Player Matchup

Susano
Susano
Astaroth2710
Susano
Level 18
God Stats
45W - 35L
1,521 SR
Queue Stats
53W - 46L
1,356 Elo+
Solo
Ymir
Ymir
GamerChamp52
Ymir
Level 24
God Stats
2W - 2L
1,398 SR
Queue Stats
6W - 14L
1,204 Elo+
Party 2
Nemesis
Nemesis
Liam-is-a-savage
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,057 Elo+
Solo
Thor
Thor
Mr Rupp 03
Thor
Level 20
God Stats
14W - 28L
1,320 SR
Queue Stats
19W - 35L
1,296 Elo+
Party 2
Ah Puch
Ah Puch
SWEATYPO55IE
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,283 Elo+

VS

Team Averages
Level 19
1,403 SR
1,219 Elo+
Fenrir
Fenrir
CaptnDonnie
Fenrir
Level 25
God Stats
1W - 2L
1,326 SR
Queue Stats
53W - 56L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
Rage_God129
Sun Wukong
Level 16
God Stats
4W - 5L
1,357 SR
Queue Stats
7W - 9L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
SniperGuy1113
Cthulhu
Level 27
God Stats
40W - 37L
1,459 SR
Queue Stats
40W - 39L
1,326 Elo+
Party 1
Neith
Neith
SteveOnator88
Neith
Level 22
God Stats
4W - 5L
1,373 SR
Queue Stats
25W - 38L
1,218 Elo+
Solo
Bastet
Bastet
saline_thud0
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
3 / 2 / 2
7,993
348
5,105
8,550
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 4
8,599
374
7,565
17,177
18,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 13 / 2
6,548
285
2,815
11,554
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 0
7,747
337
5,162
10,622
4,907
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
SWEATYPO55IE
Ah Puch
18
6 / 0 / 4
11,392
495
22,761
10,792
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 1 / 2
10,695
465
3,688
13,904
5,759
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Rage_God129
Sun Wukong
14
3 / 1 / 9
9,644
419
7,792
14,211
9,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
17
10 / 0 / 6
11,120
483
18,127
19,352
13,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 3 / 1
9,617
418
8,461
11,706
4,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
11
2 / 9 / 5
8,260
359
5,276
11,573
3,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
13
Kills
21
21
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
3
2
2
2
W
Fenrir
2
1
2
3
L
3
2
4
2.5
L
0
13
2
0.08
L
1
4
0
0.25
W
Sun Wukong
Rage_God129
Sun Wukong
3
1
9
7.5
L
Ah Puch
SWEATYPO55IE
Ah Puch
6
0
4
8
W
Cthulhu
10
0
6
13
W
4
3
1
1.5
W
Bastet
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,408
Damage
43,344
58,695
Taken
70,746
32,806
Mitigated
36,393
10,195
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,105
875
0
1,918
8,550
2,369
0
1,338
7,082
0
24,283
W
Fenrir
3,688
1,628
0
4,612
13,904
5,759
2,818
4,355
9,549
0
64,432
L
7,565
448
424
2,383
17,177
18,542
0
4,833
11,595
22,841
0
L
2,815
1,342
0
300
11,554
2,687
0
2,653
8,437
0
9,202
L
5,162
574
0
545
10,622
4,907
0
3,936
5,975
0
31,228
W
Sun Wukong
Rage_God129
Sun Wukong
7,792
1,846
0
1,560
14,211
9,409
2,669
4,845
9,366
0
40,678
L
Ah Puch
SWEATYPO55IE
Ah Puch
22,761
760
0
4,625
10,792
4,301
204
3,010
7,479
96,702
0
W
Cthulhu
18,127
1,906
0
8,363
19,352
13,268
1,049
9,097
10,154
51,891
0
W
8,461
5,344
0
3,257
11,706
4,218
1,494
6,860
4,846
0
54,119
W
Bastet
5,276
2,424
0
80
11,573
3,739
44
5,169
6,404
0
24,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
49,336
313
Minions Killed
401
0
Camps Cleared
0
1,878,001
Distance Traveled
2,121,974
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,993
348
48
2
0
306,741
1
W
Fenrir
10,695
465
120
5
0
407,461
3
L
Ymir
8,599
374
30
1
0
404,082
5
L
Nemesis
6,548
285
10
0
0
340,100
0
L
Thor
7,747
337
27
1
0
422,543
2
W
Sun Wukong
9,644
419
51
2
0
484,896
0
L
Ah Puch
11,392
495
198
9
0
404,535
2
W
Cthulhu
11,120
483
93
4
0
485,310
3
W
Neith
9,617
418
109
5
0
390,965
0
W
Bastet
8,260
359
28
1
0
353,342
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role