Player Matchup

Khepri
Khepri
CANTSTOPF33DING
Khepri
Level 77
God Stats
0W - 1L
1,244 SR
Queue Stats
17W - 13L
1,283 Elo+
Party 1
The Morrigan
The Morrigan
Da Huricane
The Morrigan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Serqet
Serqet
Donahoe44
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,444 Elo+
Party 1
Neith
Neith
ediganic7
Neith
Level 58
God Stats
0W - 1L
1,577 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ravana
Ravana
iiHaroldii
Ravana
Level 100
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 14L
1,274 Elo+
Party 1
Team Averages
Level 77
1,507 SR
1,353 Elo+

VS

Team Averages
Level 138
1,557 SR
1,544 Elo+
Bacchus
Bacchus
DrewTheFireLord
Bacchus
Level 141
God Stats
2W - 0L
1,644 SR
Queue Stats
43W - 30L
1,618 Elo+
Solo
Thoth
Thoth
Holographic2pac
Thoth
Level 146
God Stats
1W - 1L
1,417 SR
Queue Stats
120W - 112L
1,561 Elo+
Solo
Discordia
Discordia
HowUdoDiz
Discordia
Level 129
God Stats
6W - 2L
1,600 SR
Queue Stats
283W - 263L
1,494 Elo+
Party 2
Artemis
Artemis
OoTsukioO
Artemis
Level 160
God Stats
3W - 2L
1,524 SR
Queue Stats
34W - 31L
1,515 Elo+
Solo
Artio
Artio
gabecorralez
Artio
Level 115
God Stats
15W - 12L
1,599 SR
Queue Stats
524W - 527L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 10
7,407
673
3,379
17,592
14,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Da Huricane
The Morrigan
14
2 / 7 / 5
7,662
697
4,169
11,544
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Donahoe44
Serqet
15
3 / 4 / 10
8,311
756
10,674
17,217
8,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ediganic7
Neith
14
3 / 5 / 7
8,295
754
8,753
9,433
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
iiHaroldii
Ravana
16
6 / 5 / 4
9,187
835
6,751
15,427
9,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 21
9,190
835
9,229
15,106
21,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 3 / 13
9,983
908
14,583
8,190
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
HowUdoDiz
Discordia
17
5 / 3 / 18
10,113
919
14,148
7,529
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
OoTsukioO
Artemis
18
14 / 2 / 9
10,938
994
20,794
8,102
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 15
8,218
747
4,069
10,880
10,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
14
Kills
29
29
Deaths
14
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
8
10
0.63
L
The Morrigan
Da Huricane
The Morrigan
2
7
5
0.64
L
Serqet
Donahoe44
Serqet
3
4
10
2
W
2
2
21
6.25
W
8
3
13
4.83
W
Discordia
HowUdoDiz
Discordia
5
3
18
4.67
W
Artemis
OoTsukioO
Artemis
14
2
9
9.25
L
Neith
ediganic7
Neith
3
5
7
1.3
W
0
4
15
1.88
L
Ravana
iiHaroldii
Ravana
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,726
Damage
62,823
71,213
Taken
49,807
40,134
Mitigated
43,479
18,940
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,379
547
679
707
17,592
14,186
0
5,406
12,186
6,717
0
L
The Morrigan
Da Huricane
The Morrigan
4,169
494
508
724
11,544
4,442
0
8,344
3,200
9,198
178
L
Serqet
Donahoe44
Serqet
10,674
673
1,709
6,071
17,217
8,468
0
12,131
5,086
0
11,798
W
9,229
1,118
1,209
3,977
15,106
21,856
185
1,701
12,697
13,016
0
W
14,583
604
746
1,688
8,190
3,694
740
1,962
5,856
30,533
0
W
Discordia
HowUdoDiz
Discordia
14,148
984
353
1,183
7,529
3,565
802
582
6,583
29,565
0
W
Artemis
OoTsukioO
Artemis
20,794
10,365
1,660
1,351
8,102
4,103
2,630
1,647
6,095
0
45,165
L
Neith
ediganic7
Neith
8,753
4,163
0
1,881
9,433
3,684
0
7,016
2,417
0
24,426
W
4,069
220
1,775
2,543
10,880
10,261
300
1,478
8,724
6,179
0
L
Ravana
iiHaroldii
Ravana
6,751
1,556
1,366
5,295
15,427
9,354
0
9,132
6,295
0
15,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
48,442
71
Minions Killed
119
0
Camps Cleared
0
879,372
Distance Traveled
1,012,107
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,407
673
2
0
0
169,469
0
L
The Morrigan
7,662
697
18
2
0
150,194
0
L
Serqet
8,311
756
7
1
0
205,440
0
W
Bacchus
9,190
835
7
1
0
229,071
5
W
Thoth
9,983
908
32
3
0
201,050
2
W
Discordia
10,113
919
37
3
0
168,810
1
W
Artemis
10,938
994
40
4
0
186,482
0
L
Neith
8,295
754
25
2
0
164,841
3
W
Artio
8,218
747
3
0
0
226,694
0
L
Ravana
9,187
835
19
2
0
189,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role