Player Matchup

Hercules
Hercules
FarudeSandStorm
Hercules
Level 126
God Stats
5W - 3L
1,739 SR
Queue Stats
160W - 98L
1,682 Elo+
Party 2
Vamana
Vamana
Proadactyl
Vamana
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 94L
1,724 Elo+
Party 2
Achilles
Achilles
Uzif
Achilles
Level 139
God Stats
5W - 3L
1,740 SR
Queue Stats
184W - 121L
1,720 Elo+
Party 2
Team Averages
Level 136
1,660 SR
1,709 Elo+

VS

Team Averages
Level 89
1,542 SR
1,705 Elo+
Danzaburou
Danzaburou
Hader_23
Danzaburou
Level 65
God Stats
1W - 2L
1,463 SR
Queue Stats
91W - 40L
1,682 Elo+
Party 1
Ymir
Ymir
JuiceJoey
Ymir
Level 95
God Stats
1W - 2L
1,558 SR
Queue Stats
237W - 137L
1,784 Elo+
Party 1
Merlin
Merlin
Travy2Bummy
Merlin
Level 107
God Stats
10W - 6L
1,605 SR
Queue Stats
332W - 210L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 10 / 8
17,820
660
17,587
38,110
40,630
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Proadactyl
Vamana
18
6 / 15 / 5
17,554
650
21,175
34,778
37,539
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Uzif
Achilles
20
5 / 10 / 9
18,184
673
30,499
35,104
30,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hader_23
Danzaburou
20
12 / 7 / 19
19,324
716
39,733
32,813
21,228
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
17 / 5 / 18
19,568
725
35,242
44,209
72,555
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
11
6 / 3 / 10
14,549
539
8,328
7,429
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
35
35
Deaths
15
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
10
8
0.8
L
Danzaburou
Hader_23
Danzaburou
12
7
19
3.07
L
Ymir
17
5
18
5.2
W
Vamana
Proadactyl
Vamana
6
15
5
0.57
L
Merlin
6
3
10
3.67
W
Achilles
Uzif
Achilles
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,261
Damage
83,303
107,992
Taken
84,451
108,706
Mitigated
96,613
26,500
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
17,587
4,673
0
11,067
38,110
40,630
877
12,098
26,012
10,819
52,489
L
Danzaburou
Hader_23
Danzaburou
39,733
22,400
0
8,682
32,813
21,228
2,627
3,089
29,724
0
110,267
L
Ymir
35,242
10,533
0
10,917
44,209
72,555
571
6,518
37,691
67,168
0
W
Vamana
Proadactyl
Vamana
21,175
11,162
0
8,123
34,778
37,539
1,353
14,912
19,866
0
91,006
L
Merlin
8,328
853
0
729
7,429
2,830
330
274
7,155
20,946
0
W
Achilles
Uzif
Achilles
30,499
8,865
0
7,310
35,104
30,537
1,056
18,372
16,732
20,182
80,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
53,441
283
Minions Killed
217
14
Camps Cleared
7
1,324,872
Distance Traveled
1,008,049
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,820
660
82
3
2
452,945
5
L
Danzaburou
19,324
716
120
4
6
421,588
1
L
Ymir
19,568
725
62
2
0
431,931
1
W
Vamana
17,554
650
103
4
7
420,944
4
L
Merlin
14,549
539
35
1
1
154,530
0
W
Achilles
18,184
673
98
4
5
450,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role