Player Matchup

Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dolophonos
Chaac
Level 66
God Stats
31W - 38L
1,374 SR
Queue Stats
155W - 211L
1,346 Elo+
Party 4
Heimdallr
Heimdallr
Mr_Rayshawn
Heimdallr
Level 117
God Stats
3W - 4L
1,531 SR
Queue Stats
343W - 378L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
OGamer85
Ao Kuang
Level 95
God Stats
19W - 20L
1,453 SR
Queue Stats
195W - 241L
1,347 Elo+
Party 4
Terra
Terra
xCaptain-Samurai
Terra
Level 118
God Stats
1W - 0L
1,339 SR
Queue Stats
117W - 118L
1,491 Elo+
Party 1
Team Averages
Level 104
1,439 SR
1,430 Elo+

VS

Team Averages
Level 105
1,489 SR
1,467 Elo+
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BrutalLycan
Charybdis
Level 127
God Stats
3W - 13L
1,299 SR
Queue Stats
141W - 206L
1,354 Elo+
Solo
Scylla
Scylla
Burty9403
Scylla
Level 60
God Stats
4W - 4L
1,444 SR
Queue Stats
150W - 138L
1,537 Elo+
Party 3
Athena
Athena
CoolGuyManStuff
Athena
Level 67
God Stats
7W - 5L
1,632 SR
Queue Stats
159W - 138L
1,573 Elo+
Party 3
Sylvanus
Sylvanus
melliemell
Sylvanus
Level 144
God Stats
5W - 7L
1,570 SR
Queue Stats
482W - 577L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
5 / 2 / 2
6,260
696
5,130
4,889
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
8
0 / 1 / 0
4,860
540
910
3,412
1,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Mr_Rayshawn
Heimdallr
10
1 / 1 / 3
5,666
630
2,461
4,016
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
OGamer85
Ao Kuang
8
2 / 1 / 0
5,134
570
938
4,376
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
5 / 1 / 5
6,110
679
2,934
7,543
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 1 / 1
4,885
543
560
3,543
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
BrutalLycan
Charybdis
8
0 / 2 / 2
4,714
524
1,982
3,139
553
Scylla
Burty9403
Scylla
8
2 / 5 / 1
5,081
565
3,459
5,376
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 1
4,483
498
2,236
6,601
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
melliemell
Sylvanus
9
1 / 1 / 2
5,158
573
1,028
3,237
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
5
6
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
2
3
L
Serqet
 
Serqet
1
1
1
1.5
L
Charybdis
BrutalLycan
Charybdis
0
2
2
0.5
L
Scylla
Burty9403
Scylla
2
5
1
0.5
L
1
4
1
0.38
W
Chaac
0
1
0
0
W
Heimdallr
Mr_Rayshawn
Heimdallr
1
1
3
2.5
W
Ao Kuang
OGamer85
Ao Kuang
2
1
0
2
L
Sylvanus
melliemell
Sylvanus
1
1
2
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,373
Damage
9,265
24,236
Taken
21,896
9,798
Mitigated
7,354
7,031
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,130
468
0
1,326
4,889
1,595
714
2,709
1,936
28,445
0
L
Serqet
 
Serqet
560
0
0
406
3,543
819
0
780
2,763
0
16,580
L
Charybdis
BrutalLycan
Charybdis
1,982
1,499
122
812
3,139
553
306
499
2,640
0
22,997
L
Scylla
Burty9403
Scylla
3,459
96
0
229
5,376
1,423
0
3,485
1,891
19,523
0
L
2,236
305
0
1,440
6,601
3,251
0
3,085
3,516
11,978
0
W
Chaac
910
0
0
912
3,412
1,170
329
880
2,532
0
17,825
W
Heimdallr
Mr_Rayshawn
Heimdallr
2,461
1,696
0
1,543
4,016
1,187
212
625
3,391
0
31,371
W
Ao Kuang
OGamer85
Ao Kuang
938
78
0
1,452
4,376
1,563
0
303
4,027
15,735
7,875
L
Sylvanus
melliemell
Sylvanus
1,028
489
0
444
3,237
1,308
0
1,133
2,104
13,048
3,720
W
2,934
573
456
1,342
7,543
4,283
78
1,842
5,477
9,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,030
Gold Earned
24,321
238
Minions Killed
180
0
Camps Cleared
0
788,018
Distance Traveled
724,320
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,260
696
55
6
0
162,692
1
L
Serqet
4,885
543
38
4
0
137,818
0
L
Charybdis
4,714
524
46
5
0
141,025
0
L
Scylla
5,081
565
35
4
0
153,495
2
L
Athena
4,483
498
19
2
0
158,025
1
W
Chaac
4,860
540
39
4
0
119,246
2
W
Heimdallr
5,666
630
75
8
0
153,284
2
W
Ao Kuang
5,134
570
54
6
0
185,261
2
L
Sylvanus
5,158
573
42
5
0
133,957
1
W
Terra
6,110
679
15
2
0
167,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role