Player Matchup

Danzaburou
Danzaburou
ScougeKnight
Danzaburou
Level 96
God Stats
4W - 5L
1,635 SR
Queue Stats
65W - 81L
1,376 Elo+
Party 1
Hel
Hel
deadbnny
Hel
Level 13
God Stats
1W - 3L
1,805 SR
Queue Stats
13W - 13L
1,552 Elo+
Party 1
Osiris
Osiris
houligan80
Osiris
Level 95
God Stats
7W - 14L
1,561 SR
Queue Stats
98W - 125L
1,380 Elo+
Party 1
Team Averages
Level 68
1,667 SR
1,436 Elo+

VS

Team Averages
Level 58
1,464 SR
1,436 Elo+
Merlin
Merlin
Nodeletta
Merlin
Level 50
God Stats
7W - 5L
1,529 SR
Queue Stats
319W - 388L
1,436 Elo+
Party 2
Skadi
Skadi
SavvySafi
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 134L
1,430 Elo+
Party 2
Bacchus
Bacchus
namikaze_94
Bacchus
Level 98
God Stats
6W - 5L
1,363 SR
Queue Stats
181W - 207L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ScougeKnight
Danzaburou
18
7 / 2 / 4
15,197
661
20,761
28,226
11,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 6
13,448
585
10,444
23,389
15,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
houligan80
Osiris
14
1 / 6 / 6
12,846
559
9,156
20,983
10,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nodeletta
Merlin
17
4 / 3 / 8
14,160
616
32,620
16,502
8,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SavvySafi
Skadi
18
8 / 7 / 4
15,749
685
20,372
16,604
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
namikaze_94
Bacchus
16
0 / 1 / 12
12,877
560
8,402
18,360
28,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
12
12
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Nodeletta
Merlin
4
3
8
2.67
W
Skadi
SavvySafi
Skadi
8
7
4
1.43
L
Danzaburou
ScougeKnight
Danzaburou
7
2
4
4.5
L
3
4
6
1.5
L
Osiris
houligan80
Osiris
1
6
6
0.67
W
Bacchus
namikaze_94
Bacchus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,361
Damage
61,394
72,598
Taken
51,466
37,083
Mitigated
42,989
40,289
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Nodeletta
Merlin
32,620
1,555
1,797
5,638
16,502
8,132
1,353
3,957
12,545
102,793
0
W
Skadi
SavvySafi
Skadi
20,372
11,540
0
991
16,604
5,979
2,031
2,599
14,005
0
48,825
L
Danzaburou
ScougeKnight
Danzaburou
20,761
8,923
382
11,319
28,226
11,186
2,143
16,453
11,773
0
90,052
L
10,444
370
13,256
14,131
23,389
15,617
743
14,179
9,210
35,076
0
L
Osiris
houligan80
Osiris
9,156
3,902
108
1,093
20,983
10,280
407
10,851
10,132
0
35,066
W
Bacchus
namikaze_94
Bacchus
8,402
298
1,191
3,944
18,360
28,878
14
3,891
14,469
16,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
42,786
231
Minions Killed
218
10
Camps Cleared
1
1,247,621
Distance Traveled
1,249,527
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,160
616
129
6
0
407,610
4
W
Skadi
15,749
685
79
3
1
365,983
3
L
Danzaburou
15,197
661
128
6
7
412,490
0
L
Hel
13,448
585
54
2
1
439,845
0
L
Osiris
12,846
559
49
2
2
395,286
5
W
Bacchus
12,877
560
10
0
0
475,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role