Player Matchup

Set
Set
Silver II
BillyCrack99
Set
Silver II
Level 105
God Stats
6W - 8L
1,469 SR
Queue Stats
367W - 361L
1,049 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
BoT-Plugs
Baron Samedi
Gold V
Level 95
God Stats
27W - 25L
1,547 SR
Queue Stats
355W - 359L
1,240 MMR
Party 1
Thanatos
Thanatos
Silver I
CHEF2077
Thanatos
Silver I
Level 101
God Stats
19W - 21L
1,418 SR
Queue Stats
423W - 422L
1,010 MMR
Party 1
Sylvanus
Sylvanus
Silver II
LouisG789
Sylvanus
Silver II
Level 88
God Stats
4W - 6L
1,371 SR
Queue Stats
218W - 225L
1,030 MMR
Solo
Nu Wa
Nu Wa
Silver I
odranockmo
Nu Wa
Silver I
Level 147
God Stats
14W - 6L
1,539 SR
Queue Stats
509W - 518L
1,104 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,469 SR
1,087 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,484 SR
1,087 MMR
Cupid
Cupid
Silver II
CLGoings
Cupid
Silver II
Level 127
God Stats
8W - 9L
1,650 SR
Queue Stats
53W - 69L
1,131 MMR
Solo
Awilix
Awilix
Silver II
Gods Dying
Awilix
Silver II
Level 104
God Stats
0W - 1L
1,433 SR
Queue Stats
71W - 95L
1,071 MMR
Solo
Nike
Nike
Silver II
Nolimitslay
Nike
Silver II
Level 117
God Stats
33W - 37L
1,498 SR
Queue Stats
127W - 135L
1,098 MMR
Solo
Cerberus
Cerberus
Bronze II
Zcorriea
Cerberus
Bronze II
Level 69
God Stats
0W - 6L
1,326 SR
Queue Stats
43W - 63L
1,019 MMR
Solo
Hades
Hades
Bronze III
benfeito12
Hades
Bronze III
Level 79
God Stats
1W - 1L
1,511 SR
Queue Stats
33W - 39L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
11,865
565
9,107
13,469
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
BoT-Plugs
Baron Samedi
19
4 / 2 / 13
12,043
573
10,582
15,896
16,335
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
CHEF2077
Thanatos
16
7 / 2 / 7
11,209
534
8,921
13,756
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
LouisG789
Sylvanus
15
1 / 1 / 16
9,589
457
4,936
15,525
19,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
20
15 / 0 / 11
13,232
630
21,735
6,088
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneGilgameshAthenaMorgan Le FayPersephone

VS

Bans
DanzaburouArtemisChang'eIzanamiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CLGoings
Cupid
14
1 / 5 / 2
8,559
408
5,628
11,150
2,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Gods Dying
Awilix
14
1 / 9 / 5
8,956
426
2,626
15,330
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 1
9,701
462
8,287
13,953
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Zcorriea
Cerberus
12
0 / 6 / 3
7,533
359
6,025
16,687
7,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
14
2 / 6 / 3
9,108
434
12,028
17,903
8,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
30
Kills
7
8
Deaths
30
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Baron Samedi
BoT-Plugs
Baron Samedi
4
2
13
5.25
W
Thanatos
CHEF2077
Thanatos
7
2
7
5.25
L
Cupid
CLGoings
Cupid
1
5
2
0.4
L
Awilix
Gods Dying
Awilix
1
9
5
0.39
W
Sylvanus
LouisG789
Sylvanus
1
1
16
9
L
3
4
1
0.88
L
Cerberus
Zcorriea
Cerberus
0
6
3
0.25
L
Hades
2
6
3
0.58
W
Nu Wa
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,281
Damage
34,594
64,734
Taken
75,023
52,041
Mitigated
34,230
37,469
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,107
3,472
0
3,656
13,469
7,045
0
3,829
9,592
0
127,112
W
Baron Samedi
BoT-Plugs
Baron Samedi
10,582
782
1,317
6,519
15,896
16,335
1,766
2,883
12,037
72,657
0
W
Thanatos
CHEF2077
Thanatos
8,921
2,224
0
15,415
13,756
6,244
802
4,479
9,229
0
71,236
L
Cupid
CLGoings
Cupid
5,628
2,342
159
1,927
11,150
2,384
0
5,575
5,331
0
42,689
L
Awilix
Gods Dying
Awilix
2,626
1,003
0
1,625
15,330
5,388
0
4,544
10,612
0
49,567
W
Sylvanus
LouisG789
Sylvanus
4,936
1,328
2,841
4,423
15,525
19,648
763
4,874
10,563
19,799
0
L
8,287
636
0
3,161
13,953
10,539
676
6,483
7,274
0
47,587
L
Cerberus
Zcorriea
Cerberus
6,025
380
0
4,880
16,687
7,882
0
9,532
6,955
37,562
0
L
Hades
12,028
386
240
5,611
17,903
8,037
0
9,984
7,598
57,812
0
W
Nu Wa
21,735
5,526
150
3,148
6,088
2,769
4,405
2,209
3,787
91,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,938
Gold Earned
43,857
585
Minions Killed
480
0
Camps Cleared
0
2,016,407
Distance Traveled
1,700,976
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,865
565
187
9
0
390,605
2
W
Baron Samedi
12,043
573
143
7
0
372,913
5
W
Thanatos
11,209
534
101
5
0
485,555
3
L
Cupid
8,559
408
104
5
0
331,420
2
L
Awilix
8,956
426
89
4
0
365,380
2
W
Sylvanus
9,589
457
20
1
0
375,630
4
L
Nike
9,701
462
87
4
0
322,718
4
L
Cerberus
7,533
359
89
4
0
365,274
2
L
Hades
9,108
434
111
5
0
316,184
6
W
Nu Wa
13,232
630
134
6
0
391,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role