Player Matchup

Hera
Hera
Armadavn
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 113L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
D1RTY Diesel
Morgan Le Fay
Level 26
God Stats
1W - 5L
1,190 SR
Queue Stats
2W - 6L
1,114 Elo+
Solo
Sun Wukong
Sun Wukong
Highhopess1
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 319L
1,368 Elo+
Solo
Nox
Nox
TinaTheTerrible
Nox
Level 28
God Stats
23W - 9L
1,272 SR
Queue Stats
56W - 14L
1,265 Elo+
Solo
Tiamat
Tiamat
ZeroSnk
Tiamat
Level 27
God Stats
0W - 3L
1,155 SR
Queue Stats
19W - 25L
1,386 Elo+
Solo
Team Averages
Level 27
1,324 SR
1,343 Elo+

VS

Team Averages
Level 25
1,527 SR
1,517 Elo+
Raijin
Raijin
PooWiFi
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 114L
1,500 Elo+
Party 1
Bellona
Bellona
bigtaiwan
Bellona
Level 21
God Stats
2W - 1L
1,261 SR
Queue Stats
17W - 12L
1,551 Elo+
Solo
Izanami
Izanami
shhouko
Izanami
Level 29
God Stats
54W - 43L
1,568 SR
Queue Stats
78W - 69L
1,465 Elo+
Party 1
Apollo
Apollo
ulrich97
Apollo
Level 26
God Stats
11W - 7L
1,605 SR
Queue Stats
185W - 180L
1,564 Elo+
Solo
Jing Wei
Jing Wei
zombiexkushx420
Jing Wei
Level 23
God Stats
1W - 2L
1,702 SR
Queue Stats
51W - 38L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 8 / 10
10,592
1,059
13,982
12,097
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
D1RTY Diesel
Morgan Le Fay
14
0 / 0 / 0
6,568
657
0
0
0
Sun Wukong
Highhopess1
Sun Wukong
17
4 / 4 / 6
10,884
1,088
9,315
18,923
19,931
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 4 / 6
12,439
1,244
22,565
16,438
8,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
ZeroSnk
Tiamat
17
1 / 7 / 11
10,281
1,028
9,551
14,558
7,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

147

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
PooWiFi
Raijin
18
5 / 6 / 11
11,263
1,126
14,706
11,773
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
bigtaiwan
Bellona
18
8 / 6 / 10
11,539
1,154
13,066
16,506
15,880
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
shhouko
Izanami
17
4 / 0 / 10
10,719
1,072
11,818
13,187
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
ulrich97
Apollo
18
3 / 2 / 12
11,315
1,132
11,654
8,378
3,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
18
3 / 4 / 14
10,760
1,076
5,822
10,249
3,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
18
Kills
23
23
Deaths
18
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hera
2
8
10
0.88
L
Morgan Le Fay
D1RTY Diesel
Morgan Le Fay
0
0
0
0
L
Sun Wukong
Highhopess1
Sun Wukong
4
4
6
1.75
W
Raijin
PooWiFi
Raijin
5
6
11
1.75
L
11
4
6
3.5
L
Tiamat
ZeroSnk
Tiamat
1
7
11
0.93
W
Bellona
bigtaiwan
Bellona
8
6
10
2.17
W
Izanami
shhouko
Izanami
4
0
10
9
W
Apollo
ulrich97
Apollo
3
2
12
4.5
W
Jing Wei
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,413
Damage
57,066
62,016
Taken
60,093
40,539
Mitigated
32,559
5,818
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,982
3,806
0
66
12,097
4,597
0
3,708
8,389
40,934
0
L
Morgan Le Fay
D1RTY Diesel
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Highhopess1
Sun Wukong
9,315
1,597
0
507
18,923
19,931
0
5,138
13,785
148
23,436
W
Raijin
PooWiFi
Raijin
14,706
1,872
381
274
11,773
4,770
0
7,360
4,341
34,441
0
L
22,565
2,945
234
2,047
16,438
8,101
0
2,156
14,282
43,983
0
L
Tiamat
ZeroSnk
Tiamat
9,551
1,174
0
2,964
14,558
7,910
0
3,704
10,854
22,932
0
W
Bellona
bigtaiwan
Bellona
13,066
3,798
0
666
16,506
15,880
0
13,062
3,157
0
31,559
W
Izanami
shhouko
Izanami
11,818
9,006
0
1,022
13,187
4,764
0
11,238
1,867
0
30,647
W
Apollo
ulrich97
Apollo
11,654
5,079
0
657
8,378
3,329
0
6,397
1,867
0
40,859
W
Jing Wei
5,822
4,634
0
1,074
10,249
3,816
0
7,516
2,615
0
18,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
55,596
183
Minions Killed
211
6
Camps Cleared
5
761,958
Distance Traveled
955,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,592
1,059
76
8
1
181,027
0
L
Morgan Le Fay
6,568
657
0
0
0
0
0
L
Sun Wukong
10,884
1,088
25
3
3
220,145
0
W
Raijin
11,263
1,126
58
6
0
167,346
0
L
Nox
12,439
1,244
53
5
1
194,238
0
L
Tiamat
10,281
1,028
29
3
1
166,548
0
W
Bellona
11,539
1,154
35
4
0
191,846
0
W
Izanami
10,719
1,072
41
4
1
185,821
0
W
Apollo
11,315
1,132
56
6
3
205,682
0
W
Jing Wei
10,760
1,076
21
2
1
204,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role