Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold III
 
Freya
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
MissFortuneQuQ
Loki
Gold I
Level 60
God Stats
2W - 3L
1,749 SR
Queue Stats
86W - 85L
1,431 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Ryfusion
Gilgamesh
Gold II
Level 146
God Stats
3W - 4L
1,609 SR
Queue Stats
398W - 393L
1,538 MMR
Solo
Nu Wa
Nu Wa
Silver I
Yari501
Nu Wa
Silver I
Level 68
God Stats
6W - 3L
1,714 SR
Queue Stats
26W - 32L
1,468 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,614 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,558 SR
1,479 MMR
Janus
Janus
Gold III
Killer1p4
Janus
Gold III
Level 89
God Stats
25W - 34L
1,558 SR
Queue Stats
271W - 268L
1,470 MMR
Party 1
Bellona
Bellona
Gold IV
Nastrian
Bellona
Gold IV
Level 135
God Stats
1W - 0L
1,637 SR
Queue Stats
70W - 69L
1,391 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
YoMenGt
Kumbhakarna
Gold IV
Level 158
God Stats
2W - 4L
1,414 SR
Queue Stats
498W - 491L
1,477 MMR
Solo
Neith
Neith
Gold IV
drichman111
Neith
Gold IV
Level 105
God Stats
5W - 6L
1,598 SR
Queue Stats
166W - 161L
1,539 MMR
Solo
Arachne
Arachne
Gold III
musics
Arachne
Gold III
Level 84
God Stats
22W - 11L
1,585 SR
Queue Stats
270W - 263L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 1
5,296
407
1,979
3,924
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
 
Freya
8
1 / 3 / 0
5,110
393
2,860
6,947
2,644
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 17 / 0
3,984
306
829
8,203
2,225
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Ryfusion
Gilgamesh
5
0 / 0 / 0
4,579
352
68
2,278
633
Cudgel

Cudgel

+10
Physical Power
+75
Health

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
Yari501
Nu Wa
12
1 / 2 / 0
6,689
515
6,610
5,637
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioAthenaTiamatMorgan Le Fay

VS

Bans
SetArtemisOsirisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Killer1p4
Janus
13
11 / 0 / 8
9,127
702
9,992
6,551
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Nastrian
Bellona
16
2 / 0 / 1
9,449
727
1,014
6,276
4,798
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
YoMenGt
Kumbhakarna
11
3 / 1 / 7
7,649
588
2,435
9,232
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 2
9,243
711
3,269
5,882
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
musics
Arachne
14
2 / 0 / 1
8,445
650
814
9,395
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
21
23
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
1
0.5
L
Freya
 
Freya
1
3
0
0.33
W
Janus
Killer1p4
Janus
11
0
8
15
L
0
17
0
0
W
Bellona
Nastrian
Bellona
2
0
1
2.5
L
Gilgamesh
Ryfusion
Gilgamesh
0
0
0
0
L
Nu Wa
Yari501
Nu Wa
1
2
0
0.5
W
Kumbhakarna
YoMenGt
Kumbhakarna
3
1
7
6.5
W
3
1
2
4
W
Arachne
musics
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
17,524
26,989
Taken
37,336
9,608
Mitigated
19,142
5,070
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,979
126
0
1,488
3,924
2,140
0
586
3,334
11,327
0
L
Freya
 
Freya
2,860
833
0
2,284
6,947
2,644
0
2,545
4,356
21,478
0
W
Janus
Killer1p4
Janus
9,992
1,679
0
2,292
6,551
1,836
562
2,397
3,954
61,005
0
L
829
535
0
0
8,203
2,225
8
5,419
2,522
0
964
W
Bellona
Nastrian
Bellona
1,014
0
0
2,256
6,276
4,798
1,778
2,317
3,793
0
55,208
L
Gilgamesh
Ryfusion
Gilgamesh
68
0
0
298
2,278
633
0
116
2,138
0
8,712
L
Nu Wa
Yari501
Nu Wa
6,610
1,421
0
1,000
5,637
1,966
0
3,251
2,212
44,348
0
W
Kumbhakarna
YoMenGt
Kumbhakarna
2,435
261
0
2,163
9,232
6,618
0
4,394
4,586
11,801
0
W
3,269
1,470
0
2,770
5,882
2,348
2,248
2,451
3,309
0
68,753
W
Arachne
musics
Arachne
814
612
0
5,133
9,395
3,542
0
2,750
6,505
0
63,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
43,913
191
Minions Killed
508
0
Camps Cleared
0
978,326
Distance Traveled
1,254,309
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,296
407
16
1
0
251,423
1
L
Freya
5,110
393
45
3
0
136,714
0
W
Janus
9,127
702
109
8
0
242,728
3
L
Loki
3,984
306
0
0
0
250,169
0
W
Bellona
9,449
727
145
11
0
251,673
0
L
Gilgamesh
4,579
352
24
2
0
130,944
1
L
Nu Wa
6,689
515
106
8
0
209,076
3
W
Kumbhakarna
7,649
588
16
1
0
275,645
7
W
Neith
9,243
711
128
10
0
217,076
3
W
Arachne
8,445
650
110
8
0
267,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role