Player Matchup

Hercules
Hercules
Frostdoom
Hercules
Level 63
God Stats
2W - 0L
1,836 SR
Queue Stats
12W - 9L
1,623 Elo+
Party 1
Ah Puch
Ah Puch
IFeed05
Ah Puch
Level 53
God Stats
2W - 0L
1,359 SR
Queue Stats
20W - 12L
1,659 Elo+
Party 1
Serqet
Serqet
IINV3RT
Serqet
Level 119
God Stats
1W - 0L
1,471 SR
Queue Stats
69W - 49L
1,592 Elo+
Party 1
Team Averages
Level 78
1,555 SR
1,625 Elo+

VS

Team Averages
Level 100
1,728 SR
1,685 Elo+
Gilgamesh
Gilgamesh
Elptoamo9646
Gilgamesh
Level 88
God Stats
103W - 67L
1,665 SR
Queue Stats
381W - 273L
1,681 Elo+
Party 2
Scylla
Scylla
Fesh132
Scylla
Level 109
God Stats
2W - 1L
1,940 SR
Queue Stats
258W - 147L
1,693 Elo+
Party 2
Ullr
Ullr
LordSexyWolf
Ullr
Level 104
God Stats
72W - 60L
1,577 SR
Queue Stats
371W - 273L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frostdoom
Hercules
17
4 / 4 / 14
13,390
670
16,141
28,091
30,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
IFeed05
Ah Puch
19
15 / 3 / 7
15,747
787
30,079
18,250
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Serqet
IINV3RT
Serqet
17
5 / 5 / 12
13,735
687
15,412
21,223
17,607
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elptoamo9646
Gilgamesh
14
4 / 7 / 5
12,633
632
15,198
29,890
30,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Fesh132
Scylla
15
2 / 7 / 9
12,316
616
17,233
16,648
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
6 / 10 / 4
13,067
653
13,964
21,345
7,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
24
Kills
12
12
Deaths
24
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Elptoamo9646
Gilgamesh
4
7
5
0.93
L
Scylla
Fesh132
Scylla
2
7
9
0.93
W
Hercules
Frostdoom
Hercules
4
4
14
2.75
W
Ah Puch
IFeed05
Ah Puch
15
3
7
6.17
W
Serqet
IINV3RT
Serqet
5
5
12
2.2
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,632
Damage
46,395
67,564
Taken
67,883
55,813
Mitigated
45,721
22,236
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Elptoamo9646
Gilgamesh
15,198
2,951
0
1,566
29,890
30,734
0
13,068
15,244
0
25,640
L
Scylla
Fesh132
Scylla
17,233
1,931
0
1,343
16,648
7,061
0
7,554
8,479
56,842
0
W
Hercules
Frostdoom
Hercules
16,141
6,019
0
8,896
28,091
30,882
448
8,800
18,543
0
32,201
W
Ah Puch
IFeed05
Ah Puch
30,079
2,032
108
11,423
18,250
7,324
690
4,127
13,738
98,194
0
W
Serqet
IINV3RT
Serqet
15,412
2,364
0
1,809
21,223
17,607
892
5,307
15,162
0
37,228
L
13,964
4,784
0
2,492
21,345
7,926
0
10,151
10,756
0
42,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,872
Gold Earned
38,016
219
Minions Killed
201
11
Camps Cleared
6
1,148,362
Distance Traveled
1,034,074
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,633
632
25
1
0
385,985
10
L
Scylla
12,316
616
99
5
5
320,489
7
W
Hercules
13,390
670
33
2
0
371,644
1
W
Ah Puch
15,747
787
130
7
6
375,962
3
W
Serqet
13,735
687
56
3
5
400,756
5
L
Ullr
13,067
653
77
4
1
327,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role