Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Nelsondl1
Ganesha
Level 158
God Stats
1W - 1L
1,365 SR
Queue Stats
247W - 156L
1,643 Elo+
Party 1
Ullr
Ullr
xxxsebxxx
Ullr
Level 160
God Stats
118W - 118L
1,413 SR
Queue Stats
228W - 236L
1,492 Elo+
Solo
Team Averages
Level 159
1,426 SR
1,545 Elo+

VS

Team Averages
Level 75
1,556 SR
1,562 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Chamb3a
Hou Yi
Level 122
God Stats
64W - 32L
1,787 SR
Queue Stats
329W - 163L
1,720 Elo+
Solo
Olorun
Olorun
cassotinha
Olorun
Level 16
God Stats
1W - 2L
1,383 SR
Queue Stats
9W - 4L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 4 / 2
6,761
676
5,404
5,243
1,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Nelsondl1
Ganesha
12
1 / 0 / 5
7,069
707
4,596
6,657
5,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
11
4 / 0 / 1
7,480
748
8,475
5,053
1,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 1
6,488
649
4,891
4,537
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Chamb3a
Hou Yi
11
3 / 4 / 1
6,922
692
5,666
10,765
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
cassotinha
Olorun
10
0 / 2 / 4
6,264
626
2,110
6,214
2,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
4
4
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
4
2
0.5
L
Merlin
 
Merlin
1
0
1
1.5
L
Hou Yi
Chamb3a
Hou Yi
3
4
1
0.88
W
Ganesha
Nelsondl1
Ganesha
1
0
5
3.5
L
Olorun
cassotinha
Olorun
0
2
4
1
W
Ullr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
12,667
16,953
Taken
21,516
9,127
Mitigated
7,890
862
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,404
236
0
0
5,243
1,977
300
2,335
2,908
24,663
0
L
Merlin
 
Merlin
4,891
36
0
500
4,537
1,406
0
2,754
1,783
31,739
0
L
Hou Yi
Chamb3a
Hou Yi
5,666
2,686
0
1,369
10,765
3,490
0
4,540
6,225
0
15,335
W
Ganesha
Nelsondl1
Ganesha
4,596
287
88
286
6,657
5,392
0
2,667
3,990
15,973
0
L
Olorun
cassotinha
Olorun
2,110
519
297
2,142
6,214
2,994
0
3,343
2,871
9,726
0
W
Ullr
8,475
2,007
0
488
5,053
1,758
1,065
2,252
2,801
0
26,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,310
Gold Earned
19,674
112
Minions Killed
114
6
Camps Cleared
4
569,490
Distance Traveled
552,436
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,761
676
55
6
4
172,169
4
L
Merlin
6,488
649
58
6
3
195,508
3
L
Hou Yi
6,922
692
33
3
1
177,090
3
W
Ganesha
7,069
707
0
0
0
197,493
2
L
Olorun
6,264
626
23
2
0
179,838
1
W
Ullr
7,480
748
57
6
2
199,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role