Player Matchup

Sol
Sol
KogaLee
Sol
Level 42
God Stats
89W - 61L
1,661 SR
Queue Stats
349W - 243L
1,633 Elo+
Party 2
Chaac
Chaac
YouCravePierre
Chaac
Level 155
God Stats
5W - 3L
1,406 SR
Queue Stats
717W - 549L
1,621 Elo+
Party 2
Nike
Nike
hobson2122
Nike
Level 17
God Stats
24W - 16L
1,846 SR
Queue Stats
66W - 64L
1,541 Elo+
Party 2
Team Averages
Level 71
1,638 SR
1,598 Elo+

VS

Team Averages
Level 32
1,542 SR
1,347 Elo+
Nox
Nox
ElmerHomerus
Nox
Level 19
God Stats
1W - 4L
1,746 SR
Queue Stats
16W - 14L
1,435 Elo+
Party 1
Bacchus
Bacchus
Pepinja
Bacchus
Level 17
God Stats
0W - 1L
1,407 SR
Queue Stats
8W - 7L
1,435 Elo+
Party 1
Neith
Neith
mexicanburrito8
Neith
Level 59
God Stats
5W - 5L
1,473 SR
Queue Stats
24W - 29L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
6 / 2 / 6
10,276
734
10,538
9,894
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 4 / 5
10,786
770
15,103
16,444
9,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 4 / 9
9,207
658
5,205
12,109
8,153
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 7
8,567
612
4,621
12,524
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Pepinja
Bacchus
13
4 / 5 / 5
9,453
675
5,626
13,693
17,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 4 / 3
9,615
687
9,212
12,026
4,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
10
10
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Sol
6
2
6
4.5
L
Bacchus
Pepinja
Bacchus
4
5
5
1.3
W
8
4
5
2.63
W
1
4
9
1.38
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
19,459
38,447
Taken
38,243
21,674
Mitigated
26,402
12,113
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,621
394
0
792
12,524
4,662
0
3,192
9,332
16,467
0
W
Sol
10,538
3,851
716
5,227
9,894
3,699
2,376
2,702
7,192
42,440
6,144
L
Bacchus
Pepinja
Bacchus
5,626
854
0
0
13,693
17,471
0
3,480
10,213
10,932
0
W
15,103
989
0
5,464
16,444
9,822
388
4,678
11,766
0
38,301
W
5,205
621
0
706
12,109
8,153
506
3,670
8,439
0
24,646
L
9,212
5,221
0
1,381
12,026
4,269
0
2,897
9,129
0
39,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
27,635
163
Minions Killed
85
10
Camps Cleared
2
772,788
Distance Traveled
703,462
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,567
612
18
1
1
244,693
2
W
Sol
10,276
734
67
5
3
256,124
1
L
Bacchus
9,453
675
4
0
0
235,585
3
W
Chaac
10,786
770
61
4
3
260,949
2
W
Nike
9,207
658
35
3
4
255,715
0
L
Neith
9,615
687
63
5
1
223,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role