Player Matchup

Da Ji
Da Ji
JeweledBarrel46
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,716 Elo+
Party 3
Jormungandr
Jormungandr
Naturescene
Jormungandr
Level 129
God Stats
0W - 2L
1,778 SR
Queue Stats
108W - 111L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
PettyTrashPanda
Nu Wa
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 209L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
Sp3akz
Danzaburou
Level 135
God Stats
0W - 1L
1,877 SR
Queue Stats
11W - 9L
1,697 Elo+
Party 3
Mulan
Mulan
by_an_asian
Mulan
Level 127
God Stats
32W - 21L
1,751 SR
Queue Stats
164W - 151L
1,623 Elo+
Party 2
Team Averages
Level 131
1,681 SR
1,648 Elo+

VS

Team Averages
Level 150
1,657 SR
1,636 Elo+
Gilgamesh
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
Level 160
God Stats
90W - 57L
1,817 SR
Queue Stats
346W - 309L
1,783 Elo+
Solo
Apollo
Apollo
The Nine
Apollo
Level 143
God Stats
13W - 12L
1,534 SR
Queue Stats
266W - 260L
1,553 Elo+
Party 1
Nox
Nox
Vitalityeq
Nox
Level 147
God Stats
9W - 12L
1,589 SR
Queue Stats
716W - 685L
1,646 Elo+
Solo
Kali
Kali
XxPr1MalSKiLZxX
Kali
Level 156
God Stats
6W - 6L
1,666 SR
Queue Stats
246W - 222L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
x GhOsTpAnDa x
Zhong Kui
Level 145
God Stats
4W - 1L
1,680 SR
Queue Stats
99W - 81L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,574
416
6,176
13,093
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Naturescene
Jormungandr
15
0 / 6 / 4
10,136
441
8,571
23,262
19,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 9 / 4
10,440
454
7,054
16,687
8,092
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Sp3akz
Danzaburou
19
2 / 6 / 0
11,876
516
9,508
18,298
7,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 11 / 4
9,291
404
8,416
22,451
10,822
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
20
11 / 1 / 10
14,668
638
17,923
23,732
26,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
The Nine
Apollo
20
7 / 2 / 5
14,382
625
9,519
12,970
4,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 12
13,541
589
9,759
13,219
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 8
15,181
660
12,535
19,931
11,665
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
x GhOsTpAnDa x
Zhong Kui
20
7 / 2 / 7
13,915
605
14,556
16,363
16,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
8
Kills
36
37
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Jormungandr
Naturescene
Jormungandr
0
6
4
0.33
L
2
9
4
0.44
W
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
11
1
10
16
L
Danzaburou
Sp3akz
Danzaburou
2
6
0
0.33
W
Apollo
The Nine
Apollo
7
2
5
4.75
W
2
2
12
4
W
9
1
8
13
L
2
11
4
0.36
W
Zhong Kui
x GhOsTpAnDa x
Zhong Kui
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
64,292
93,791
Taken
86,215
50,503
Mitigated
66,254
9,748
Healing
35,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,176
782
0
410
13,093
4,689
286
3,719
9,374
0
44,812
L
Jormungandr
Naturescene
Jormungandr
8,571
3,369
0
3,125
23,262
19,341
0
9,800
11,782
63,311
0
L
7,054
1,590
0
519
16,687
8,092
0
5,948
10,739
62,827
0
W
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
17,923
5,497
0
7,102
23,732
26,615
3,452
2,648
18,984
522
64,388
L
Danzaburou
Sp3akz
Danzaburou
9,508
3,478
0
4,116
18,298
7,559
831
1,523
16,775
0
107,843
W
Apollo
The Nine
Apollo
9,519
5,494
0
5,700
12,970
4,273
1,370
1,911
10,979
0
115,503
W
9,759
928
0
5,220
13,219
7,556
2,754
3,183
9,934
95,063
0
W
12,535
6,312
0
10,334
19,931
11,665
7,826
3,884
15,747
0
129,665
L
8,416
2,140
0
1,578
22,451
10,822
0
3,733
18,718
0
50,366
W
Zhong Kui
x GhOsTpAnDa x
Zhong Kui
14,556
1,448
0
7,515
16,363
16,145
2,050
6,246
10,049
73,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
71,687
607
Minions Killed
737
0
Camps Cleared
0
1,924,330
Distance Traveled
2,294,613
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,574
416
78
3
0
434,763
9
L
Jormungandr
10,136
441
124
5
0
384,624
2
L
Nu Wa
10,440
454
142
6
0
345,393
2
W
Gilgamesh
14,668
638
71
3
0
472,885
8
L
Danzaburou
11,876
516
177
8
0
394,092
3
W
Apollo
14,382
625
192
8
0
473,135
7
W
Nox
13,541
589
163
7
0
396,149
8
W
Kali
15,181
660
177
8
0
535,179
1
L
Mulan
9,291
404
86
4
0
365,458
3
W
Zhong Kui
13,915
605
134
6
0
417,265
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role