Player Matchup

Thanatos
Thanatos
Bronze IV
 
Thanatos
Bronze IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze I
Jarodmep
Heimdallr
Bronze I
Level 124
God Stats
13W - 18L
1,468 SR
Queue Stats
476W - 489L
403 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
YuKiiMuuRa
Kuzenbo
Bronze I
Level 147
God Stats
8W - 8L
1,522 SR
Queue Stats
384W - 391L
448 MMR
Party 1
Tiamat
Tiamat
Silver I
croc1133
Tiamat
Silver I
Level 92
God Stats
1W - 2L
1,485 SR
Queue Stats
42W - 49L
1,216 MMR
Solo
Medusa
Medusa
Bronze I
powpao
Medusa
Bronze I
Level 83
God Stats
8W - 8L
1,272 SR
Queue Stats
167W - 208L
490 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,449 SR
811 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,543 SR
438 MMR
Cupid
Cupid
Bronze II
Furbies
Cupid
Bronze II
Level 151
God Stats
110W - 133L
1,464 SR
Queue Stats
183W - 226L
242 MMR
Solo
Sol
Sol
Bronze III
RainbowKR
Sol
Bronze III
Level 59
God Stats
17W - 13L
1,528 SR
Queue Stats
110W - 142L
-3 MMR
Solo
Neith
Neith
Bronze II
Xkoben
Neith
Bronze II
Level 43
God Stats
1W - 1L
1,579 SR
Queue Stats
19W - 41L
402 MMR
Solo
Izanami
Izanami
Gold IV
iPitMyShanties
Izanami
Gold IV
Level 108
God Stats
6W - 5L
1,643 SR
Queue Stats
295W - 293L
1,314 MMR
Solo
Sylvanus
Sylvanus
Bronze II
justEthan409
Sylvanus
Bronze II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 171L
236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 7 / 1
6,117
408
1,061
11,384
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Jarodmep
Heimdallr
12
2 / 5 / 0
7,173
478
8,488
10,570
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
YuKiiMuuRa
Kuzenbo
10
2 / 8 / 3
6,653
444
5,603
14,279
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
croc1133
Tiamat
14
3 / 6 / 2
8,557
570
4,556
9,279
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
powpao
Medusa
12
3 / 5 / 4
7,840
523
7,138
10,062
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayAthenaGilgameshArtemisArtio

VS

Bans
SetAresBacchusSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Furbies
Cupid
14
4 / 6 / 4
9,631
642
5,554
15,500
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 5
10,402
693
8,871
11,205
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Xkoben
Neith
13
0 / 4 / 8
8,720
581
5,618
9,076
3,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
20 / 1 / 0
12,444
830
18,662
12,307
4,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
justEthan409
Sylvanus
13
2 / 2 / 8
8,752
583
4,083
10,351
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
31
31
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
7
1
0.07
W
Cupid
Furbies
Cupid
4
6
4
1
L
Heimdallr
Jarodmep
Heimdallr
2
5
0
0.4
W
5
0
5
7.5
W
Neith
Xkoben
Neith
0
4
8
1
L
Kuzenbo
YuKiiMuuRa
Kuzenbo
2
8
3
0.44
L
Tiamat
croc1133
Tiamat
3
6
2
0.67
W
20
1
0
20
W
Sylvanus
justEthan409
Sylvanus
2
2
8
3
L
Medusa
powpao
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
42,788
55,574
Taken
58,439
27,779
Mitigated
25,075
8,671
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,061
307
0
4,671
11,384
3,036
0
1,565
9,819
0
25,197
W
Cupid
Furbies
Cupid
5,554
2,489
61
6,977
15,500
5,134
774
2,195
13,199
0
45,212
L
Heimdallr
Jarodmep
Heimdallr
8,488
2,106
0
250
10,570
3,785
0
5,316
5,254
0
40,966
W
8,871
3,382
0
8,380
11,205
3,524
4,788
1,839
9,348
58,209
0
W
Neith
Xkoben
Neith
5,618
2,113
0
1,908
9,076
3,177
1,497
2,407
6,645
0
51,505
L
Kuzenbo
YuKiiMuuRa
Kuzenbo
5,603
778
0
1,840
14,279
12,812
0
3,200
11,079
19,699
0
L
Tiamat
croc1133
Tiamat
4,556
466
0
730
9,279
4,833
446
1,739
7,540
38,052
0
W
18,662
11,355
0
6,206
12,307
4,744
4,905
3,281
8,932
0
106,455
W
Sylvanus
justEthan409
Sylvanus
4,083
892
1,038
3,483
10,351
8,496
1,146
2,063
8,260
25,390
9,224
L
Medusa
powpao
Medusa
7,138
2,951
0
1,180
10,062
3,313
1,112
853
9,209
0
42,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
49,949
325
Minions Killed
510
0
Camps Cleared
0
1,316,645
Distance Traveled
1,524,069
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,117
408
61
4
0
280,541
4
W
Cupid
9,631
642
82
5
0
272,605
0
L
Heimdallr
7,173
478
75
5
0
279,477
0
W
Sol
10,402
693
129
9
0
373,039
3
W
Neith
8,720
581
77
5
0
267,559
1
L
Kuzenbo
6,653
444
31
2
0
268,060
4
L
Tiamat
8,557
570
83
6
0
257,828
0
W
Izanami
12,444
830
170
11
0
290,659
3
W
Sylvanus
8,752
583
52
3
0
320,207
5
L
Medusa
7,840
523
75
5
0
230,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role