Player Matchup

Neith
Neith
HaleHortler
Neith
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 16L
1,537 Elo+
Solo
Fenrir
Fenrir
LateHomework
Fenrir
Level 58
God Stats
21W - 6L
1,673 SR
Queue Stats
32W - 25L
1,419 Elo+
Party 1
Charybdis
Charybdis
TanzDevil
Charybdis
Level 23
God Stats
27W - 37L
1,443 SR
Queue Stats
62W - 85L
1,348 Elo+
Solo
Ares
Ares
TyrantKuma
Ares
Level 8
God Stats
8W - 1L
1,765 SR
Queue Stats
22W - 15L
1,462 Elo+
Party 1
Mercury
Mercury
killatile45
Mercury
Level 17
God Stats
6W - 1L
1,790 SR
Queue Stats
27W - 18L
1,390 Elo+
Solo
Team Averages
Level 26
1,634 SR
1,431 Elo+

VS

Team Averages
Level 19
1,320 SR
1,392 Elo+
Fenrir
Fenrir
ChronobreakX
Fenrir
Level 18
God Stats
4W - 7L
1,273 SR
Queue Stats
54W - 52L
1,418 Elo+
Party 2
Hades
Hades
JokeByl
Hades
Level 17
God Stats
1W - 7L
1,264 SR
Queue Stats
50W - 45L
1,407 Elo+
Party 2
Ra
Ra
PASHNEYA
Ra
Level 21
God Stats
0W - 4L
1,062 SR
Queue Stats
35W - 62L
1,367 Elo+
Solo
Hachiman
Hachiman
SeulpeunOppa
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,304 Elo+
Solo
Anubis
Anubis
WOLFGREAT
Anubis
Level 29
God Stats
15W - 16L
1,503 SR
Queue Stats
128W - 137L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 25
15,287
1,274
27,919
12,618
5,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
9 / 8 / 27
14,038
1,170
11,955
14,453
9,982
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
TanzDevil
Charybdis
19
7 / 7 / 15
12,728
1,061
15,276
19,460
7,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 30
13,297
1,108
17,656
17,749
22,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
killatile45
Mercury
20
12 / 7 / 21
13,924
1,160
16,695
16,423
5,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 8 / 13
13,876
1,156
10,486
16,944
10,779
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
JokeByl
Hades
19
9 / 10 / 12
13,966
1,164
18,134
24,682
13,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 10 / 18
12,009
1,001
12,593
15,868
8,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SeulpeunOppa
Hachiman
19
6 / 10 / 13
12,273
1,023
14,112
19,366
8,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
WOLFGREAT
Anubis
19
3 / 8 / 16
11,975
998
17,176
17,369
9,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
101
46
Kills
29
29
Deaths
46
118
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
8
13
2.06
W
12
3
25
8.17
L
Hades
JokeByl
Hades
9
10
12
1.5
W
Fenrir
9
8
27
2.81
L
1
10
18
1
L
Hachiman
SeulpeunOppa
Hachiman
6
10
13
1.25
W
Charybdis
TanzDevil
Charybdis
7
7
15
2.07
W
6
4
30
5.25
L
Anubis
WOLFGREAT
Anubis
3
8
16
1.38
W
Mercury
killatile45
Mercury
12
7
21
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,501
Damage
72,501
80,703
Taken
94,229
51,723
Mitigated
50,850
4,382
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,486
2,742
0
355
16,944
10,779
0
3,620
13,324
0
17,769
W
27,919
10,537
0
2,574
12,618
5,572
0
6,609
6,009
0
55,841
L
Hades
JokeByl
Hades
18,134
1,643
695
3,634
24,682
13,774
0
4,741
19,941
30,578
0
W
Fenrir
11,955
1,581
0
212
14,453
9,982
0
9,408
4,733
0
16,090
L
12,593
1,141
810
856
15,868
8,142
0
1,835
14,033
44,273
0
L
Hachiman
SeulpeunOppa
Hachiman
14,112
6,063
0
0
19,366
8,463
0
3,601
15,765
0
34,765
W
Charybdis
TanzDevil
Charybdis
15,276
9,281
0
1,476
19,460
7,779
0
9,482
9,978
0
44,781
W
17,656
974
0
120
17,749
22,485
0
11,365
6,384
29,801
0
L
Anubis
WOLFGREAT
Anubis
17,176
760
0
3,437
17,369
9,692
0
3,859
13,510
34,536
0
W
Mercury
killatile45
Mercury
16,695
9,572
0
0
16,423
5,905
0
11,039
5,384
0
34,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,274
Gold Earned
64,099
198
Minions Killed
199
9
Camps Cleared
8
1,041,159
Distance Traveled
1,018,405
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,876
1,156
14
1
3
245,545
2
W
Neith
15,287
1,274
58
5
1
201,139
0
L
Hades
13,966
1,164
24
2
2
200,287
1
W
Fenrir
14,038
1,170
11
1
2
227,188
0
L
Ra
12,009
1,001
94
8
0
209,199
0
L
Hachiman
12,273
1,023
31
3
2
173,761
0
W
Charybdis
12,728
1,061
68
6
3
167,218
0
W
Ares
13,297
1,108
27
2
1
187,388
0
L
Anubis
11,975
998
36
3
1
189,613
0
W
Mercury
13,924
1,160
34
3
2
258,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role