Player Matchup

Thoth
Thoth
Bertrand
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
KariMejik
Kukulkan
Level 27
God Stats
14W - 15L
1,202 SR
Queue Stats
42W - 47L
1,124 Elo+
Party 1
Bellona
Bellona
Sayuka
Bellona
Level 17
God Stats
16W - 23L
1,128 SR
Queue Stats
42W - 47L
1,124 Elo+
Party 1
Mercury
Mercury
ShiftyDecrypted
Mercury
Level 62
God Stats
1W - 1L
1,546 SR
Queue Stats
93W - 93L
1,515 Elo+
Party 1
Ymir
Ymir
SpookyTanuki
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,124 Elo+
Party 1
Team Averages
Level 34
1,375 SR
1,266 Elo+

VS

Team Averages
Level 67
1,508 SR
1,540 Elo+
Discordia
Discordia
Gagaween
Discordia
Level 118
God Stats
55W - 43L
1,538 SR
Queue Stats
305W - 274L
1,591 Elo+
Party 2
Ares
Ares
MittySmitty
Ares
Level 24
God Stats
74W - 46L
1,653 SR
Queue Stats
75W - 53L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
RidiculousDe
Gilgamesh
Level 123
God Stats
6W - 6L
1,440 SR
Queue Stats
188W - 186L
1,511 Elo+
Solo
He Bo
He Bo
Whuht
He Bo
Level 36
God Stats
3W - 7L
1,134 SR
Queue Stats
178W - 166L
1,478 Elo+
Solo
Ne Zha
Ne Zha
iKoreanBoss
Ne Zha
Level 34
God Stats
19W - 7L
1,776 SR
Queue Stats
152W - 125L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bertrand
Thoth
20
1 / 10 / 11
13,064
933
17,330
21,130
11,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KariMejik
Kukulkan
19
1 / 9 / 6
12,805
915
14,624
20,434
13,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Sayuka
Bellona
19
1 / 4 / 8
12,077
863
9,803
25,836
18,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 11 / 5
14,832
1,059
20,720
26,281
12,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 8 / 8
13,967
998
11,840
34,879
52,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gagaween
Discordia
20
8 / 1 / 21
15,085
1,078
26,002
7,138
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 1 / 24
13,699
979
16,512
19,874
29,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
RidiculousDe
Gilgamesh
20
10 / 2 / 20
15,790
1,128
22,663
20,563
23,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Whuht
He Bo
20
10 / 6 / 14
14,287
1,021
26,176
19,845
10,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
12 / 3 / 19
15,710
1,122
30,983
16,325
12,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
140
13
Kills
42
42
Deaths
13
38
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bertrand
Thoth
1
10
11
0.65
W
Discordia
Gagaween
Discordia
8
1
21
18.5
L
Kukulkan
KariMejik
Kukulkan
1
9
6
0.44
W
2
1
24
14
W
Gilgamesh
RidiculousDe
Gilgamesh
10
2
20
10
L
Bellona
Sayuka
Bellona
1
4
8
1.25
L
7
11
5
0.86
L
3
8
8
0.88
W
He Bo
Whuht
He Bo
10
6
14
2.83
W
Ne Zha
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,317
Damage
122,336
128,560
Taken
83,745
109,021
Mitigated
80,069
846
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bertrand
Thoth
17,330
1,553
0
716
21,130
11,638
0
14,230
6,900
42,882
0
W
Discordia
Gagaween
Discordia
26,002
1,008
0
151
7,138
4,325
0
2,275
4,863
53,309
0
L
Kukulkan
KariMejik
Kukulkan
14,624
764
0
0
20,434
13,673
0
7,697
12,737
46,958
0
W
16,512
567
0
67
19,874
29,281
0
12,399
7,475
31,468
0
W
Gilgamesh
RidiculousDe
Gilgamesh
22,663
4,533
0
652
20,563
23,693
0
10,799
9,764
8,514
42,844
L
Bellona
Sayuka
Bellona
9,803
1,733
0
130
25,836
18,824
0
15,395
10,441
186
16,272
L
20,720
11,631
0
0
26,281
12,351
0
11,880
14,398
0
53,201
L
11,840
1,403
0
0
34,879
52,535
0
22,766
12,113
35,737
0
W
He Bo
Whuht
He Bo
26,176
1,057
0
3,755
19,845
10,493
0
10,144
9,701
35,346
0
W
Ne Zha
30,983
16,300
0
4,897
16,325
12,277
0
8,363
7,962
0
60,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,745
Gold Earned
74,571
255
Minions Killed
238
6
Camps Cleared
8
1,340,284
Distance Traveled
1,464,449
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,064
933
62
4
2
265,203
0
W
Discordia
15,085
1,078
71
5
3
311,661
1
L
Kukulkan
12,805
915
71
5
0
204,571
0
W
Ares
13,699
979
29
2
0
327,684
1
W
Gilgamesh
15,790
1,128
61
4
0
285,404
1
L
Bellona
12,077
863
15
1
1
297,874
0
L
Mercury
14,832
1,059
65
5
3
315,738
1
L
Ymir
13,967
998
42
3
0
256,898
2
W
He Bo
14,287
1,021
17
1
1
241,002
1
W
Ne Zha
15,710
1,122
60
4
4
298,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role