Player Matchup

Pele
Pele
D-O-M_3094
Pele
Level 115
God Stats
53W - 64L
1,453 SR
Queue Stats
847W - 794L
1,463 Elo+
Party 1
Chaac
Chaac
Kazuma Heart
Chaac
Level 104
God Stats
3W - 3L
1,533 SR
Queue Stats
345W - 313L
1,512 Elo+
Party 2
Scylla
Scylla
Nurosis
Scylla
Level 160
God Stats
3W - 8L
1,336 SR
Queue Stats
476W - 441L
1,456 Elo+
Solo
Horus
Horus
SixthFist_Hermit
Horus
Level 106
God Stats
31W - 27L
1,497 SR
Queue Stats
734W - 710L
1,436 Elo+
Party 1
Charybdis
Charybdis
SpendingAuto96
Charybdis
Level 79
God Stats
0W - 5L
1,207 SR
Queue Stats
239W - 228L
1,439 Elo+
Party 2
Team Averages
Level 113
1,405 SR
1,461 Elo+

VS

Team Averages
Level 112
1,554 SR
1,480 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Chain The God
Thoth
Level 107
God Stats
1W - 0L
1,746 SR
Queue Stats
5W - 9L
1,424 Elo+
Party 3
Cernunnos
Cernunnos
FractalPain
Cernunnos
Level 142
God Stats
4W - 6L
1,432 SR
Queue Stats
425W - 439L
1,494 Elo+
Solo
Yemoja
Yemoja
Kicksickles
Yemoja
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,497 Elo+
Party 3
Anubis
Anubis
dirtystang1000
Anubis
Level 105
God Stats
245W - 186L
1,593 SR
Queue Stats
375W - 333L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,499
577
6,513
10,700
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 1
7,110
547
5,467
12,378
6,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Nurosis
Scylla
12
2 / 4 / 2
7,209
555
4,124
5,981
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 3
5,744
442
3,543
14,751
6,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
SpendingAuto96
Charybdis
10
2 / 5 / 0
6,315
486
7,214
7,955
2,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 2 / 8
7,355
566
8,211
10,478
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 3 / 5
8,507
654
8,709
6,673
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
FractalPain
Cernunnos
13
4 / 2 / 6
7,319
563
9,622
10,370
3,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
10
0 / 2 / 9
6,316
486
2,146
11,076
5,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 1
7,126
548
5,226
4,706
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
17
17
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
8
4
W
8
3
5
3.5
L
3
2
4
2.5
W
Cernunnos
FractalPain
Cernunnos
4
2
6
3.5
L
2
2
1
1.25
W
Yemoja
0
2
9
2.25
L
Scylla
Nurosis
Scylla
2
4
2
0.75
L
1
4
3
0.63
L
Charybdis
SpendingAuto96
Charybdis
2
5
0
0.4
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
33,914
51,765
Taken
43,303
20,019
Mitigated
15,509
15,123
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,211
2,603
0
4,389
10,478
2,825
0
1,182
9,296
28,703
0
W
8,709
529
0
1,322
6,673
2,163
619
1,844
4,829
44,066
0
L
6,513
1,412
0
2,949
10,700
3,096
0
5,237
5,359
0
39,722
W
Cernunnos
FractalPain
Cernunnos
9,622
5,047
0
5,690
10,370
3,085
60
439
9,931
0
54,183
L
5,467
1,309
0
4,009
12,378
6,427
484
7,267
5,021
0
36,048
W
Yemoja
2,146
551
1,070
2,440
11,076
5,185
11
823
10,253
12,036
0
L
Scylla
Nurosis
Scylla
4,124
869
0
1,090
5,981
1,608
0
3,761
1,956
37,276
0
L
3,543
1,679
1,014
5,010
14,751
6,677
0
4,927
9,696
0
16,705
L
Charybdis
SpendingAuto96
Charybdis
7,214
3,519
0
1,051
7,955
2,211
0
2,745
5,116
0
38,074
W
5,226
223
0
1,852
4,706
2,251
0
0
4,706
43,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
36,623
307
Minions Killed
316
0
Camps Cleared
0
1,251,486
Distance Traveled
1,292,155
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,355
566
40
3
0
294,344
2
W
Thoth
8,507
654
76
6
0
292,142
2
L
Pele
7,499
577
72
6
0
281,799
2
W
Cernunnos
7,319
563
85
7
0
243,300
0
L
Chaac
7,110
547
65
5
0
265,570
2
W
Yemoja
6,316
486
24
2
0
229,366
4
L
Scylla
7,209
555
73
6
0
238,758
0
L
Horus
5,744
442
22
2
0
234,966
2
L
Charybdis
6,315
486
75
6
0
230,393
3
W
Anubis
7,126
548
91
7
0
233,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role