Player Matchup

Discordia
Discordia
Alliice
Discordia
Level 46
God Stats
39W - 45L
1,494 SR
Queue Stats
94W - 117L
1,379 Elo+
Party 3
Chaac
Chaac
DioGlando
Chaac
Level 82
God Stats
4W - 1L
1,174 SR
Queue Stats
60W - 61L
1,341 Elo+
Party 1
Medusa
Medusa
ForwardFork
Medusa
Level 16
God Stats
1W - 6L
1,324 SR
Queue Stats
6W - 13L
1,272 Elo+
Party 1
Thanatos
Thanatos
Kempfitz
Thanatos
Level 55
God Stats
16W - 19L
1,452 SR
Queue Stats
123W - 145L
1,382 Elo+
Party 3
Ares
Ares
na448cho
Ares
Level 54
God Stats
28W - 27L
1,507 SR
Queue Stats
317W - 435L
1,325 Elo+
Solo
Team Averages
Level 51
1,390 SR
1,340 Elo+

VS

Team Averages
Level 103
1,538 SR
1,416 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AbioticComic678
Ra
Level 122
God Stats
104W - 132L
1,440 SR
Queue Stats
202W - 229L
1,369 Elo+
Solo
Neith
Neith
ChicoGodzilla
Neith
Level 39
God Stats
34W - 29L
1,512 SR
Queue Stats
119W - 103L
1,414 Elo+
Solo
Khepri
Khepri
erik2real
Khepri
Level 160
God Stats
4W - 1L
1,710 SR
Queue Stats
201W - 212L
1,356 Elo+
Party 2
Nemesis
Nemesis
snow-fox-ex
Nemesis
Level 158
God Stats
28W - 23L
1,527 SR
Queue Stats
148W - 140L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alliice
Discordia
13
1 / 4 / 2
7,908
494
9,208
9,022
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
DioGlando
Chaac
14
3 / 5 / 1
8,600
538
11,283
13,892
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
0 / 7 / 2
6,133
383
4,173
10,342
3,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Kempfitz
Thanatos
13
4 / 6 / 3
8,532
533
8,874
12,012
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
11
1 / 2 / 5
7,431
464
5,274
13,161
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 3 / 4
8,430
527
8,224
12,513
14,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 5
8,677
542
6,608
9,829
8,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 3 / 2
8,826
552
8,041
10,391
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
erik2real
Khepri
11
0 / 2 / 7
7,491
468
5,012
10,246
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
snow-fox-ex
Nemesis
16
12 / 0 / 3
9,871
617
11,770
16,475
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
24
24
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
4
1.67
W
2
1
5
4.5
L
Discordia
Alliice
Discordia
1
4
2
0.5
W
7
3
2
2.67
L
Chaac
DioGlando
Chaac
3
5
1
0.7
L
Medusa
0
7
2
0.14
L
Thanatos
Kempfitz
Thanatos
4
6
3
0.92
W
Khepri
erik2real
Khepri
0
2
7
1.75
L
Ares
1
2
5
1.75
W
Nemesis
snow-fox-ex
Nemesis
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
39,655
58,429
Taken
59,454
36,893
Mitigated
46,600
21,875
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,224
3,077
0
816
12,513
14,900
854
1,497
10,269
0
36,654
W
6,608
374
3,687
4,111
9,829
8,522
1,050
5,015
4,723
56,073
0
L
Discordia
Alliice
Discordia
9,208
411
46
2,159
9,022
3,160
242
1,919
7,103
59,018
0
W
8,041
5,027
0
4,722
10,391
3,771
2,091
1,849
8,384
0
44,183
L
Chaac
DioGlando
Chaac
11,283
3,152
0
5,759
13,892
15,335
344
610
13,282
0
48,009
L
Medusa
4,173
905
0
1,894
10,342
3,025
0
3,598
6,744
0
28,104
L
Thanatos
Kempfitz
Thanatos
8,874
3,416
0
8,891
12,012
5,064
44
2,061
9,951
0
53,541
W
Khepri
erik2real
Khepri
5,012
295
0
1,419
10,246
10,909
585
3,724
6,439
19,838
0
L
Ares
5,274
17
0
3,126
13,161
10,309
0
3,432
9,729
24,404
0
W
Nemesis
snow-fox-ex
Nemesis
11,770
5,829
0
6,352
16,475
8,498
65
2,534
13,567
0
73,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
43,295
362
Minions Killed
371
0
Camps Cleared
0
1,433,954
Distance Traveled
1,521,743
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,430
527
68
4
0
291,706
0
W
Ra
8,677
542
101
6
0
338,444
12
L
Discordia
7,908
494
107
7
0
280,536
2
W
Neith
8,826
552
68
4
0
265,118
2
L
Chaac
8,600
538
96
6
0
249,644
0
L
Medusa
6,133
383
51
3
0
294,006
0
L
Thanatos
8,532
533
84
5
0
322,141
2
W
Khepri
7,491
468
33
2
0
284,287
1
L
Ares
7,431
464
24
2
0
287,627
4
W
Nemesis
9,871
617
101
6
0
342,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role