
748
0
2,910
35,686
50,683
662
12,723
22,963
55,516
0
W
Pele
14,384
5,036
0
4,564
29,909
13,070
1,546
9,142
20,767
0
53,627
L
1,086
311
0
717
2,543
686
0
1,226
1,317
128
2,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,680
Gold Earned
58,668
472
Minions Killed
393
0
Camps Cleared
0
2,536,475
Distance Traveled
1,967,878
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,415
463
101
3
0
461,998
1
L
Charybdis
9,984
344
63
2
0
407,611
2
W
Discordia
14,065
485
139
5
0
470,000
0
W
Tsukuyomi
11,960
412
49
2
0
493,572
1
W
Jormungandr
14,643
505
107
4
0
464,890
2
W
Jing Wei
12,265
423
116
4
0
557,894
0
L
Loki
15,428
532
132
5
0
549,111
0
L
Cerberus
12,136
418
95
3
0
470,957
4
W
Pele
13,747
474
61
2
0
550,119
0
L
Tyr
7,705
266
2
0
0
78,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role