Player Matchup

Neith
Neith
Fxczs
Neith
Level 100
God Stats
1W - 1L
1,575 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 1
Poseidon
Poseidon
GreyLettuce531
Poseidon
Level 15
God Stats
2W - 5L
1,520 SR
Queue Stats
107W - 90L
1,662 Elo+
Solo
Vamana
Vamana
MollyIsNice
Vamana
Level 17
God Stats
1W - 2L
1,436 SR
Queue Stats
20W - 21L
1,445 Elo+
Solo
Tyr
Tyr
UcantStopTyr
Tyr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,626 Elo+
Party 1
Ares
Ares
VizionsofJudas
Ares
Level 29
God Stats
5W - 6L
1,578 SR
Queue Stats
169W - 187L
1,424 Elo+
Solo
Team Averages
Level 33
1,522 SR
1,527 Elo+

VS

Team Averages
Level 16
1,492 SR
1,491 Elo+
Sylvanus
Sylvanus
IP Ste1n
Sylvanus
Level 25
God Stats
47W - 49L
1,677 SR
Queue Stats
437W - 512L
1,485 Elo+
Solo
Nemesis
Nemesis
PuddyPopping
Nemesis
Level 18
God Stats
3W - 0L
1,720 SR
Queue Stats
135W - 121L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Ranoobtuoob
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Squirtle177
Cernunnos
Level 13
God Stats
1W - 2L
1,248 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Tiamat
Tiamat
ThirdEyeWoke
Tiamat
Level 18
God Stats
4W - 1L
1,317 SR
Queue Stats
40W - 24L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fxczs
Neith
8
1 / 5 / 1
4,992
499
3,217
6,022
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
8
2 / 3 / 0
5,282
528
3,392
4,014
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
9
2 / 2 / 0
5,442
544
4,310
8,849
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
5,294
529
2,051
5,267
4,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
4,725
473
3,574
9,549
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IP Ste1n
Sylvanus
9
1 / 2 / 8
5,571
557
4,475
7,098
5,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
PuddyPopping
Nemesis
12
4 / 0 / 0
6,908
691
4,812
4,846
2,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Ranoobtuoob
Aphrodite
10
7 / 3 / 2
6,124
612
6,911
9,389
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Squirtle177
Cernunnos
10
2 / 1 / 2
6,056
606
4,604
6,437
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
11
1 / 0 / 2
6,556
656
1,907
2,633
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Fxczs
Neith
1
5
1
0.3
L
Poseidon
2
3
0
0.67
W
Sylvanus
IP Ste1n
Sylvanus
1
2
8
2.5
L
Vamana
2
2
0
1
W
Nemesis
PuddyPopping
Nemesis
4
0
0
4
W
Aphrodite
Ranoobtuoob
Aphrodite
7
3
2
2.67
W
Cernunnos
Squirtle177
Cernunnos
2
1
2
3
W
Tiamat
1
0
2
2
L
0
1
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,544
Damage
22,709
33,701
Taken
30,403
14,557
Mitigated
14,725
7,001
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fxczs
Neith
3,217
645
0
910
6,022
1,776
0
2,267
3,635
0
24,481
L
Poseidon
3,392
289
0
549
4,014
793
0
831
3,007
21,190
0
W
Sylvanus
IP Ste1n
Sylvanus
4,475
2,086
1,826
3,276
7,098
5,434
231
2,505
4,479
20,446
0
L
Vamana
4,310
2,081
0
2,522
8,849
3,790
0
2,453
6,176
0
32,171
W
Nemesis
PuddyPopping
Nemesis
4,812
1,305
0
1,421
4,846
2,020
0
21
4,823
0
38,985
W
Aphrodite
Ranoobtuoob
Aphrodite
6,911
805
1,451
4,172
9,389
3,935
285
2,254
7,119
19,613
0
W
Cernunnos
Squirtle177
Cernunnos
4,604
2,184
0
362
6,437
1,884
0
1,598
4,741
0
38,057
W
Tiamat
1,907
46
0
1,996
2,633
1,452
0
279
2,275
32,328
0
L
2,051
356
0
838
5,267
4,590
0
0
5,267
0
25,767
L
3,574
140
0
2,182
9,549
3,608
0
6,744
2,323
11,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
31,215
223
Minions Killed
315
0
Camps Cleared
0
1,036,810
Distance Traveled
990,513
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,992
499
47
5
0
195,872
0
L
Poseidon
5,282
528
47
5
0
193,451
2
W
Sylvanus
5,571
557
33
3
0
149,066
0
L
Vamana
5,442
544
53
5
0
220,696
0
W
Nemesis
6,908
691
89
9
0
243,811
5
W
Aphrodite
6,124
612
41
4
0
179,892
0
W
Cernunnos
6,056
606
63
6
0
206,697
2
W
Tiamat
6,556
656
89
9
0
211,047
4
L
Tyr
5,294
529
52
5
0
228,042
3
L
Ares
4,725
473
24
2
0
198,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role