Player Matchup

Skadi
Skadi
Cherry Bomb4414
Skadi
Level 69
God Stats
18W - 19L
1,515 SR
Queue Stats
93W - 111L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
DF ColtArms
Baron Samedi
Level 85
God Stats
18W - 19L
1,436 SR
Queue Stats
222W - 207L
1,543 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DrFeelgoodRx
Kumbhakarna
Level 123
God Stats
11W - 9L
1,551 SR
Queue Stats
78W - 81L
1,436 Elo+
Party 1
Odin
Odin
JccCrazyMan
Odin
Level 108
God Stats
2W - 4L
1,484 SR
Queue Stats
462W - 496L
1,416 Elo+
Party 1
The Morrigan
The Morrigan
PepperoniTe
The Morrigan
Level 115
God Stats
10W - 19L
1,352 SR
Queue Stats
561W - 522L
1,617 Elo+
Party 2
Team Averages
Level 100
1,467 SR
1,475 Elo+

VS

Team Averages
Level 98
1,500 SR
1,445 Elo+
Ymir
Ymir
Iansmurf
Ymir
Level 67
God Stats
48W - 50L
1,544 SR
Queue Stats
73W - 87L
1,448 Elo+
Party 4
Fenrir
Fenrir
LuckyPants7
Fenrir
Level 67
God Stats
5W - 7L
1,514 SR
Queue Stats
200W - 201L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
NightPancake366
Gilgamesh
Level 120
God Stats
4W - 3L
1,590 SR
Queue Stats
126W - 128L
1,453 Elo+
Party 4
Hou Yi
Hou Yi
Warrior5526
Hou Yi
Level 113
God Stats
0W - 3L
1,147 SR
Queue Stats
575W - 556L
1,454 Elo+
Party 3
Guan Yu
Guan Yu
godofhalo2014
Guan Yu
Level 122
God Stats
19W - 10L
1,703 SR
Queue Stats
183W - 205L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,089
468
5,096
6,855
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baron Samedi
DF ColtArms
Baron Samedi
13
5 / 1 / 3
7,495
577
5,366
6,137
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
DrFeelgoodRx
Kumbhakarna
9
1 / 1 / 6
5,840
449
2,554
11,430
3,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 3
6,643
511
4,196
7,322
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
PepperoniTe
The Morrigan
15
5 / 1 / 3
8,570
659
6,571
6,856
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 5
5,832
449
4,573
11,301
8,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
10
4 / 5 / 2
6,524
502
4,874
9,078
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
NightPancake366
Gilgamesh
12
2 / 4 / 0
6,491
499
2,439
8,747
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
10
3 / 3 / 4
6,298
484
10,133
7,982
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
1
0 / 0 / 0
3,883
299
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
9
9
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
W
Baron Samedi
DF ColtArms
Baron Samedi
5
1
3
6.5
W
Kumbhakarna
DrFeelgoodRx
Kumbhakarna
1
1
6
4
L
Ymir
0
3
5
0.83
W
2
1
3
3.5
L
Fenrir
4
5
2
1
L
Gilgamesh
NightPancake366
Gilgamesh
2
4
0
0.5
W
The Morrigan
PepperoniTe
The Morrigan
5
1
3
6.5
L
Hou Yi
3
3
4
1.67
L
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
22,019
38,600
Taken
37,108
13,590
Mitigated
18,194
12,433
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,096
2,638
0
0
6,855
1,715
914
1,366
5,489
0
24,941
W
Baron Samedi
DF ColtArms
Baron Samedi
5,366
265
642
1,868
6,137
2,445
556
42
6,095
47,333
0
W
Kumbhakarna
DrFeelgoodRx
Kumbhakarna
2,554
440
420
4,078
11,430
3,570
240
989
10,441
12,547
0
L
Ymir
4,573
885
0
450
11,301
8,249
0
3,418
7,883
23,903
0
W
4,196
627
0
3,510
7,322
2,519
50
1,585
5,737
0
31,328
L
Fenrir
4,874
1,589
0
871
9,078
3,207
0
3,941
5,137
0
21,504
L
Gilgamesh
NightPancake366
Gilgamesh
2,439
317
0
1,244
8,747
4,145
384
4,653
4,094
0
35,071
W
The Morrigan
PepperoniTe
The Morrigan
6,571
1,112
0
1,915
6,856
3,341
37
591
6,265
60,454
2,098
L
Hou Yi
10,133
5,186
0
2,390
7,982
2,593
0
2,479
5,503
0
36,348
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
29,028
348
Minions Killed
208
0
Camps Cleared
0
1,169,782
Distance Traveled
847,729
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,089
468
43
3
0
217,844
1
W
Baron Samedi
7,495
577
84
6
0
219,844
4
W
Kumbhakarna
5,840
449
16
1
0
231,540
3
L
Ymir
5,832
449
40
3
0
204,678
5
W
Odin
6,643
511
65
5
0
269,846
2
L
Fenrir
6,524
502
34
3
0
214,007
1
L
Gilgamesh
6,491
499
74
6
0
223,056
3
W
The Morrigan
8,570
659
140
11
0
230,708
3
L
Hou Yi
6,298
484
60
5
0
199,342
1
L
Guan Yu
3,883
299
0
0
0
6,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role