Player Matchup

Hades
Hades
ItsBongTime
Hades
Level 22
God Stats
2W - 1L
1,647 SR
Queue Stats
55W - 29L
1,716 Elo+
Solo
Chaac
Chaac
JamlTheCaml
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 98L
1,700 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MissingJellyfish
Ah Muzen Cab
Level 28
God Stats
7W - 8L
1,582 SR
Queue Stats
282W - 311L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
speedykilly
Erlang Shen
Level 109
God Stats
2W - 0L
1,609 SR
Queue Stats
136W - 132L
1,594 Elo+
Solo
Scylla
Scylla
xkaledx
Scylla
Level 134
God Stats
6W - 6L
1,634 SR
Queue Stats
763W - 783L
1,513 Elo+
Solo
Team Averages
Level 62
1,594 SR
1,601 Elo+

VS

Team Averages
Level 22
1,531 SR
1,464 Elo+
Merlin
Merlin
ChairmanMeow419
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FidelCatstro279
Cthulhu
Level 36
God Stats
0W - 1L
1,870 SR
Queue Stats
5W - 6L
1,513 Elo+
Party 1
Medusa
Medusa
Gigaus0
Medusa
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
88W - 91L
1,564 Elo+
Solo
Ravana
Ravana
KarllBarxx
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
SnoopyDoops
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 12
9,005
750
12,129
12,888
10,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 13
9,826
819
10,887
17,547
12,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MissingJellyfish
Ah Muzen Cab
18
5 / 2 / 9
10,160
847
22,847
9,845
4,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
speedykilly
Erlang Shen
17
6 / 3 / 10
10,147
846
9,705
10,760
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
xkaledx
Scylla
15
1 / 2 / 11
8,955
746
5,917
6,575
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
9,161
763
9,655
10,979
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 11
9,912
826
11,177
14,444
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Gigaus0
Medusa
16
4 / 5 / 9
9,622
802
13,925
12,415
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
KarllBarxx
Ravana
15
5 / 3 / 6
9,254
771
8,504
19,465
9,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
SnoopyDoops
Xing Tian
14
0 / 3 / 9
8,045
670
5,680
14,523
14,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
16
Kills
15
15
Deaths
17
55
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
L
3
3
11
2.83
L
Medusa
Gigaus0
Medusa
4
5
9
1.7
W
1
5
12
1.4
W
3
3
13
3.17
L
Ravana
KarllBarxx
Ravana
5
3
6
2.67
W
Ah Muzen Cab
MissingJellyfish
Ah Muzen Cab
5
2
9
4.75
L
Xing Tian
SnoopyDoops
Xing Tian
0
3
9
1.5
W
Erlang Shen
speedykilly
Erlang Shen
6
3
10
3.67
W
Scylla
xkaledx
Scylla
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,485
Damage
48,941
57,615
Taken
71,826
42,636
Mitigated
51,443
27,884
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,655
507
1,139
2,288
10,979
5,232
915
2,349
8,452
28,321
0
L
11,177
92
998
2,121
14,444
15,877
132
4,143
9,933
23,744
0
L
Medusa
Gigaus0
Medusa
13,925
7,614
1,045
1,932
12,415
6,190
2,188
3,742
8,529
0
24,296
W
12,129
1,037
1,467
3,695
12,888
10,145
1,083
4,021
8,867
21,381
0
W
10,887
1,483
864
8,992
17,547
12,035
743
7,866
9,681
0
22,160
L
Ravana
KarllBarxx
Ravana
8,504
1,402
2,037
5,932
19,465
9,679
316
5,799
13,256
0
13,397
W
Ah Muzen Cab
MissingJellyfish
Ah Muzen Cab
22,847
7,082
3,405
4,081
9,845
4,112
1,626
5,503
4,342
0
46,453
L
Xing Tian
SnoopyDoops
Xing Tian
5,680
304
1,006
991
14,523
14,465
396
2,013
12,277
7,980
0
W
Erlang Shen
speedykilly
Erlang Shen
9,705
2,585
610
2,413
10,760
13,921
620
4,541
6,219
0
13,324
W
Scylla
xkaledx
Scylla
5,917
850
1,051
1,306
6,575
2,423
1,277
4,581
1,994
18,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
45,994
128
Minions Killed
128
0
Camps Cleared
0
1,027,471
Distance Traveled
1,073,595
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,161
763
39
3
0
201,673
1
L
Cthulhu
9,912
826
29
2
0
200,816
0
L
Medusa
9,622
802
40
3
0
227,821
9
W
Hades
9,005
750
19
2
0
203,013
2
W
Chaac
9,826
819
26
2
0
225,069
1
L
Ravana
9,254
771
14
1
0
234,755
1
W
Ah Muzen Cab
10,160
847
41
3
0
195,631
1
L
Xing Tian
8,045
670
6
1
0
208,530
0
W
Erlang Shen
10,147
846
4
0
0
191,071
1
W
Scylla
8,955
746
38
3
0
212,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role