Player Matchup

Kukulkan
Kukulkan
Godgrog
Kukulkan
Level 24
God Stats
96W - 76L
1,653 SR
Queue Stats
101W - 88L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
Kenowa
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
NeedsToBeCarried
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,523 Elo+
Solo
King Arthur
King Arthur
Snootbooop
King Arthur
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 53L
1,652 Elo+
Solo
Ymir
Ymir
极恶foko
Ymir
Level 13
God Stats
0W - 2L
1,246 SR
Queue Stats
20W - 16L
1,469 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,558 Elo+

VS

Team Averages
Level 17
1,587 SR
1,532 Elo+
Thor
Thor
ButtButterBisque
Thor
Level 17
God Stats
1W - 2L
1,149 SR
Queue Stats
10W - 12L
1,334 Elo+
Solo
Izanami
Izanami
Buwum
Izanami
Level 18
God Stats
3W - 1L
1,650 SR
Queue Stats
181W - 51L
1,747 Elo+
Party 2
Cerberus
Cerberus
Shadowedkat
Cerberus
Level 21
God Stats
124W - 131L
1,504 SR
Queue Stats
140W - 144L
1,461 Elo+
Solo
Horus
Horus
VeBlak
Horus
Level 13
God Stats
3W - 2L
1,857 SR
Queue Stats
26W - 32L
1,481 Elo+
Solo
Discordia
Discordia
chetpuf
Discordia
Level 18
God Stats
62W - 31L
1,777 SR
Queue Stats
394W - 160L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Godgrog
Kukulkan
15
0 / 8 / 1
9,348
935
10,492
12,043
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Kenowa
Hou Yi
15
1 / 2 / 0
9,310
931
11,405
9,896
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 1
9,994
999
8,268
10,198
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Snootbooop
King Arthur
15
0 / 8 / 2
8,800
880
5,603
14,143
11,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 3 / 3
9,256
926
4,116
15,925
15,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

123

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,332
1,033
9,659
8,842
5,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Buwum
Izanami
18
16 / 2 / 3
12,894
1,289
23,068
7,535
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Shadowedkat
Cerberus
17
0 / 0 / 14
9,637
964
6,082
12,151
13,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
VeBlak
Horus
17
3 / 0 / 12
10,195
1,020
5,500
8,293
5,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
chetpuf
Discordia
17
1 / 0 / 14
10,250
1,025
15,104
7,612
3,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
4
Kills
24
24
Deaths
4
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Izanami
Buwum
Izanami
16
2
3
8.75
L
Kukulkan
Godgrog
Kukulkan
0
8
1
0.06
L
Hou Yi
Kenowa
Hou Yi
1
2
0
0.5
L
3
3
1
1.17
W
Cerberus
Shadowedkat
Cerberus
0
0
14
7
L
King Arthur
Snootbooop
King Arthur
0
8
2
0.13
W
Horus
VeBlak
Horus
3
0
12
9
W
Discordia
chetpuf
Discordia
1
0
14
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,884
Damage
59,413
62,205
Taken
44,433
38,671
Mitigated
30,508
3,989
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,659
1,303
0
0
8,842
5,315
0
4,580
4,262
0
16,052
W
Izanami
Buwum
Izanami
23,068
17,288
0
990
7,535
3,454
0
3,231
4,304
0
71,388
L
Kukulkan
Godgrog
Kukulkan
10,492
696
673
198
12,043
4,124
0
3,243
8,800
52,695
0
L
Hou Yi
Kenowa
Hou Yi
11,405
4,470
272
883
9,896
3,621
0
3,859
6,037
0
25,766
L
8,268
1,894
0
1,963
10,198
4,429
0
3,042
7,156
13,590
1,119
W
Cerberus
Shadowedkat
Cerberus
6,082
154
0
969
12,151
13,077
0
7,622
4,529
17,264
0
L
King Arthur
Snootbooop
King Arthur
5,603
632
0
0
14,143
11,174
0
4,384
9,759
0
12,024
W
Horus
VeBlak
Horus
5,500
2,576
1,657
2,426
8,293
5,652
0
3,339
4,954
0
10,881
W
Discordia
chetpuf
Discordia
15,104
1,944
0
490
7,612
3,010
0
3,674
3,938
34,847
0
L
4,116
346
0
0
15,925
15,323
0
6,658
9,267
21,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
53,308
205
Minions Killed
210
4
Camps Cleared
13
946,052
Distance Traveled
978,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,332
1,033
12
1
0
187,197
0
W
Izanami
12,894
1,289
131
13
11
175,239
3
L
Kukulkan
9,348
935
108
11
0
190,841
0
L
Hou Yi
9,310
931
26
3
0
186,627
0
L
Ao Kuang
9,994
999
13
1
3
222,402
0
W
Cerberus
9,637
964
18
2
0
207,190
0
L
King Arthur
8,800
880
17
2
0
150,395
0
W
Horus
10,195
1,020
10
1
0
202,965
0
W
Discordia
10,250
1,025
39
4
2
205,850
0
L
Ymir
9,256
926
41
4
1
195,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role