Player Matchup

Cthulhu
Cthulhu
Nexjiro
Cthulhu
Level 128
God Stats
5W - 2L
1,743 SR
Queue Stats
141W - 123L
1,563 Elo+
Party 2
Chaac
Chaac
ZeRoKiLlEr816
Chaac
Level 84
God Stats
7W - 6L
1,558 SR
Queue Stats
115W - 97L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
obamaiswhite420
Morgan Le Fay
Level 155
God Stats
13W - 8L
1,849 SR
Queue Stats
287W - 315L
1,512 Elo+
Solo
Team Averages
Level 122
1,717 SR
1,521 Elo+

VS

Team Averages
Level 97
1,715 SR
1,596 Elo+
Hel
Hel
BigCunn
Hel
Level 57
God Stats
1W - 2L
1,790 SR
Queue Stats
13W - 12L
1,589 Elo+
Party 1
Ullr
Ullr
TheCuddlyKoala
Ullr
Level 121
God Stats
2W - 2L
1,614 SR
Queue Stats
75W - 59L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
Xcocolocos9X
Ne Zha
Level 114
God Stats
1W - 1L
1,742 SR
Queue Stats
47W - 46L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nexjiro
Cthulhu
14
5 / 0 / 8
9,727
695
14,341
17,191
13,490
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 6
9,623
687
8,264
12,032
6,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
obamaiswhite420
Morgan Le Fay
14
4 / 1 / 8
9,428
673
8,863
6,027
2,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 3 / 0
7,471
534
4,757
10,187
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
8,115
580
12,220
12,279
4,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
11
1 / 6 / 0
7,947
568
7,995
13,992
8,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
0
3
0
0
W
Cthulhu
Nexjiro
Cthulhu
5
0
8
9
L
1
5
1
0.3
L
Ne Zha
1
6
0
0.17
W
5
1
6
8
W
Morgan Le Fay
obamaiswhite420
Morgan Le Fay
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
24,972
35,250
Taken
36,458
22,797
Mitigated
15,864
12,534
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,757
598
3,707
3,510
10,187
3,303
0
7,901
2,286
20,859
0
W
Cthulhu
Nexjiro
Cthulhu
14,341
992
425
7,463
17,191
13,490
298
2,858
13,991
34,923
0
L
12,220
5,408
0
431
12,279
4,424
0
8,627
3,652
0
28,332
L
Ne Zha
7,995
1,212
0
1,326
13,992
8,137
0
7,239
6,753
0
27,045
W
8,264
1,023
0
3,192
12,032
6,588
316
1,206
10,662
0
28,485
W
Morgan Le Fay
obamaiswhite420
Morgan Le Fay
8,863
194
0
1,454
6,027
2,719
670
413
5,540
36,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
23,533
173
Minions Killed
133
9
Camps Cleared
3
843,681
Distance Traveled
696,803
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,471
534
45
3
1
226,806
0
W
Cthulhu
9,727
695
67
5
2
278,006
4
L
Ullr
8,115
580
47
3
2
238,701
2
L
Ne Zha
7,947
568
41
3
0
231,296
4
W
Chaac
9,623
687
32
2
0
296,231
0
W
Morgan Le Fay
9,428
673
74
5
7
269,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role