Player Matchup

Skadi
Skadi
Clipperking93
Skadi
Level 20
God Stats
36W - 26L
1,515 SR
Queue Stats
124W - 119L
1,377 Elo+
Solo
Fenrir
Fenrir
FawnLemon6073
Fenrir
Level 26
God Stats
29W - 24L
1,541 SR
Queue Stats
100W - 101L
1,383 Elo+
Solo
Janus
Janus
Luis-Hunter92
Janus
Level 18
God Stats
6W - 10L
1,387 SR
Queue Stats
111W - 97L
1,431 Elo+
Solo
Loki
Loki
TheBromanator50
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,348 Elo+
Solo
Medusa
Medusa
lFaiz3ns-
Medusa
Level 26
God Stats
19W - 27L
1,412 SR
Queue Stats
19W - 29L
1,345 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,376 Elo+

VS

Team Averages
Level 26
1,451 SR
1,392 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ELEGANTSCMBG
Cthulhu
Level 22
God Stats
4W - 7L
1,231 SR
Queue Stats
103W - 111L
1,354 Elo+
Solo
Sol
Sol
GrandpaHairs
Sol
Level 27
God Stats
5W - 1L
1,702 SR
Queue Stats
70W - 64L
1,448 Elo+
Solo
Fenrir
Fenrir
Sir_Michael55
Fenrir
Level 29
God Stats
11W - 19L
1,397 SR
Queue Stats
86W - 133L
1,303 Elo+
Solo
Neith
Neith
untwafle
Neith
Level 23
God Stats
23W - 39L
1,428 SR
Queue Stats
29W - 49L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,771
616
5,868
7,536
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 2
5,034
458
1,698
7,529
2,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 2
6,266
570
4,512
4,260
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 0
6,389
581
2,841
6,334
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
lFaiz3ns-
Medusa
11
0 / 0 / 2
6,173
561
4,016
4,396
1,216
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 2
5,317
483
2,171
6,185
3,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
ELEGANTSCMBG
Cthulhu
10
0 / 1 / 0
5,625
511
2,497
5,502
3,042
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
1 / 3 / 1
5,330
485
2,313
5,418
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 1 / 0
6,708
610
4,489
6,531
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
untwafle
Neith
8
0 / 1 / 0
4,849
441
1,620
4,382
1,169
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
9
9
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
W
2
2
1
1.25
L
Cthulhu
ELEGANTSCMBG
Cthulhu
0
1
0
0
W
0
5
2
0.2
L
1
3
1
0.5
W
2
1
2
3
L
8
1
0
8
W
4
1
0
4
W
Medusa
lFaiz3ns-
Medusa
0
0
2
1
L
Neith
untwafle
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
13,090
30,055
Taken
28,018
8,401
Mitigated
12,021
7,540
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,171
222
57
1,146
6,185
3,745
316
0
6,185
18,151
0
W
5,868
2,213
0
2,670
7,536
2,391
802
1,586
5,950
0
44,964
L
Cthulhu
ELEGANTSCMBG
Cthulhu
2,497
214
0
2,228
5,502
3,042
0
0
5,502
26,206
0
W
1,698
637
0
930
7,529
2,304
466
2,066
5,353
0
14,414
L
2,313
556
0
1,239
5,418
1,483
1,368
2,285
3,133
16,856
0
W
4,512
40
0
500
4,260
998
468
592
3,538
35,743
0
L
4,489
448
0
926
6,531
2,582
0
1,297
5,234
0
33,859
W
2,841
861
0
3,440
6,334
1,492
0
554
5,780
0
24,654
W
Medusa
lFaiz3ns-
Medusa
4,016
1,342
0
0
4,396
1,216
736
1,531
2,453
0
33,569
L
Neith
untwafle
Neith
1,620
513
0
1,968
4,382
1,169
54
930
3,452
0
17,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
27,829
275
Minions Killed
223
0
Camps Cleared
0
1,044,381
Distance Traveled
989,583
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,317
483
29
3
0
165,070
1
W
Skadi
6,771
616
76
7
0
175,672
2
L
Cthulhu
5,625
511
53
5
0
223,238
3
W
Fenrir
5,034
458
22
2
0
198,743
0
L
Sol
5,330
485
39
4
0
193,953
0
W
Janus
6,266
570
60
5
0
217,379
1
L
Fenrir
6,708
610
63
6
0
222,340
2
W
Loki
6,389
581
49
4
0
227,096
3
W
Medusa
6,173
561
68
6
0
225,491
0
L
Neith
4,849
441
39
4
0
184,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role