Player Matchup

Ao Kuang
Ao Kuang
Avatuur
Ao Kuang
Level 42
God Stats
7W - 11L
1,429 SR
Queue Stats
157W - 139L
1,646 Elo+
Party 2
Artio
Artio
cArck3d
Artio
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
144W - 142L
1,509 Elo+
Solo
Charybdis
Charybdis
damanager
Charybdis
Level 13
God Stats
3W - 5L
1,273 SR
Queue Stats
33W - 38L
1,393 Elo+
Party 2
Anubis
Anubis
nikco
Anubis
Level 29
God Stats
44W - 21L
1,677 SR
Queue Stats
250W - 274L
1,543 Elo+
Solo
Chronos
Chronos
totemstotems
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,702 Elo+
Solo
Team Averages
Level 24
1,476 SR
1,559 Elo+

VS

Team Averages
Level 14
1,596 SR
1,461 Elo+
Bellona
Bellona
ArcaneDev
Bellona
Level 8
God Stats
6W - 6L
1,511 SR
Queue Stats
11W - 15L
1,321 Elo+
Party 3
Olorun
Olorun
TheUnderLord
Olorun
Level 16
God Stats
2W - 5L
1,511 SR
Queue Stats
4W - 10L
1,321 Elo+
Party 3
Hades
Hades
TtvPapiIceKing
Hades
Level 13
God Stats
6W - 8L
1,819 SR
Queue Stats
19W - 23L
1,507 Elo+
Party 1
Fenrir
Fenrir
exogrm
Fenrir
Level 29
God Stats
9W - 6L
1,637 SR
Queue Stats
391W - 374L
1,556 Elo+
Solo
Jing Wei
Jing Wei
xoNymphie
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Avatuur
Ao Kuang
11
11 / 1 / 3
7,250
725
7,589
5,828
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
cArck3d
Artio
8
1 / 3 / 11
5,561
556
2,553
10,360
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
damanager
Charybdis
9
4 / 2 / 4
5,862
586
4,703
5,288
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
nikco
Anubis
11
6 / 3 / 5
6,788
679
7,898
6,233
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
totemstotems
Chronos
12
3 / 2 / 4
7,153
715
6,336
5,498
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArcaneDev
Bellona
9
1 / 4 / 0
5,337
534
4,545
8,132
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
8
2 / 7 / 3
5,147
515
3,609
7,521
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
4 / 5 / 0
5,510
551
5,653
8,780
3,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
exogrm
Fenrir
10
4 / 4 / 3
6,543
654
3,568
8,462
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
xoNymphie
Jing Wei
9
0 / 5 / 1
5,238
524
2,954
7,879
1,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
25
Kills
11
11
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArcaneDev
Bellona
1
4
0
0.25
W
Ao Kuang
Avatuur
Ao Kuang
11
1
3
12.5
L
Olorun
2
7
3
0.5
L
4
5
0
0.8
W
Artio
cArck3d
Artio
1
3
11
2.17
W
Charybdis
damanager
Charybdis
4
2
4
3
L
Fenrir
exogrm
Fenrir
4
4
3
1.38
W
Anubis
nikco
Anubis
6
3
5
2.83
W
Chronos
totemstotems
Chronos
3
2
4
2.5
L
Jing Wei
xoNymphie
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
20,329
33,207
Taken
40,774
14,340
Mitigated
14,920
11,703
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArcaneDev
Bellona
4,545
1,070
0
3,031
8,132
5,067
0
4,089
4,043
0
21,545
W
Ao Kuang
Avatuur
Ao Kuang
7,589
1,892
0
2,082
5,828
2,528
24
764
5,064
24,634
4,962
L
Olorun
3,609
1,449
74
1,047
7,521
2,326
0
4,736
2,785
14,098
4,536
L
5,653
1,816
0
2,345
8,780
3,033
0
6,637
2,143
18,928
0
W
Artio
cArck3d
Artio
2,553
611
190
2,270
10,360
5,522
0
2,953
7,407
8,359
0
W
Charybdis
damanager
Charybdis
4,703
2,874
0
1,610
5,288
1,377
604
509
4,779
0
21,532
L
Fenrir
exogrm
Fenrir
3,568
266
0
2,816
8,462
2,671
0
4,837
3,625
0
30,845
W
Anubis
nikco
Anubis
7,898
796
408
3,351
6,233
2,743
0
3,965
2,268
31,359
0
W
Chronos
totemstotems
Chronos
6,336
3,126
0
1,792
5,498
2,170
1,850
660
4,838
37,030
4,701
L
Jing Wei
xoNymphie
Jing Wei
2,954
1,985
0
2,068
7,879
1,823
300
2,870
4,915
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
27,775
239
Minions Killed
218
0
Camps Cleared
0
979,869
Distance Traveled
953,065
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,337
534
46
5
0
214,924
0
W
Ao Kuang
7,250
725
50
5
0
221,060
0
L
Olorun
5,147
515
30
3
0
177,706
0
L
Hades
5,510
551
38
4
0
170,586
2
W
Artio
5,561
556
8
1
0
209,787
2
W
Charybdis
5,862
586
36
4
0
180,091
0
L
Fenrir
6,543
654
63
6
0
201,804
3
W
Anubis
6,788
679
60
6
0
171,222
0
W
Chronos
7,153
715
85
9
0
197,709
1
L
Jing Wei
5,238
524
41
4
0
188,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role