Player Matchup

Medusa
Medusa
GiovannyRm
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,963 Elo+
Solo
Thor
Thor
Glastviaaaa
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,680 Elo+
Party 3
Discordia
Discordia
MeowMushroom
Discordia
Level 9
God Stats
3W - 0L
1,673 SR
Queue Stats
14W - 5L
1,723 Elo+
Party 3
Ymir
Ymir
Mpadilla22
Ymir
Level 8
God Stats
3W - 1L
1,907 SR
Queue Stats
12W - 14L
1,646 Elo+
Solo
Rama
Rama
RDirty2
Rama
Level 6
God Stats
4W - 0L
1,913 SR
Queue Stats
7W - 1L
1,848 Elo+
Solo
Team Averages
Level 10
1,699 SR
1,772 Elo+

VS

Team Averages
Level 37
1,524 SR
1,680 Elo+
Guan Yu
Guan Yu
DanielManiel69
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,594 Elo+
Party 1
Sol
Sol
Kyrieheard
Sol
Level 13
God Stats
2W - 3L
1,632 SR
Queue Stats
6W - 4L
1,931 Elo+
Solo
Achilles
Achilles
MindAmber
Achilles
Level 106
God Stats
6W - 6L
1,498 SR
Queue Stats
437W - 406L
1,634 Elo+
Party 1
Charybdis
Charybdis
Zemuns
Charybdis
Level 40
God Stats
9W - 10L
1,490 SR
Queue Stats
279W - 202L
1,643 Elo+
Party 2
Xing Tian
Xing Tian
unicornbisque
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GiovannyRm
Medusa
18
6 / 2 / 4
10,768
633
10,020
12,081
4,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 6
9,083
534
6,648
12,141
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MeowMushroom
Discordia
15
2 / 2 / 6
9,215
542
5,549
5,522
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 7
8,785
517
5,208
14,664
11,147
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
RDirty2
Rama
18
10 / 0 / 4
11,986
705
10,874
5,938
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,652
391
1,206
9,959
8,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 5 / 0
8,112
477
10,184
11,675
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MindAmber
Achilles
12
1 / 5 / 1
7,452
438
5,389
12,789
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Zemuns
Charybdis
15
3 / 3 / 0
8,867
522
8,125
11,535
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
unicornbisque
Xing Tian
11
0 / 4 / 1
6,844
403
3,869
12,631
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
6
6
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Medusa
GiovannyRm
Medusa
6
2
4
4
W
3
1
6
6
L
2
5
0
0.4
W
Discordia
MeowMushroom
Discordia
2
2
6
2.5
L
Achilles
MindAmber
Achilles
1
5
1
0.3
W
3
1
7
6.5
W
Rama
RDirty2
Rama
10
0
4
12
L
Charybdis
Zemuns
Charybdis
3
3
0
1
L
Xing Tian
unicornbisque
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,299
Damage
28,773
50,346
Taken
58,589
24,898
Mitigated
33,497
6,990
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,206
95
75
194
9,959
8,121
0
553
9,406
0
26,294
W
Medusa
GiovannyRm
Medusa
10,020
4,568
0
3,253
12,081
4,516
284
2,228
9,853
0
94,791
W
6,648
2,918
0
0
12,141
4,386
0
3,156
8,985
0
53,843
L
10,184
3,113
0
4,245
11,675
4,445
0
2,880
8,461
55,370
6,119
W
Discordia
MeowMushroom
Discordia
5,549
345
266
553
5,522
2,070
268
1,971
3,551
43,938
0
L
Achilles
MindAmber
Achilles
5,389
1,344
0
3,349
12,789
5,256
0
2,595
10,028
0
51,617
W
5,208
974
0
1,592
14,664
11,147
0
5,234
9,430
36,152
0
W
Rama
RDirty2
Rama
10,874
6,297
0
1,326
5,938
2,779
1,976
934
5,004
0
91,945
L
Charybdis
Zemuns
Charybdis
8,125
3,775
0
2,138
11,535
4,924
212
1,726
9,803
0
69,645
L
Xing Tian
unicornbisque
Xing Tian
3,869
301
0
1,762
12,631
10,751
0
2,567
9,956
17,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,837
Gold Earned
37,927
550
Minions Killed
432
0
Camps Cleared
0
1,654,562
Distance Traveled
1,560,492
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,652
391
64
4
0
340,660
2
W
Medusa
10,768
633
154
9
0
312,310
7
W
Thor
9,083
534
90
5
0
348,547
0
L
Sol
8,112
477
125
7
0
283,914
2
W
Discordia
9,215
542
84
5
0
340,894
0
L
Achilles
7,452
438
85
5
0
349,598
4
W
Ymir
8,785
517
73
4
0
329,636
5
W
Rama
11,986
705
149
9
0
323,175
6
L
Charybdis
8,867
522
141
8
0
293,294
0
L
Xing Tian
6,844
403
17
1
0
293,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role