Player Matchup

Chaac
Chaac
Buubles
Chaac
Level 92
God Stats
3W - 4L
1,479 SR
Queue Stats
85W - 53L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
Emorα
Nu Wa
Level 152
God Stats
28W - 31L
1,492 SR
Queue Stats
489W - 561L
1,499 Elo+
Solo
Thor
Thor
SlothySauce
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,493 Elo+
Party 2
Team Averages
Level 117
1,490 SR
1,547 Elo+

VS

Team Averages
Level 88
1,518 SR
1,555 Elo+
Kukulkan
Kukulkan
Leg1t
Kukulkan
Level 105
God Stats
3W - 1L
1,534 SR
Queue Stats
51W - 52L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLoneBlob
Gilgamesh
Level 85
God Stats
9W - 1L
1,518 SR
Queue Stats
19W - 4L
1,804 Elo+
Party 1
Medusa
Medusa
gasuke
Medusa
Level 75
God Stats
1W - 0L
1,502 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buubles
Chaac
10
1 / 2 / 2
7,094
645
4,930
9,788
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Emorα
Nu Wa
11
1 / 5 / 2
7,151
650
6,575
7,058
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 2
7,433
676
4,467
7,507
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leg1t
Kukulkan
13
1 / 0 / 10
8,073
734
4,715
4,827
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
TheLoneBlob
Gilgamesh
12
2 / 2 / 9
7,794
709
8,658
8,890
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
gasuke
Medusa
12
8 / 1 / 2
8,670
788
8,471
6,445
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Buubles
Chaac
1
2
2
1
L
Nu Wa
Emorα
Nu Wa
1
5
2
0.4
W
Kukulkan
Leg1t
Kukulkan
1
0
10
6
L
1
4
2
0.5
W
Gilgamesh
TheLoneBlob
Gilgamesh
2
2
9
3.25
W
Medusa
gasuke
Medusa
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
21,844
24,353
Taken
20,162
14,438
Mitigated
7,520
4,204
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Buubles
Chaac
4,930
0
0
2,247
9,788
8,340
0
2,154
7,506
0
17,830
L
Nu Wa
Emorα
Nu Wa
6,575
2,030
0
1,040
7,058
2,345
0
1,953
4,851
28,486
0
W
Kukulkan
Leg1t
Kukulkan
4,715
364
0
522
4,827
1,590
480
1,802
2,863
46,294
0
L
4,467
1,058
0
917
7,507
3,753
0
966
6,236
0
12,574
W
Gilgamesh
TheLoneBlob
Gilgamesh
8,658
2,657
0
1,012
8,890
4,011
407
2,954
5,355
0
24,349
W
Medusa
gasuke
Medusa
8,471
4,766
0
1,732
6,445
1,919
730
2,355
3,834
0
18,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,678
Gold Earned
24,537
117
Minions Killed
169
3
Camps Cleared
8
620,036
Distance Traveled
657,909
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,094
645
33
3
1
233,092
4
L
Nu Wa
7,151
650
66
6
2
181,098
4
W
Kukulkan
8,073
734
111
10
2
221,999
1
L
Thor
7,433
676
18
2
0
205,846
4
W
Gilgamesh
7,794
709
31
3
5
225,603
5
W
Medusa
8,670
788
27
2
1
210,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role