Player Matchup

Loki
Loki
Borhdr
Loki
Level 43
God Stats
2W - 6L
1,294 SR
Queue Stats
169W - 169L
1,470 Elo+
Party 4
Chaac
Chaac
MinetaxDeku
Chaac
Level 22
God Stats
2W - 3L
1,698 SR
Queue Stats
14W - 18L
1,334 Elo+
Party 3
Anhur
Anhur
RngCrusader
Anhur
Level 57
God Stats
2W - 3L
1,839 SR
Queue Stats
261W - 280L
1,455 Elo+
Party 4
Bacchus
Bacchus
Yukarin1455
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,401 Elo+
Party 4
Kukulkan
Kukulkan
Zeslandra
Kukulkan
Level 61
God Stats
0W - 1L
1,128 SR
Queue Stats
18W - 21L
1,342 Elo+
Party 3
Team Averages
Level 42
1,492 SR
1,400 Elo+

VS

Team Averages
Level 62
1,509 SR
1,340 Elo+
Guan Yu
Guan Yu
Havvik81
Guan Yu
Level 67
God Stats
98W - 52L
1,641 SR
Queue Stats
363W - 382L
1,371 Elo+
Party 2
Athena
Athena
Nagatobimaru13
Athena
Level 122
God Stats
12W - 13L
1,547 SR
Queue Stats
163W - 179L
1,461 Elo+
Party 1
Discordia
Discordia
Rejoena
Discordia
Level 60
God Stats
2W - 6L
1,321 SR
Queue Stats
179W - 250L
1,323 Elo+
Solo
Danzaburou
Danzaburou
WhiteAsPaste
Danzaburou
Level 13
God Stats
4W - 7L
1,522 SR
Queue Stats
50W - 46L
1,164 Elo+
Party 1
Arachne
Arachne
Wiggleman34
Arachne
Level 49
God Stats
50W - 34L
1,512 SR
Queue Stats
197W - 219L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Borhdr
Loki
10
1 / 4 / 0
5,880
535
4,297
6,351
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,542
504
2,840
9,431
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,165
470
2,079
7,223
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Yukarin1455
Bacchus
8
0 / 6 / 0
4,706
428
2,685
7,338
6,008
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Zeslandra
Kukulkan
10
0 / 1 / 0
5,551
505
893
2,994
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Havvik81
Guan Yu
12
1 / 0 / 3
6,508
592
5,876
5,981
6,353
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 0 / 6
6,352
577
2,932
6,932
3,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Rejoena
Discordia
12
1 / 1 / 2
6,728
612
1,631
5,204
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WhiteAsPaste
Danzaburou
11
6 / 0 / 4
7,512
683
6,993
3,370
944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Wiggleman34
Arachne
10
5 / 0 / 2
6,399
582
5,061
6,741
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
17
17
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
Borhdr
Loki
1
4
0
0.25
W
Guan Yu
Havvik81
Guan Yu
1
0
3
2.5
L
0
2
0
0
W
4
0
6
7
W
Discordia
Rejoena
Discordia
1
1
2
2
L
0
4
0
0
W
Danzaburou
WhiteAsPaste
Danzaburou
6
0
4
8
W
Arachne
Wiggleman34
Arachne
5
0
2
6
L
Bacchus
Yukarin1455
Bacchus
0
6
0
0
L
Kukulkan
Zeslandra
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
22,493
33,337
Taken
28,228
16,566
Mitigated
14,963
6,065
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Borhdr
Loki
4,297
1,218
0
633
6,351
2,230
0
478
5,873
0
30,961
W
Guan Yu
Havvik81
Guan Yu
5,876
1,029
0
2,484
5,981
6,353
44
0
5,981
0
29,207
L
2,840
602
0
2,374
9,431
5,961
0
0
9,431
0
26,038
W
2,932
601
172
1,015
6,932
3,789
0
1,067
5,865
20,285
0
W
Discordia
Rejoena
Discordia
1,631
42
0
1,799
5,204
1,560
310
755
4,311
46,861
0
L
2,079
1,065
0
1,918
7,223
1,533
0
1,673
5,550
0
28,588
W
Danzaburou
WhiteAsPaste
Danzaburou
6,993
3,464
0
1,616
3,370
944
828
1,414
1,956
0
38,938
W
Arachne
Wiggleman34
Arachne
5,061
3,825
0
2,555
6,741
2,317
0
204
6,537
0
33,914
L
Bacchus
Yukarin1455
Bacchus
2,685
441
90
223
7,338
6,008
0
1,259
6,079
10,191
0
L
Kukulkan
Zeslandra
Kukulkan
893
177
0
827
2,994
834
0
1,153
1,841
26,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
33,499
262
Minions Killed
319
0
Camps Cleared
0
1,041,067
Distance Traveled
1,160,284
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,880
535
69
6
0
241,528
2
W
Guan Yu
6,508
592
59
5
0
224,067
2
L
Chaac
5,542
504
51
5
0
212,185
0
W
Athena
6,352
577
34
3
0
225,533
0
W
Discordia
6,728
612
85
8
0
211,334
1
L
Anhur
5,165
470
65
6
0
204,548
2
W
Danzaburou
7,512
683
78
7
0
232,203
0
W
Arachne
6,399
582
63
6
0
267,147
0
L
Bacchus
4,706
428
12
1
0
180,181
1
L
Kukulkan
5,551
505
65
6
0
202,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role