Player Matchup

Morgan Le Fay
Morgan Le Fay
BlueFlames67
Morgan Le Fay
Level 138
God Stats
1W - 0L
1,759 SR
Queue Stats
173W - 129L
1,584 Elo+
Party 3
Hou Yi
Hou Yi
Immunetosound
Hou Yi
Level 16
God Stats
12W - 7L
1,676 SR
Queue Stats
16W - 10L
1,645 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tiimebandiit
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 103L
1,716 Elo+
Party 3
Baba Yaga
Baba Yaga
UncleanlyHalo
Baba Yaga
Level 155
God Stats
12W - 2L
1,668 SR
Queue Stats
152W - 105L
1,687 Elo+
Party 3
Ullr
Ullr
Woshen
Ullr
Level 149
God Stats
5W - 2L
1,782 SR
Queue Stats
133W - 93L
1,642 Elo+
Party 3
Team Averages
Level 124
1,677 SR
1,655 Elo+

VS

Team Averages
Level 54
1,635 SR
1,531 Elo+
Vamana
Vamana
ChinChecka
Vamana
Level 43
God Stats
0W - 5L
1,712 SR
Queue Stats
60W - 64L
1,517 Elo+
Party 2
Pele
Pele
Foxkillerofnoobs
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,548 Elo+
Party 1
Chronos
Chronos
Not Kn1ght
Chronos
Level 25
God Stats
30W - 20L
1,683 SR
Queue Stats
62W - 70L
1,475 Elo+
Party 2
Merlin
Merlin
SGRockR
Merlin
Level 150
God Stats
2W - 1L
1,482 SR
Queue Stats
38W - 33L
1,569 Elo+
Party 1
Ymir
Ymir
bambaboozled
Ymir
Level 24
God Stats
7W - 3L
1,797 SR
Queue Stats
38W - 33L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueFlames67
Morgan Le Fay
14
2 / 3 / 10
9,876
494
8,877
13,752
10,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 5 / 3
10,495
525
10,342
10,819
3,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Tiimebandiit
Ah Muzen Cab
20
10 / 3 / 1
12,671
634
17,448
17,493
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
UncleanlyHalo
Baba Yaga
18
5 / 3 / 8
11,420
571
12,209
15,951
10,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Woshen
Ullr
19
10 / 3 / 11
12,768
638
18,017
18,488
8,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChinChecka
Vamana
15
4 / 8 / 4
9,205
460
9,136
18,665
16,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
10 / 3 / 4
12,391
620
16,235
18,469
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Not Kn1ght
Chronos
13
3 / 8 / 8
9,102
455
7,487
14,830
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
SGRockR
Merlin
15
0 / 6 / 6
8,825
441
13,116
13,043
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 7
8,222
411
2,415
18,150
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
32
Kills
17
17
Deaths
32
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueFlames67
Morgan Le Fay
2
3
10
2.33
L
Vamana
ChinChecka
Vamana
4
8
4
0.75
L
10
3
4
4
W
5
5
3
1.3
L
Chronos
Not Kn1ght
Chronos
3
8
8
0.88
L
Merlin
SGRockR
Merlin
0
6
6
0.5
W
Ah Muzen Cab
Tiimebandiit
Ah Muzen Cab
10
3
1
3.5
W
Baba Yaga
UncleanlyHalo
Baba Yaga
5
3
8
3
W
Ullr
Woshen
Ullr
10
3
11
5.17
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,893
Damage
48,389
76,503
Taken
83,157
40,606
Mitigated
49,790
22,343
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueFlames67
Morgan Le Fay
8,877
1,321
304
1,741
13,752
10,353
108
6,495
7,257
31,129
0
L
Vamana
ChinChecka
Vamana
9,136
2,861
0
3,200
18,665
16,722
480
4,157
14,508
0
31,361
L
16,235
2,807
0
7,182
18,469
8,517
872
4,536
13,933
0
84,357
W
10,342
4,692
0
2,075
10,819
3,942
2,234
3,240
7,579
0
66,082
L
Chronos
Not Kn1ght
Chronos
7,487
2,863
0
2,167
14,830
4,930
1,058
1,937
12,893
35,070
0
L
Merlin
SGRockR
Merlin
13,116
96
0
1,643
13,043
5,172
0
4,718
8,325
61,160
0
W
Ah Muzen Cab
Tiimebandiit
Ah Muzen Cab
17,448
8,988
0
5,808
17,493
7,767
5,778
4,138
13,355
51
101,281
W
Baba Yaga
UncleanlyHalo
Baba Yaga
12,209
1,219
0
6,103
15,951
10,213
1,237
4,867
11,084
80,959
0
W
Ullr
Woshen
Ullr
18,017
10,921
379
5,933
18,488
8,331
3,663
4,601
13,887
0
80,604
L
2,415
808
0
2,582
18,150
14,449
0
5,789
12,361
19,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
47,745
568
Minions Killed
397
0
Camps Cleared
0
1,800,474
Distance Traveled
1,829,926
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,876
494
30
2
0
364,537
2
L
Vamana
9,205
460
56
3
0
360,278
0
L
Pele
12,391
620
134
7
0
428,512
4
W
Hou Yi
10,495
525
106
5
0
346,248
0
L
Chronos
9,102
455
65
3
0
318,497
1
L
Merlin
8,825
441
106
5
0
373,531
6
W
Ah Muzen Cab
12,671
634
161
8
0
348,028
2
W
Baba Yaga
11,420
571
160
8
0
376,320
6
W
Ullr
12,768
638
111
6
0
365,341
4
L
Ymir
8,222
411
36
2
0
349,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role