Player Matchup

Fenrir
Fenrir
Diamond I
GlizzyMcGuire
Fenrir
Diamond I
Level 160
God Stats
9W - 5L
1,703 SR
Queue Stats
137W - 38L
2,134 MMR
Party 2
Sol
Sol
Platinum I
Mееks
Sol
Platinum I
Level 123
God Stats
4W - 3L
1,625 SR
Queue Stats
34W - 10L
1,739 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
hoopn
Guan Yu
Diamond I
Level 64
God Stats
3W - 1L
1,762 SR
Queue Stats
69W - 22L
2,099 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,697 SR
1,991 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,818 SR
1,811 MMR
Osiris
Osiris
Platinum III
Obeytheefinesse
Osiris
Platinum III
Level 159
God Stats
0W - 1L
1,721 SR
Queue Stats
33W - 19L
1,810 MMR
Party 1
Ymir
Ymir
Platinum III
RatHorse
Ymir
Platinum III
Level 77
God Stats
1W - 1L
1,872 SR
Queue Stats
25W - 12L
1,810 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Starrific
Hou Yi
Platinum IV
Level 160
God Stats
10W - 3L
1,862 SR
Queue Stats
22W - 12L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 5
10,132
844
7,232
15,281
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
13
3 / 2 / 8
8,590
716
14,085
12,179
5,403
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
hoopn
Guan Yu
13
3 / 1 / 8
8,868
739
10,798
15,094
14,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SobekGilgameshTiamatOdinMorgan Le Fay

VS

Bans
ThothArtioCerberusHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
7,525
627
7,792
12,603
12,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
3 / 2 / 4
7,896
658
9,134
16,912
14,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Starrific
Hou Yi
12
3 / 3 / 3
8,002
667
16,984
8,010
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
7
7
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
W
Sol
3
2
8
3.5
L
1
7
5
0.5
L
Ymir
3
2
4
2.5
L
Hou Yi
Starrific
Hou Yi
3
3
3
1.5
W
Guan Yu
hoopn
Guan Yu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,115
Damage
33,910
42,554
Taken
37,525
31,297
Mitigated
30,784
22,699
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,232
3,384
0
4,865
15,281
11,520
473
2,748
11,555
841
14,003
W
Sol
14,085
6,491
0
7,496
12,179
5,403
1,810
3,311
8,411
44,721
0
L
7,792
2,058
0
1,192
12,603
12,903
0
5,540
7,012
0
18,344
L
Ymir
9,134
1,561
0
1,314
16,912
14,445
0
8,364
8,331
18,221
0
L
Hou Yi
Starrific
Hou Yi
16,984
9,373
0
450
8,010
3,436
0
3,072
4,938
0
44,730
W
Guan Yu
hoopn
Guan Yu
10,798
2,274
3,064
7,274
15,094
14,374
723
2,332
12,204
6,848
23,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
23,423
135
Minions Killed
121
8
Camps Cleared
3
704,335
Distance Traveled
657,615
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,132
844
20
2
2
243,133
7
W
Sol
8,590
716
86
7
6
206,325
3
L
Osiris
7,525
627
22
2
0
225,499
2
L
Ymir
7,896
658
26
2
1
229,488
1
L
Hou Yi
8,002
667
73
6
2
202,628
2
W
Guan Yu
8,868
739
29
2
0
254,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role