Player Matchup

Sylvanus
Sylvanus
Cherry Bomb4414
Sylvanus
Level 69
God Stats
10W - 4L
1,622 SR
Queue Stats
93W - 111L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
DF ColtArms
Jing Wei
Level 85
God Stats
24W - 29L
1,576 SR
Queue Stats
222W - 207L
1,535 Elo+
Party 2
Thanatos
Thanatos
Lil-Spook17
Thanatos
Level 82
God Stats
1W - 0L
1,237 SR
Queue Stats
144W - 155L
1,432 Elo+
Party 3
Amaterasu
Amaterasu
PepperoniTe
Amaterasu
Level 115
God Stats
5W - 2L
1,692 SR
Queue Stats
561W - 522L
1,612 Elo+
Party 2
Zhong Kui
Zhong Kui
Spooky_Congo_13
Zhong Kui
Level 106
God Stats
2W - 1L
1,713 SR
Queue Stats
189W - 192L
1,443 Elo+
Party 3
Team Averages
Level 91
1,568 SR
1,474 Elo+

VS

Team Averages
Level 101
1,519 SR
1,428 Elo+
Khepri
Khepri
DrFeelgoodRx
Khepri
Level 123
God Stats
12W - 12L
1,449 SR
Queue Stats
78W - 81L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Girbralter
Zhong Kui
Level 81
God Stats
0W - 3L
1,213 SR
Queue Stats
316W - 316L
1,430 Elo+
Solo
Odin
Odin
JccCrazyMan
Odin
Level 108
God Stats
2W - 4L
1,615 SR
Queue Stats
462W - 496L
1,425 Elo+
Party 1
Anubis
Anubis
kevzdead
Anubis
Level 88
God Stats
7W - 4L
1,631 SR
Queue Stats
236W - 257L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
meno destroyer
Ah Muzen Cab
Level 103
God Stats
2W - 3L
1,687 SR
Queue Stats
705W - 796L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 6
10,112
460
3,864
16,170
10,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
DF ColtArms
Jing Wei
20
6 / 7 / 6
13,679
622
12,340
19,583
6,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Lil-Spook17
Thanatos
17
2 / 9 / 9
11,128
506
7,832
17,439
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
PepperoniTe
Amaterasu
20
19 / 3 / 11
15,725
715
28,558
26,644
25,098
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Spooky_Congo_13
Zhong Kui
19
10 / 3 / 10
12,909
587
24,491
18,103
12,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 5 / 14
10,017
455
5,060
16,045
20,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Girbralter
Zhong Kui
16
1 / 11 / 3
10,042
456
14,103
23,371
15,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 9 / 7
10,716
487
6,381
19,262
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
kevzdead
Anubis
16
5 / 8 / 4
11,245
511
16,231
22,833
12,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
meno destroyer
Ah Muzen Cab
19
11 / 4 / 3
13,036
593
16,903
19,923
7,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
37
Kills
24
26
Deaths
37
42
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
4
6
0.75
W
Jing Wei
DF ColtArms
Jing Wei
6
7
6
1.29
L
Khepri
3
5
14
2
L
Zhong Kui
Girbralter
Zhong Kui
1
11
3
0.23
L
4
9
7
0.83
W
Thanatos
Lil-Spook17
Thanatos
2
9
9
0.72
W
Amaterasu
PepperoniTe
Amaterasu
19
3
11
8.17
W
Zhong Kui
Spooky_Congo_13
Zhong Kui
10
3
10
5
L
Anubis
kevzdead
Anubis
5
8
4
0.88
L
Ah Muzen Cab
meno destroyer
Ah Muzen Cab
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,085
Damage
58,678
97,939
Taken
101,434
61,059
Mitigated
65,191
40,697
Healing
25,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,864
822
1,274
3,438
16,170
10,701
778
3,001
13,169
25,519
0
W
Jing Wei
DF ColtArms
Jing Wei
12,340
8,844
0
4,580
19,583
6,405
1,237
6,000
13,583
0
112,259
L
Khepri
5,060
357
517
1,433
16,045
20,310
38
5,005
11,040
20,598
0
L
Zhong Kui
Girbralter
Zhong Kui
14,103
3,229
0
2,451
23,371
15,764
2,229
3,096
20,275
50,355
0
L
6,381
2,549
0
4,170
19,262
8,622
0
5,323
13,939
0
63,348
W
Thanatos
Lil-Spook17
Thanatos
7,832
1,842
0
10,723
17,439
6,425
0
6,407
11,032
0
69,543
W
Amaterasu
PepperoniTe
Amaterasu
28,558
14,844
0
11,129
26,644
25,098
2,470
12,025
14,619
0
110,953
W
Zhong Kui
Spooky_Congo_13
Zhong Kui
24,491
1,055
0
9,553
18,103
12,430
2,386
10,145
7,958
70,013
0
L
Anubis
kevzdead
Anubis
16,231
1,384
0
9,005
22,833
12,556
1,032
11,072
11,761
68,791
0
L
Ah Muzen Cab
meno destroyer
Ah Muzen Cab
16,903
7,526
230
7,542
19,923
7,939
212
3,859
16,064
0
105,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,553
Gold Earned
55,056
550
Minions Killed
501
0
Camps Cleared
0
2,062,261
Distance Traveled
1,833,474
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,112
460
35
2
0
336,938
1
W
Jing Wei
13,679
622
154
7
0
421,610
3
L
Khepri
10,017
455
29
1
0
423,763
4
L
Zhong Kui
10,042
456
101
5
0
319,353
1
L
Odin
10,716
487
105
5
0
403,352
0
W
Thanatos
11,128
506
90
4
0
431,625
0
W
Amaterasu
15,725
715
168
8
0
450,763
7
W
Zhong Kui
12,909
587
103
5
0
421,325
1
L
Anubis
11,245
511
112
5
0
324,969
3
L
Ah Muzen Cab
13,036
593
154
7
0
362,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role