Player Matchup

Khepri
Khepri
HOGNUTZZZ
Khepri
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 4L
1,845 Elo+
Party 1
Thoth
Thoth
WeDoMakeHer
Thoth
Level 16
God Stats
3W - 1L
1,523 SR
Queue Stats
9W - 4L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aharrysquatter
Ah Muzen Cab
Level 35
God Stats
10W - 3L
1,652 SR
Queue Stats
14W - 8L
1,495 Elo+
Party 1
Team Averages
Level 24
1,558 SR
1,637 Elo+

VS

Team Averages
Level 50
1,415 SR
1,416 Elo+
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Divinehorus
Medusa
Level 27
God Stats
2W - 6L
1,215 SR
Queue Stats
18W - 26L
1,349 Elo+
Solo
Ra
Ra
WaitingDig
Ra
Level 61
God Stats
0W - 2L
1,532 SR
Queue Stats
91W - 109L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HOGNUTZZZ
Khepri
12
4 / 2 / 16
9,084
826
6,233
10,125
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 2 / 12
8,734
794
12,810
7,309
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
aharrysquatter
Ah Muzen Cab
14
11 / 0 / 8
9,598
873
10,841
7,057
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 9 / 1
6,471
588
5,473
12,016
7,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
10
2 / 5 / 2
7,314
665
4,586
13,159
3,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 7 / 2
7,035
640
5,389
9,740
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
21
Kills
4
4
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
9
1
0.17
L
Medusa
2
5
2
0.6
W
Khepri
HOGNUTZZZ
Khepri
4
2
16
6
L
1
7
2
0.29
W
6
2
12
6
W
Ah Muzen Cab
aharrysquatter
Ah Muzen Cab
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,884
Damage
15,448
24,491
Taken
34,915
16,271
Mitigated
14,025
10,134
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,473
1,364
0
1,374
12,016
7,121
0
5,071
6,673
0
10,511
L
Medusa
4,586
1,680
0
1,726
13,159
3,999
0
7,755
4,946
0
15,495
W
Khepri
HOGNUTZZZ
Khepri
6,233
938
532
3,753
10,125
10,633
0
1,709
7,666
15,448
0
L
5,389
633
863
1,597
9,740
2,905
0
5,451
3,953
25,881
0
W
12,810
596
70
2,867
7,309
2,723
453
2,137
5,172
26,529
0
W
Ah Muzen Cab
aharrysquatter
Ah Muzen Cab
10,841
4,155
0
2,912
7,057
2,915
1,943
1,773
5,284
0
49,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
20,820
132
Minions Killed
96
6
Camps Cleared
2
590,693
Distance Traveled
498,835
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,471
588
25
2
1
168,133
1
L
Medusa
7,314
665
11
1
0
171,782
0
W
Khepri
9,084
826
20
2
0
187,748
3
L
Ra
7,035
640
60
5
1
158,920
3
W
Thoth
8,734
794
25
2
1
187,840
1
W
Ah Muzen Cab
9,598
873
87
8
5
215,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role