Player Matchup

Anubis
Anubis
Cruxxiam
Anubis
Level 153
God Stats
9W - 7L
1,606 SR
Queue Stats
168W - 127L
1,651 Elo+
Party 1
Ares
Ares
DonnyPhinto
Ares
Level 160
God Stats
4W - 0L
1,704 SR
Queue Stats
33W - 13L
1,670 Elo+
Party 1
Baron Samedi
Baron Samedi
Ningetsu
Baron Samedi
Level 129
God Stats
1W - 1L
1,693 SR
Queue Stats
7W - 1L
1,722 Elo+
Party 1
Hachiman
Hachiman
Original813
Hachiman
Level 44
God Stats
3W - 2L
1,646 SR
Queue Stats
377W - 390L
1,481 Elo+
Solo
Nemesis
Nemesis
xchaosz
Nemesis
Level 14
God Stats
10W - 4L
1,638 SR
Queue Stats
11W - 4L
1,581 Elo+
Party 1
Team Averages
Level 100
1,657 SR
1,621 Elo+

VS

Team Averages
Level 60
1,604 SR
1,518 Elo+
Da Ji
Da Ji
bryansenpai
Da Ji
Level 18
God Stats
1W - 2L
1,637 SR
Queue Stats
44W - 52L
1,443 Elo+
Party 3
Chaac
Chaac
ggamer2004
Chaac
Level 76
God Stats
8W - 7L
1,530 SR
Queue Stats
145W - 137L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
n3ksus
Kukulkan
Level 16
God Stats
1W - 1L
1,765 SR
Queue Stats
5W - 7L
1,476 Elo+
Party 2
Ymir
Ymir
toothballs
Ymir
Level 35
God Stats
0W - 1L
1,641 SR
Queue Stats
57W - 50L
1,617 Elo+
Solo
Tyr
Tyr
ĐcUndead
Tyr
Level 157
God Stats
1W - 2L
1,448 SR
Queue Stats
105W - 96L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cruxxiam
Anubis
20
8 / 3 / 19
13,047
1,087
22,012
13,373
9,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 0 / 26
12,846
1,071
18,494
11,082
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Ningetsu
Baron Samedi
20
12 / 1 / 20
13,501
1,125
29,597
17,936
11,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Original813
Hachiman
20
13 / 1 / 22
14,168
1,181
27,284
9,647
5,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
xchaosz
Nemesis
19
6 / 7 / 23
11,563
964
13,107
15,714
9,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 5
10,432
869
8,382
26,089
11,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
18
2 / 9 / 10
11,662
972
14,940
28,989
27,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
n3ksus
Kukulkan
18
0 / 8 / 9
10,598
883
11,027
13,683
6,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 9
11,202
934
10,261
25,798
34,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 6 / 3
13,119
1,093
15,634
26,603
15,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
48
43
Kills
12
12
Deaths
43
110
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cruxxiam
Anubis
8
3
19
5.83
W
4
0
26
17
W
Baron Samedi
Ningetsu
Baron Samedi
12
1
20
22
W
Hachiman
Original813
Hachiman
13
1
22
24
L
1
15
5
0.23
L
Chaac
2
9
10
0.78
L
Kukulkan
n3ksus
Kukulkan
0
8
9
0.56
L
2
5
9
1.3
W
Nemesis
xchaosz
Nemesis
6
7
23
2.5
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,494
Damage
60,244
67,752
Taken
121,162
50,953
Mitigated
95,692
20,812
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cruxxiam
Anubis
22,012
1,725
0
5,964
13,373
9,182
0
3,486
9,647
75,991
0
W
18,494
710
0
1,531
11,082
15,513
0
3,974
6,923
21,872
0
W
Baron Samedi
Ningetsu
Baron Samedi
29,597
585
3,742
8,748
17,936
11,372
0
5,875
11,722
45,690
0
W
Hachiman
Original813
Hachiman
27,284
21,820
0
0
9,647
5,038
0
3,995
5,563
0
50,718
L
8,382
2,300
0
962
26,089
11,818
0
13,190
12,899
0
17,401
L
Chaac
14,940
4,035
0
6,586
28,989
27,138
0
18,863
10,126
0
51,729
L
Kukulkan
n3ksus
Kukulkan
11,027
1,316
0
251
13,683
6,297
0
8,185
5,498
29,854
0
L
10,261
2,100
0
0
25,798
34,703
0
13,992
10,630
19,584
0
W
Nemesis
xchaosz
Nemesis
13,107
7,374
0
827
15,714
9,848
0
3,958
11,430
0
18,440
L
15,634
4,981
0
1,665
26,603
15,736
0
15,873
10,730
0
46,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,125
Gold Earned
57,013
246
Minions Killed
228
9
Camps Cleared
6
1,077,066
Distance Traveled
1,084,891
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,047
1,087
145
12
5
185,223
3
W
Ares
12,846
1,071
8
1
0
236,195
0
W
Baron Samedi
13,501
1,125
33
3
0
244,776
6
W
Hachiman
14,168
1,181
47
4
4
217,424
1
L
Da Ji
10,432
869
15
1
1
189,659
1
L
Chaac
11,662
972
89
7
0
226,822
0
L
Kukulkan
10,598
883
32
3
1
215,982
0
L
Ymir
11,202
934
26
2
2
208,924
0
W
Nemesis
11,563
964
13
1
0
193,448
1
L
Tyr
13,119
1,093
66
6
2
243,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role