Player Matchup

Gilgamesh
Gilgamesh
CaptainColts
Gilgamesh
Level 68
God Stats
1W - 0L
1,605 SR
Queue Stats
7W - 15L
1,301 Elo+
Party 1
Hercules
Hercules
Mercury7668
Hercules
Level 65
God Stats
6W - 2L
1,760 SR
Queue Stats
110W - 138L
1,324 Elo+
Solo
Odin
Odin
besisda
Odin
Level 34
God Stats
4W - 2L
1,509 SR
Queue Stats
4W - 15L
1,097 Elo+
Party 1
Persephone
Persephone
iHotbockz
Persephone
Level 49
God Stats
3W - 0L
1,806 SR
Queue Stats
14W - 12L
1,333 Elo+
Solo
Anhur
Anhur
viizonmeltz
Anhur
Level 88
God Stats
15W - 7L
1,350 SR
Queue Stats
224W - 226L
1,316 Elo+
Solo
Team Averages
Level 61
1,606 SR
1,274 Elo+

VS

Team Averages
Level 65
1,525 SR
1,346 Elo+
Gilgamesh
Gilgamesh
GeorgeGalaz
Gilgamesh
Level 46
God Stats
13W - 11L
1,525 SR
Queue Stats
96W - 121L
1,391 Elo+
Solo
Bellona
Bellona
GodOfGlizzy
Bellona
Level 116
God Stats
33W - 31L
1,453 SR
Queue Stats
397W - 453L
1,279 Elo+
Solo
Chaac
Chaac
MinetaxDeku
Chaac
Level 23
God Stats
2W - 3L
1,627 SR
Queue Stats
14W - 18L
1,318 Elo+
Party 2
Ra
Ra
Zeslandra
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,327 Elo+
Party 2
Fafnir
Fafnir
speed40000
Fafnir
Level 79
God Stats
5W - 6L
1,519 SR
Queue Stats
311W - 343L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainColts
Gilgamesh
13
4 / 0 / 5
8,245
515
7,016
12,374
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Mercury7668
Hercules
10
4 / 1 / 6
7,671
479
4,620
13,139
7,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
besisda
Odin
13
3 / 2 / 2
8,057
504
6,747
9,629
5,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
iHotbockz
Persephone
14
1 / 2 / 5
8,583
536
8,802
8,547
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 3
9,731
608
5,898
11,790
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GeorgeGalaz
Gilgamesh
13
5 / 2 / 1
8,294
518
8,999
10,515
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
GodOfGlizzy
Bellona
14
6 / 4 / 1
8,554
535
7,470
11,886
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 1
7,734
483
5,885
12,643
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 1
7,659
479
3,754
7,765
3,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
speed40000
Fafnir
10
0 / 5 / 2
6,871
429
4,016
11,731
10,018
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
12
11
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaptainColts
Gilgamesh
4
0
5
6.5
L
Gilgamesh
GeorgeGalaz
Gilgamesh
5
2
1
2.75
L
Bellona
GodOfGlizzy
Bellona
6
4
1
1.63
W
Hercules
Mercury7668
Hercules
4
1
6
7
L
0
2
1
0.25
L
1
2
1
0.75
W
Odin
besisda
Odin
3
2
2
2
W
Persephone
iHotbockz
Persephone
1
2
5
1.75
L
Fafnir
speed40000
Fafnir
0
5
2
0.2
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,083
Damage
30,124
55,479
Taken
54,540
26,926
Mitigated
39,494
10,510
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaptainColts
Gilgamesh
7,016
2,332
0
2,388
12,374
7,939
0
773
11,601
0
50,859
L
Gilgamesh
GeorgeGalaz
Gilgamesh
8,999
3,241
0
575
10,515
5,981
0
820
9,647
0
45,409
L
Bellona
GodOfGlizzy
Bellona
7,470
3,129
0
2,463
11,886
7,721
129
627
11,172
0
58,917
W
Hercules
Mercury7668
Hercules
4,620
1,261
0
2,124
13,139
7,029
0
3,555
9,584
0
18,692
L
5,885
1,668
0
5,645
12,643
12,483
1,473
1,239
10,631
0
37,573
L
3,754
118
202
3,692
7,765
3,291
198
475
7,242
41,337
0
W
Odin
besisda
Odin
6,747
2,074
0
2,468
9,629
5,199
0
180
9,449
0
28,717
W
Persephone
iHotbockz
Persephone
8,802
1,798
0
2,316
8,547
2,925
796
2,559
5,986
51,923
0
L
Fafnir
speed40000
Fafnir
4,016
1,319
0
1,958
11,731
10,018
191
5,641
6,042
23,910
0
W
5,898
3,719
0
1,214
11,790
3,834
912
851
10,939
0
69,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
39,112
374
Minions Killed
335
0
Camps Cleared
0
1,588,381
Distance Traveled
1,560,602
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,245
515
78
5
0
350,442
3
L
Gilgamesh
8,294
518
66
4
0
330,019
0
L
Bellona
8,554
535
80
5
0
298,944
3
W
Hercules
7,671
479
19
1
0
336,395
2
L
Chaac
7,734
483
85
5
0
316,891
0
L
Ra
7,659
479
78
5
0
341,997
1
W
Odin
8,057
504
65
4
0
340,706
1
W
Persephone
8,583
536
84
5
0
285,820
5
L
Fafnir
6,871
429
26
2
0
272,751
3
W
Anhur
9,731
608
128
8
0
275,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role