Player Matchup

Da Ji
Da Ji
Glastviaaaa
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,696 Elo+
Party 3
Tyr
Tyr
Korbin2014
Tyr
Level 29
God Stats
5W - 2L
1,567 SR
Queue Stats
35W - 23L
1,516 Elo+
Solo
Sol
Sol
Kyrieheard
Sol
Level 14
God Stats
2W - 3L
1,550 SR
Queue Stats
6W - 4L
1,811 Elo+
Solo
Izanami
Izanami
MeowMushroom
Izanami
Level 10
God Stats
4W - 1L
1,730 SR
Queue Stats
14W - 5L
1,748 Elo+
Party 3
Baba Yaga
Baba Yaga
sugmamama
Baba Yaga
Level 29
God Stats
3W - 1L
1,609 SR
Queue Stats
187W - 184L
1,586 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,671 Elo+

VS

Team Averages
Level 19
1,631 SR
1,554 Elo+
Ravana
Ravana
Kaiboski
Ravana
Level 16
God Stats
7W - 7L
1,511 SR
Queue Stats
92W - 90L
1,518 Elo+
Solo
Hades
Hades
TtvPapiIceKing
Hades
Level 13
God Stats
6W - 8L
1,595 SR
Queue Stats
19W - 23L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
Zemuns
Heimdallr
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 202L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
unicornbisque
Sylvanus
Level 20
God Stats
2W - 1L
1,690 SR
Queue Stats
49W - 39L
1,593 Elo+
Party 1
Bellona
Bellona
xoNymphie
Bellona
Level 6
God Stats
3W - 1L
1,860 SR
Queue Stats
11W - 13L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,026
586
4,588
6,090
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,583
465
2,114
6,786
4,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
8 / 2 / 0
8,330
694
8,315
9,395
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MeowMushroom
Izanami
9
1 / 4 / 1
5,844
487
2,688
6,790
1,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
sugmamama
Baba Yaga
14
7 / 0 / 2
8,443
704
10,088
5,401
2,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kaiboski
Ravana
8
3 / 5 / 1
5,978
498
2,487
7,612
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 8 / 1
5,876
490
3,692
9,677
4,253
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Zemuns
Heimdallr
13
5 / 1 / 1
7,712
643
6,847
6,550
2,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
unicornbisque
Sylvanus
10
0 / 1 / 5
6,209
517
3,371
9,657
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
xoNymphie
Bellona
10
0 / 5 / 0
5,687
474
3,174
10,688
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
20
Kills
9
10
Deaths
20
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Ravana
Kaiboski
Ravana
3
5
1
0.7
W
1
4
1
0.38
W
8
2
0
4
W
Izanami
MeowMushroom
Izanami
1
4
1
0.38
L
1
8
1
0.19
L
Heimdallr
Zemuns
Heimdallr
5
1
1
5.5
W
Baba Yaga
sugmamama
Baba Yaga
7
0
2
8
L
Sylvanus
unicornbisque
Sylvanus
0
1
5
2.5
L
Bellona
xoNymphie
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
19,571
34,462
Taken
44,184
16,213
Mitigated
22,491
10,883
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,588
666
0
902
6,090
4,015
0
991
5,099
7,788
26,534
L
Ravana
Kaiboski
Ravana
2,487
729
324
2,336
7,612
2,378
0
2,153
5,459
0
23,886
W
2,114
483
0
1,187
6,786
4,465
0
1,029
5,757
0
13,944
W
8,315
4,017
0
4,181
9,395
3,558
3,509
3,419
5,976
43,700
4,196
W
Izanami
MeowMushroom
Izanami
2,688
1,521
176
1,516
6,790
1,757
0
791
5,999
0
29,303
L
3,692
889
143
985
9,677
4,253
0
6,572
3,105
27,149
0
L
Heimdallr
Zemuns
Heimdallr
6,847
3,586
0
2,323
6,550
2,248
728
125
6,425
0
57,062
W
Baba Yaga
sugmamama
Baba Yaga
10,088
1,696
0
2,921
5,401
2,418
69
833
4,568
52,885
0
L
Sylvanus
unicornbisque
Sylvanus
3,371
791
1,156
4,510
9,657
7,365
72
3,834
5,823
15,428
0
L
Bellona
xoNymphie
Bellona
3,174
1,906
0
3,288
10,688
6,247
271
6,080
4,608
0
20,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,226
Gold Earned
31,462
360
Minions Killed
260
0
Camps Cleared
0
1,177,928
Distance Traveled
1,081,031
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,026
586
62
5
0
264,253
0
L
Ravana
5,978
498
41
3
0
216,669
2
W
Tyr
5,583
465
26
2
0
218,387
1
W
Sol
8,330
694
106
9
0
192,304
1
W
Izanami
5,844
487
55
5
0
261,909
0
L
Hades
5,876
490
47
4
0
212,663
2
L
Heimdallr
7,712
643
104
9
0
237,139
0
W
Baba Yaga
8,443
704
111
9
0
241,075
0
L
Sylvanus
6,209
517
20
2
0
200,411
4
L
Bellona
5,687
474
48
4
0
214,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role